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Rime and Regal‎ pre-order pack cosmetics.[1]

We are very transparent in the business model of subscription with cosmetic only marketplace... I respect and understand the opinion of rather having a box price in-place of cosmetics, but that is not the direction I’ve decided to take. After weighing the benefits to the game and its population, I believe a lower barrier to entry is healthier in the long run, and the steady content release and quality of the product will sustain the retention for subscription and in-turn provide a healthier content release strategy for Ashes.[2]Steven Sharif

Cosmetics provide a wide array of customization in Ashes of Creation.[3]

All skin cosmetic items are cosmetic items only and do not grant the user any other benefit. The lore text is flavor text, and background of the creatures and items in the world of Verra.[1]

  • Equitable cosmetics, both from a quantity and quality standpoint, are achievable through in-game means.[5] Cosmetics achievable in-game will be on-par, and in the case of legendary skins, even more elaborate than shop items.[6][7][2]

I want to make sure that equitable cosmetics both from a quantity and quality standpoint are achievable through in-game achievements. Time, effort should let you be happy with what you can accomplish.[5]Steven Sharif

In my opinion quality of cash shop cosmetics should be equal to in game achievable cosmetics, but offer a diverse selection of unique looks.[8]Steven Sharif

The most grand looking cosmetics will be from in-game achievment only.[9]Steven Sharif

From an armor standpoint, we cut armor sets up into many different pieces. These pieces can sometimes be used as part of other sets, that may include helmets, wrists, gloves etc. So while you will not see an achievable white version of the corvid castigator set in the game for example, you may see its shoulder piece used in another set, or its leggings, or wrist piece used in another set (not every piece as to form the whole set, but perhaps a couple pieces). This would be difficult to notice at first glance, due to the material, texture and color variation used, but this modular approach to content creation makes achieving a wide variety of looks achievable for an MMORPG of our size.[6]Steven Sharif

  • Cosmetics can be used by all races but there may be slight variations to make them work with the body builds of each race.[12][13]
  • There will not be mascot looking/furry cosmetics.[14]

It's important to remember, Ashes is a NO-BOX COST subscription only game, with an optional cosmetic marketplace. This achieves a few things from a monetization model. Having a lower barrier to entry for players to try the game when they don't have to fork out $60 for the box price is good, our box price is 0$. This also places an emphasis on the game's retention and our continual updates and content creation to keep players playing and staying subscribed (a put your money where your mouth is sort of philosophy for us as a company). It also means players don't have to spend $60 everytime there is an expansion.[6]Steven Sharif

Is there an answer that satisfies everyone? Nope. And that's ok. We are open and transparent with our philosophies and business model. You know what you are getting with Ashes and to me, given my experiences in other games, it is a nice breath of fresh air.[6]Steven Sharif

Artistic style

Ashes of Creation jouira d'un réalisme graphique plus poussé tous les autres MMO occidentaux. Ce ne sera ni trop stylisé ni "cartoon".[15]

On arrive à se rapprocher un peu plus du réalisme au niveau des graphismes, notamment grâce à l'Unreal Engine 4... Je voulais éviter le cartoon. Je ne suis d'ailleur pas un grand fan des jeux trop stylisés.[15]Steven Sharif

Obtaining cosmetics

Some cosmetics can be obtained in-game:[17]

Réalisations may unlock some cosmetics.[17]

Not all cosmetics are obtainable through in-game means. These will be purchasable through the cosmetic store.[17]

Cash shop cosmetics will be limited in quantity, limited in time for purchase. They will be unique, but you will also have extremely difficult to gain cosmetics in game as well as unique cosmetics that look great and better... There will be a lot of cosmetics that are achievable in the game because that is a very fun aspect of MMO play.[18]Steven Sharif

Magasin cosmétique

Ashes of Creation cosmetic store.[19]

There is going to be legendary cosmetics that can be earned and achieved in the game through the game systems, but that's going to take a significant amount of effort and work; and those cosmetics are going to be on-par with the cosmetics offered in the marketplace... What that does is it provides additional revenue to the company so that we can continue to fund the development of content as well and bridge the divide that not having a box cost would have and not having any pay-to-win mechanics whatsoever.[7]Steven Sharif

The Magasin cosmétique enables players to purchase Cosmetics for use in Ashes of Creation.[17] The cosmetic store offers limited time, limited quantity items to help sustain game development.[5]

  • Equitable cosmetics, both from a quantity and quality standpoint, are achievable through in-game means.[5]
  • Nothing in the cosmetic store will be pay to win.[4]

Nothing in our shop will ever be pay to win as we believe this practice greatly hurts the MMORPG genre.[4]

  • Cash shop cosmetics will offer a diverse selection of unique looks.[8]

I want to incentivize purchase in the cosmetic shop for sustainability of what expansions we have intended, since we are not a box cost. I want to incentivize purchase by offering limited items: limited time, limited quantity, so you have confidence that when you purchase them, they won't be offered later on in some other way.[5]Steven Sharif

  • All cosmetic store items will be non-tradeable.[20] There will be no gifting mechanism for cosmetic items.[21]

I don't want cosmetic items that can be purchased from the market to be transferable... because it is in a way a transfer of money for potentially something in-game.[21]Steven Sharif

Packs de précommande

The Root of Conquest pre-order packs.[22]

Though originally relegated to the remote hills that served as their homes, the lofty ambitions of the Empyrean leadership of eld would not be left to stagnate and wither away. A steady rate of expansion has seen the fledgling empire grow to prodigious size, their desire for victory fueling the need for adaptability and practicality. No goal is beyond their reach, for they are as patient and inexorable as the grand canopies that have presided over them for many centuries.[22]

Packs de précommande are available from the Magasin cosmétique.[19]

We offer cosmetics for players who wish to support the project early. The exclusive nature of the limited availability is something I think collectors value. If you buy cosmetics as an MMO player, I know I enjoyed if the cosmetic is rare and not every girl at the party is wearing the same dress. In addition, these cosmetics are used to populate the world through NPC variants and color/texture changes so their offering aligns with our production schedule. The good thing about these packs is they contain no P2W advantages and there is no box cost, so from a mechanics standpoint you do not need to buy them to excel in the game on launch. And also, there are comparable and subjectively more grand cosmetics achievable in game as well.[10]Steven Sharif


Cinderhorn Steer pre-order pack cosmetic mount skin.[23]

Providing these limited options that collectors out there like when it comes to achieving and/or purchasing cosmetics. It means something I think when players make that decision to purchase or they go through the rigorous portion of achieving those things in game that it is not just everywhere around them and becomes meaningless at that point.[24]Steven Sharif

Pets, Supports, Costumes, Armure, Bâtiments and Accessories sold in the cosmetic store are skins.[25]

Cosmetic items

Cosmetic items allow players to customize their character in-game.[31]

  • Eye color.
  • Skin color.
  • Hair color.
  • Hairstyles.
  • Tattoos.
  • Scars.

Cosmetic items that produce in-game cosmetic effects will also be available.[32]

Armor appearance

Alpha-1 female plate armor Rendu 3D.[33]

We want to be realistic with the application of particular types of armor, such as plate armor. In this regard for the different sexes there's a fine line that has to be drawn between accentuating the form of the sex as well as making it somewhat realistic and actually applicable to the environment.[33]Steven Sharif

Gear is intended to be realistic in appearance.[34][35]

  • There will not be "oversized" weapons.[36]
  • Armor will not be overly sexual in appearance.[35]

We're going for kind of a more realistic look; not necessarily realistic setting, but we want our characters to have weight and kind of feel like they're there.[34]Jeffrey Bard

I'm more of the mind that it wouldn't really serve a purpose to have bikini plate armor, just in like reality, if you're going to have armor, it should be protective. I think from a fashion statement is enjoyable for some people, but it's a kind of an immersive issue.[34]Steven Sharif

Armure will take on a racial appearance.[37]

  • Cosmetics can be used by all races but there may be slight variations to make them work with the body builds of each race.[12]

Players can change gear colors using dyes.[38][39]

Helmet display can be toggled on and off.[40]

  • Hair will likely be masked if helmet display is toggled on.[41]

Particle effects are used to denote the importance and rarity of some weapons.[42]

Armes are able to be sheathed.[43]

Crafters are able to influence what their crafted items will look like.[44][45]

Appearance slots/Transmogs

Equipement will have appearance slots (Transmutation/Transmog/cosmetic slots) that are used to copy the appearance of an item (in some cases).[46][47]

  • There are rules when applying cosmetics to specific items, unlike costumes, which don't have level restrictions.[48]
  • Cosmetic slots can be toggled on or off by the player.[49]
  • A "default player appearance" may be automatically applied during sieges or other large scale battles to improve client-side performance.[50][51]

Gear attachments

Attachments are able to be unlocked as flair pieces to armor to create a customizable look.[52]

  • There will be hundreds of attachments available ranging from a small clasp to the front plate of a breast plate.[52]

Items on back and belt

Backpack sockets (slots).[53]

A big component of the MMORPG that - half of that you know acronym is RPG role-playing game. And in order to role-play you need to be able to represent kind of what your character is doing in that world and you know part of what animation is doing is creating these sockets on the let's say the belt or the back that you know can plug in certain types of props or items that are created by the character team, like Carson, you know might be a scroll tube, it might be a potion, it might be whatever: Those players will have the ability as we've discussed in the past will have the ability to select what they want to be represented in those sockets and then animation will make sure that jibe well in movement.[53]Steven Sharif

Items attached to a character's back or belt represent items they are in possession of. Players can set the appearance priority for the items they wish to show.[54][55][56] Only one item can show at a time, and that is determined by player choice.[57]

The idea is to kind of move away from the mundane kind of application of belts in previous MMOs where they don't really have a lot of character so to speak. But in reality you know as an adventurer you come with a lot of tools and things that you have to use out in the wild in order to achieve what you're trying to achieve. So we wanted to kind of represent that on your character and give you something that can actually be tangible for your character and see there. I think it adds a lot of character and flavor to your identity.[58]Steven Sharif

Back slots include.[57]

Belt (hip) slots include.[54][57]

There'll be a priority system behind that that'll determine... do I show the Bow if the Greatsword is unequipped or do I show the Polearm if the Greatsword is unequipped.[56]Jeffrey Bard

Backer only armor skin

All Kickstarter backers receive a unique armor skin set.[59]

Character appearance

Nous voulons que vous puissiez exprimer votre identité propre, que vous puissiez roleplay même au niveau esthétique. Il y aura des outils et des paramètres permettant la customisation des personnages. Nous voulons que la culture et l'identité de chaque race soient présentes au point qu'elles soient facilement identifiables par les joueurs et distinguables des autres cultures. A cette fin, il est nécessaire d'avoir un spectre large sur lequel vous puissiez vous placer. Il y aura beaucoup de coupes de cheveux différentes, beaucoup de tatouages. Vous pourrez modifier les traits du visages, la structure osseuse, la taille, la morphologie, le pourcentage de graisse. Vous pourrez ajouter des poils sur différents parties du corps. Si vous voulez des poils sur les pieds, vous pourrez en avoir.[62]Steven Sharif

L'apparence du personnage peut être customisée via le créateur de personnage (CC)[63] et par les salons/barbershops.[64]

  • Les modèles des personnages se veulent réalistes.[65]
  • Le joueur verra un personnage générique avant de débuter la customisation.[66]
  • Les joueurs peuvent faire des personnages en surpoids, maigres, musclés.[67]
  • Les designs des personnages s'inspirent d'un grand panel de cultures, Européennes, Africaines et Asiatiques.[68]
  • Il n'y aura pas de Lolis dans le jeu.[69]

Des curseurs permettront une certaine flexibilité dans la customisation.[70]

  • Des variantes pour les coupes de cheveux.[62]
    • Ajouter de la pilosité sur certaines parties du corps.
  • De la peinture corporelle.[62]
  • Modifier les traits du visage.[62]
  • Modifier la structure osseuse.[62]
  • Modifier la taille.[62]
    • Soyons sérieux, vous ne pourrez pas faire un personnage faisant 3cm de haut.[71]
  • Modifier la morphologie.[62]
  • Ajuster le pourcentage de graisse.[62]

Ces ajustements permettront de faire transparaître un personnage plus féminin ou masculin.[72]

  • La hauteur des sourcils.[72]
  • Ajuster le menton.[72]
  • Modifier les cheveux.[72]
  • Modifier la pilosité faciale.[73]
    • Les barbes des Naines ne seront pas aussi développées que celles des Nains. Cela prendra la forme d'un tressage peu volumineux.[62]
    • La pilosité faciale est une caractéristique des Dünir, pas des Niküa.[62]
  • La morphologie.[72]
  • Il y aura des curseurs pour les seins.[71]
    • Ils dépendront de la race du personnage.
    • L'échelle sera réaliste.

Vous pourrez enregistrer l'apparence de votre personnage sur votre disque dur.[74]


Concept d'armure modulaire de clerc par Jeff Delierre et Keith Kovach.[39]

Les teintures sont des objets cosmétiques dans Ashes of Creation.[17]

  • Les teintures peuvent être utilisées pour personnaliser la couleur de l'armure.[39]
  • Les teintures pourront être fabriquées.[75]

Dye usage

Dyes are one-time use items that apply a cosmetic color change on certain dyeable items.[76][77]

  • Only one dye can be used per dyeable items. A player is free do use different dyes on different dyeable items.[76]

The Kickstarter dyes are sets of unique colors that are not obtainable by players who did not participate in Crowdfunding. These dyes are not usable as normal dyes are. Instead they are used to override the color of another dye obtained in game.[78]

  • They are assigned to a character from a user's account management page.
  • They do not expire, so they may be used to continually override dye colors.
  • Once a dye has been overridden it becomes a bound dye to that character, so the colors cannot be sold for in-game benefit.
  • When an item is sold or transferred, color changes are reverted.

Dyeable items

Dyes only affect tagged portions of dyeable armor or cosmetic items.[79]

  • The dyeability of costumes depends on the specific costume.[79]

Outside of wanting to keep maybe some identity from a lore perspective; for example if you have like a white lion's suit of armor, you may not want that white lion suit of armor to be black or blue. So, it's possible. It depends on the costume itself.[79]Steven Sharif

Seasonal cosmetics

There may be seasonal cosmetics in the Ashes of Creation MMORPG.[81]


Emoji adds additional flare either for chat or character representation.[31] Emoji packs were available in the Kickstarter and Summer crowdfunding campaigns at the Explorer level and above.[31]

There will be role-playing emoji such as dice rolling.[83]

Ashes of Creation Apocalypse cosmetics

Ashes of Creation Apocalypse cosmetic rewards

All of the skins attained in Ashes of Creation Apocalypse will be usable in the Ashes of Creation MMORPG.[84]

Progression and experience tracking for participation in Ashes of Creation Apocalypse testing entitled players to earn unique cosmetic rewards. These earned rewards will carry over in player's accounts to live launch of the MMORPG.[85][86]

One of the ways we want to give back to the Community in participating in this testing is allowing for progress, quests, achievements rewards to be gained in Apocalypse... You will have rewards and quests and achievements that you and your participation and your performance in that game, whether it be the Castle Siege, the Horde Mode or the Battle Royale will earn you cosmetics. There will be costumes. There will be mounts to earn. There will be housing and furniture. There will be emotes. There will be weapon variants. A lot of these are what we have in production for our project Ashes of Creation, we apply some variants and skins for and make them only available through participating in helping us test these different game modes. And they will carry over to your account on the MMORPG.[85]Steven Sharif

The account used for Apocalypse is the same account used for the MMORPG. Unique skins earned in Apocalypse will be added to the MMORPG as rewards for helping to prepare for the Alpha and Beta stages of Ashes of Creation.[90]

  • Cosmetic skins are only be able to be applied to things that have already been earned, crafted or found within the Ashes of Creation MMORPG.[26]
  • Skins earned in Apocalypse will be available to apply at certain tiers, levels and/or access points within the MMORPG.[26]

So it's not that you'll be able to equip necessarily an item at level one. These are all cosmetic skins. Again we are not about the pay-to-win or pay-to-convenience life. What we want to do instead is as you earn, craft, or find equipment in the MMORPG, these skins that you've earned in Apocalypse will be available at certain tiers, levels and/or access points. So for example, we have different grades of mounts right. We have the base one land mounts. We have the the Royal mounts. We have the flying mounts if you're a mayor or King or Queen. We have legendary mounts. These classes of mounts will have available skins associated with those particular classes... If you have the Ramstider skin that you've earned from Apocalypse, you'll be able to apply that to your first land mount, which will probably be earned within the first five levels you'll earn a land mount. However if you have let's say for example the Gryphon, which will be a glideable mount. I'm sorry what's the name of the what's the name of the night one. The midnight- is the midnight bird or something like? The Nighthunter Gryphon. I think that's it. If you have that skin you'll only be able to apply that skin to a Royal mount so you'll still have to earn these things. Remember our position is that of: You need to earn these things in Ashes first. They're not purchasable or earned outside in Apocalypse and you're granted that immediately. These are skins that you apply to the things you earn in Ashes.[26]Steven Sharif

These cosmetics reflect the lore of Ashes of Creation Apocalypse, which is set before the fall.[86]

One thing that we announced to our alpha one backers that I know they love clarity on is that we'll also be including progression and experience tracking for participation and testing that will entitle them to some unique cosmetics as well that reflect on the lore of this setting, which is before the fall. So you'll be able to acquire some armors that reflect some of the ancient cultures of Verra that you will earn and hold for live launch.[86]Steven Sharif

It would be like your ancestors kept these curios for you.[86]Jeffrey Bard

Examples of some Kickstarter rewards will be included in Ashes of Creation Apocalypse.[91]

Ashes of Creation Apocalypse adventure paths

There are adventure paths (also known as Compendiums) in Ashes of Creation Apocalypse (Battle royale, Castle sieges, Horde mode).[89][90]

Ashes of Creation Apocalypse signup gift

A cosmetic sign-up gift will be implemented during Ashes of Creation Apocalypse.[96]

As we prepare for the Alpha One Phase 1 deployment, we will be implementing the cosmetic gift for all regions upon sign up, and to all currently registered accounts.[96]Steven Sharif


Racial skins

Racial skins enable a player to change their character's racial appearance.[98][99]

  • Racial skins transform the race of the character to that skin. The original racial appearance of the character is entirely replaced.[100]
  • Racial skins can be toggled on and off.[99]

You're changing your race over to that, which means that you won't look uniquely different if you were a Vek angel or a Human angel.[100]Steven Sharif

Racial skins are not costumes. This means that armor and character customization is possible on these.[101]

  • Skin color customization.[102]
  • Racial skins appear along with any costume appearances.[103]

There are plans to create other racial skins.[104]

  • Some potential future ideas include undead and werewolf (lycan) skins.[105]

Freehold building skins

Themed freehold skins were offered as Kickstarter and Summer crowdfunding rewards and are sold through the cosmetic store.[106][107]

Caravan skins

Caravan skins ("Pimp my caravan") are available in the cash shop (cosmetic store).[108]

  • The skin changes the appearance of an in-game mount and in-game caravan that are hooked up to each other.[29][30]
  • The caravan and mount components of the skin are not able to be utilized separately.[29][30]

You'll need your own creature and caravan hooked up to each other, and then the caravan cosmetic skin goes over all of them to make it look like what's pictured. you're not able to split out separately that caravan mount skin, hence why you'd want the separate mount skin if you wanted to ride it independently.[29]Sarah Flanagan

Ship skins

Ship skins apply to certain ship types.[109]

Mount skins

Supports are obtained through an early quest that is available to players in starting areas.[110]

We kind of want mounts to be ubiquitous for people.[119]Peter Pilone

There are going to be classes of mounts; and you will be able to achieve skins in the game or you will be able to achieve different types of those classes and summon them.[117]Steven Sharif

Pet skins

Cosmetic pets are available for purchase from the cosmetic store.[25]

Guild hall skins


Les Costumes sont disponibles à l'achat dans le magasin cosmétique.

  • Les costumes ne sont pas verrouillés par genre.[121]
  • Les costumes sont des tenues d'une pièce qui recouvrent la totalité d'un ensemble (équipement).[122][123]

Le costume cosmétique ne vient pas en plusieurs éléments. Il couvrira la totalité de votre ensemble.[123]Margaret Krohn

Accessory skins

Accessories are cosmetic skins purchasable from the cosmetic store.[25]

Mount barding skins

Mount barding cosmetic reward for backing at the Leader of Men level.[124]

Mount barding (also referred to as Saddles) is armor for mounts in Ashes of Creation. Mount barding is similar in concept to player armor.[125]

  • The higher the level of barding, the better looking it will be.[125]
  • Barding will have multiple components that can be equipped. Each component will increase the stats of the mount, such as hit points and speed.[126][125]
  • Barding cosmetics can only be applied to mounts with barding cosmetic slots.[127]
  • Cosmetic skins may only be applied to barding/saddle items that are earned in-game.[128]
    • Barding skins' appearance may differ depending on the type of mount.[127]

Décorations d'habitation

Housing decorations are available for purchase from the cosmetic store.

Voir également

Les références

  1. 1.0 1.1 1.2 1.3 Rime and Regal
  2. 2.0 2.1 2.2 2.3 Ashes of Creation Reddit - Heat and Harmony.
  3. Direct, 2017-05-08 (48:52).
  4. 4.0 4.1 4.2 kickstarter microtransactions.png
  5. 5.0 5.1 5.2 5.3 5.4 Direct, 8 April 2018 (PM) (58:29).
  6. 6.0 6.1 6.2 6.3 6.4 6.5 6.6 6.7 steven-cosmetic-variants.png
  7. 7.0 7.1 7.2 Direct, 2020-07-25 (1:53:46).
  8. 8.0 8.1 equitable-cosmetics-quote.png
  9. steven-grand-cosmetics.png
  10. 10.0 10.1 steven-cosmetics.png
  11. Direct, 2019-06-28 (1:25:55).
  12. 12.0 12.1 margaret-gear-appearance.png
  13. Direct, 2020-06-26 (1:42:55).
  14. Podcast, 2020-11-15 (49:02).
  15. 15.0 15.1 Entrevue, 2018-10-20 (2:17:43).
  16. Entrevue, 2018-10-20 (2:28:08).
  17. 17.0 17.1 17.2 17.3 17.4 cosmetics obtaining.png
  18. Direct, 2018-07-09 (55:20).
  19. 19.0 19.1 Ashes of Creation cosmetic store.
  20. cash shop non tradable.jpg
  21. 21.0 21.1 Entrevue, 2018-05-11 (32:36).
  22. 22.0 22.1 Ashes of Creation Store: March cosmetics.
  23. Ashes of Creation Store: Cosmetics.
  24. Direct, 2020-11-30 (56:02).
  25. 25.0 25.1 25.2 cosmetic skins.png
  26. 26.0 26.1 26.2 26.3 26.4 26.5 Direct, 2018-12-06 (41:43).
  27. Direct, 2020-11-30 (58:24).
  28. costumes-weapons-quote.png
  29. 29.0 29.1 29.2 29.3 29.4 toast-caravan-skins.png
  30. 30.0 30.1 30.2 30.3 margaret-caravan-skins.png
  31. 31.0 31.1 31.2 Direct, 2017-05-08 (48:49).
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  36. oversized.jpg
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  53. 53.0 53.1 Direct, 2019-05-30 (1:09:13).
  54. 54.0 54.1 54.2 54.3 54.4 54.5 belt items.jpg
  55. 55.0 55.1 stevenclarification.png
  56. 56.0 56.1 Direct, 2018-06-04 (19:48).
  57. 57.0 57.1 57.2 57.3 57.4 57.5 57.6 57.7 weaponslots.png
  58. Direct, 2020-01-30 (49:08).
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  60. Direct, 2017-10-16 (15:18).
  61. Ashes of Creation - The visuals.
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  73. beards.jpg
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  75. craftable dye.jpg
  76. 76.0 76.1 Direct, 2020-10-30 (1:14:34).
  77. Direct, 2017-05-26 (3:04).
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  79. 79.0 79.1 79.2 Direct, 8 April 2018 (PM) (18:48).
  80. Vidéo, 2016-12-22 (0:01).
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  88. apoc-cosmetic-reward.png
  89. 89.0 89.1 89.2 89.3 89.4 2018-12-08 Newsletter.
  90. 90.0 90.1 90.2 Direct, 2018-12-06 (26:12).
  91. in-game-cosmetics-2018-8-8.png
  92. Direct, 2019-09-30 (1:34:34).
  93. 93.0 93.1 93.2 93.3 Direct, 2018-12-06 (51:20).
  94. lifetimecompendium.png
  95. 95.0 95.1 Direct, 2018-12-06 (1:00:52).
  96. 96.0 96.1 96.2 Ashes of Creation Forum post
  97. cosmetic-gift.png
  98. Direct, 2017-05-12 (1:04:04).
  99. 99.0 99.1 cosmetic skins.jpg
  100. 100.0 100.1 Direct, 2020-05-29 (1:42:43).
  101. Kickstarter 12k+ backers.
  102. character colors.jpg
  103. costumes and skins.jpg
  104. February 8, 2019 - Questions and Answers.
  105. Direct, 8 April 2018 (AM) (4:47).
  106. Warrior of Old.png
  107. Summer Warrior of Old.png
  108. Pimp your caravan.jpg
  109. Cygnus.png
  110. 110.0 110.1 kickstarter mounts.png
  111. racial mounts.jpg
  112. Direct, 2018-01-18 (34:08).
  113. 113.0 113.1 113.2 113.3 113.4 Direct, 2019-09-30 (1:39:01).
  114. steven-aquatic-tier.png
  115. underwater taming.jpg
  116. steven-mount-speeds.png
  117. 117.0 117.1 Direct, 8 April 2018 (PM) (51:49).
  118. Direct, 8 April 2018 (AM) (12:34).
  119. Direct, 2017-05-24 (20:32).
  120. Ashes of Creation Store: Vestments of the Runecarvers.
  121. costume-gender.png
  122. costumes-1piece.png
  123. 123.0 123.1 123.2 costumesaccessories.png
  124. Leader of Men
  125. 125.0 125.1 125.2 Direct, 2020-05-29 (58:31).
  126. Direct, 2020-09-30 (45:37).
  127. 127.0 127.1 margaret-barding-slots.png
  128. Direct, 2020-09-30 (45:26).