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Rime and Regal‎ pre-order pack cosmetics.[1]

We are very transparent in the business model of subscription with cosmetic only marketplace... I respect and understand the opinion of rather having a box price in-place of cosmetics, but that is not the direction I’ve decided to take. After weighing the benefits to the game and its population, I believe a lower barrier to entry is healthier in the long run, and the steady content release and quality of the product will sustain the retention for subscription and in-turn provide a healthier content release strategy for Ashes.[2]Steven Sharif

Cosmetics provide a wide array of customization in Ashes of Creation.[3]

All skin cosmetic items are cosmetic items only and do not grant the user any other benefit. The lore text is flavor text, and background of the creatures and items in the world of Verra.[1]
  • Equitable cosmetics, both from a quantity and quality standpoint, are achievable through in-game means.[5] Cosmetics achievable in-game will be on-par, and in the case of legendary skins, even more elaborate than shop items.[6][7][2]
I want to make sure that equitable cosmetics both from a quantity and quality standpoint are achievable through in-game achievements. Time, effort should let you be happy with what you can accomplish.[5]Steven Sharif
In my opinion quality of cash shop cosmetics should be equal to in game achievable cosmetics, but offer a diverse selection of unique looks.[8]Steven Sharif
The most grand looking cosmetics will be from in-game achievment only.[9]Steven Sharif
From an armor standpoint, we cut armor sets up into many different pieces. These pieces can sometimes be used as part of other sets, that may include helmets, wrists, gloves etc. So while you will not see an achievable white version of the corvid castigator set in the game for example, you may see its shoulder piece used in another set, or its leggings, or wrist piece used in another set (not every piece as to form the whole set, but perhaps a couple pieces). This would be difficult to notice at first glance, due to the material, texture and color variation used, but this modular approach to content creation makes achieving a wide variety of looks achievable for an MMORPG of our size.[6]Steven Sharif
  • Different variants of store purchased cosmetic creatures (Pets and Supports) may exist in the wild.[11][12]
While the exact same skin will not be available again in the future once it's gone from the Shop, these skins are all variants of creatures that you can expect to see across Verra - so perhaps you will find one with a similar style in-game![11]Sarah Flanagan
  • Cosmetics can be used by all races but there may be slight variations to make them work with the body builds of each race.[13][14]
  • There will not be mascot looking/furry cosmetics.[15]
It's important to remember, Ashes is a NO-BOX COST subscription only game, with an optional cosmetic marketplace. This achieves a few things from a monetization model. Having a lower barrier to entry for players to try the game when they don't have to fork out $60 for the box price is good, our box price is 0$. This also places an emphasis on the game's retention and our continual updates and content creation to keep players playing and staying subscribed (a put your money where your mouth is sort of philosophy for us as a company). It also means players don't have to spend $60 everytime there is an expansion.[6]Steven Sharif
Is there an answer that satisfies everyone? Nope. And that's ok. We are open and transparent with our philosophies and business model. You know what you are getting with Ashes and to me, given my experiences in other games, it is a nice breath of fresh air.[6]Steven Sharif

Artistic style

Ashes of Creation jouira d'un réalisme graphique plus poussé tous les autres MMO occidentaux. Ce ne sera ni trop stylisé ni "cartoon".[20]

On arrive à se rapprocher un peu plus du réalisme au niveau des graphismes, notamment grâce à l'Unreal Engine 4... Je voulais éviter le cartoon. Je ne suis d'ailleur pas un grand fan des jeux trop stylisés.[20]Steven Sharif

NPC variants

There will be variants of the monthly cosmetics for PNJs and Monstres.[6][10]

We've mentioned this before about what the cosmetics do, but all of those [pre-order pack] items allow us to create the world. They're the NPCs in the world. They help us make NPC variants. The clothing and costumes are costumes that we'll be putting on NPCs. You're actually helping us create the world.[23]Margaret Krohn

Obtaining cosmetics

Some cosmetics can be obtained in-game:[24]

Succès may unlock some cosmetics.[24]

Not all cosmetics are obtainable through in-game means. These will be purchasable through the cosmetic store.[24]

Cash shop cosmetics will be limited in quantity, limited in time for purchase. They will be unique, but you will also have extremely difficult to gain cosmetics in game as well as unique cosmetics that look great and better... There will be a lot of cosmetics that are achievable in the game because that is a very fun aspect of MMO play.[25]Steven Sharif

Magasin cosmétique

Ashes of Creation cosmetic store.[26]

There is going to be legendary cosmetics that can be earned and achieved in the game through the game systems, but that's going to take a significant amount of effort and work; and those cosmetics are going to be on-par with the cosmetics offered in the marketplace... What that does is it provides additional revenue to the company so that we can continue to fund the development of content as well and bridge the divide that not having a box cost would have and not having any pay-to-win mechanics whatsoever.[7]Steven Sharif

The Magasin cosmétique enables players to purchase Cosmetics for use in Ashes of Creation.[24] The cosmetic store offers limited time, limited quantity items to help sustain game development.[5]

  • Equitable cosmetics, both from a quantity and quality standpoint, are achievable through in-game means.[5]
  • Nothing in the cosmetic store will be pay to win.[4]

Nothing in our shop will ever be pay to win as we believe this practice greatly hurts the MMORPG genre.[4]

  • Cash shop cosmetics will offer a diverse selection of unique looks.[8]

I want to incentivize purchase in the cosmetic shop for sustainability of what expansions we have intended, since we are not a box cost. I want to incentivize purchase by offering limited items: limited time, limited quantity, so you have confidence that when you purchase them, they won't be offered later on in some other way.[5]Steven Sharif

  • All cosmetic store items will be non-tradeable.[19] There will be no gifting mechanism for cosmetic items.[27]

I don't want cosmetic items that can be purchased from the market to be transferable... because it is in a way a transfer of money for potentially something in-game.[27]Steven Sharif

Packs de précommande

Packs de précommande are available from the Magasin cosmétique.[26]

We offer cosmetics for players who wish to support the project early. The exclusive nature of the limited availability is something I think collectors value. If you buy cosmetics as an MMO player, I know I enjoyed if the cosmetic is rare and not every girl at the party is wearing the same dress. In addition, these cosmetics are used to populate the world through NPC variants and color/texture changes so their offering aligns with our production schedule. The good thing about these packs is they contain no P2W advantages and there is no box cost, so from a mechanics standpoint you do not need to buy them to excel in the game on launch. And also, there are comparable and subjectively more grand cosmetics achievable in game as well.[10]Steven Sharif

Cosmetic binding

All cosmetic store items will be non-tradeable.[19]

Pay to win

Ashes of Creation will not be pay to win.[29][7][30]

Ashes of Creation will not be pay to win, that is our pledge to the community. One of the core principles we set forth with Ashes of Creation is a very strong desire to maintain the game's even playing field.[30]

A lot of developers and companies have come along in the past- and I've been hit by this too- and they've said we're not going to have pay-to-win and then boom they roll out some pay-to-win. We have consistently said we won't be pay-to-win and in the pre-orders that we provide and even in the Kickstarter there were absolutely zero pay-to-win components whatsoever. So not only will we talk the talk but we will walk the walk as well.[7]Steven Sharif

Because we are a non-box purchase game, meaning there is no box price to play Ashes of Creation, it is only a subscription; and that's beneficial because it reduces the barrier of entry and we want a high population obviously; but at the same time one of the ways we augment the revenue flows to sustain constant updates and new chapter releases and additional content within the game is through a cosmetic-only marketplace; and that means absolutely no pay-to-win whatsoever; and that will be adhered to forever.[29]Steven Sharif

Inventaire slots, RNG loot boxes and XP potions are considered pay-to-win.[31][32][33][34]

We will not use a loot box system for cosmetics either. We currently have a cosmetic store that offers limited time, limited quantity items to help sustain game development. These items are purely decorative and do not offer any in-game benefits.[31]

My definition of pay-to-win is really anything that affects the in-game economy, the in-game action pool, your abilities and/or skills... In my opinion the inventory slots and the XP potions would be considered pay-to-win.[33]Steven Sharif

Q: Will there be RNG boxes?
A: I dislike RNG. Archeage made me loath rng monetization gimmicks.[34]Steven Sharif

Transferring cosmetics between alts

Ashes of Creation web site design preview (WIP).[38]

La page de gestion de compte permet d'assigner ou de réassigner les objets provenant du crowdfunding à un personnage:[39]

Un joueur a le droit de posséder plusieurs comptes à condition de respecter les règles concernant le multi-boxing.[42]


Cinderhorn Steer pre-order pack cosmetic mount skin.[43]

Providing these limited options that collectors out there like when it comes to achieving and/or purchasing cosmetics. It means something I think when players make that decision to purchase or they go through the rigorous portion of achieving those things in game that it is not just everywhere around them and becomes meaningless at that point.[29]Steven Sharif

Pets, Supports, Costumes, Armure, Bâtiments and Accessoires sold in the cosmetic store are skins.[44]

The best skins will be in-game achievable (obviously “best” is subjective, so I’d say the most ornate and detailed/unique).[50]Steven Sharif

Racial skins

Racial skins enable a player to change their character's racial appearance.[51][52]

  • Racial skins transform the race of the character to that skin. The original racial appearance of the character is entirely replaced.[53]
  • Racial skins can be toggled on and off.[52]

You're changing your race over to that, which means that you won't look uniquely different if you were a Vek angel or a Human angel.[53]Steven Sharif

Racial skins are not costumes. This means that armor and character customization is possible on these.[54]

  • Skin color customization.[55]
  • Racial skins appear along with any costume appearances.[56]

There are plans to create other racial skins.[57]

  • Some potential future ideas include undead and werewolf (lycan) skins.[58]

Freehold building skins

Themed freehold skins were offered as Kickstarter and Summer crowdfunding rewards and are sold through the cosmetic store.[59][60]

Caravan skins

Caravan skins ("Pimp my caravan") are available in the cash shop (cosmetic store).[61]

  • The skin changes the appearance of an in-game mount and in-game caravan that are hooked up to each other.[48][49]
  • The caravan and mount components of the skin are not able to be utilized separately.[48][49]
  • Building, ship, caravan and mount cosmetics require an in-game item to be obtained first to apply the cosmetic.[16][17]

You'll need your own creature and caravan hooked up to each other, and then the caravan cosmetic skin goes over all of them to make it look like what's pictured. you're not able to split out separately that caravan mount skin, hence why you'd want the separate mount skin if you wanted to ride it independently.[48]Sarah Flanagan

Ship skins

Ship skins apply to certain ship types.[62]

Mount skins

Rare mount that can only be obtained via breeding two tamable creatures through the animal husbandry profession.[63]

Similar in looks to his scalerunning counterpart, this rare animal husbandry mount is only possible to achieve through breading two tameable creatures elusive in the lands of Verra.[63]Steven Sharif

Supports are obtained through an early quest that is available to players in starting areas.[40]

We kind of want mounts to be ubiquitous for people.[73]Peter Pilone

There are going to be classes of mounts; and you will be able to achieve skins in the game or you will be able to achieve different types of those classes and summon them.[71]Steven Sharif

Supports will have rarities that they are either bred or acquired. These rarities may influence mount skills and visual effects, such as seasonal variations.[74]

Pet skins

Cosmetic pets are available for purchase from the cosmetic store.[44]

  • Cosmetic pets can be summoned from level 1.[16]

Cosmetic pets, since non-functional from a gameplay perspective, can be summoned at lvl 1.[16]Steven Sharif

Guild hall skins


Les Costumes sont disponibles à l'achat dans le magasin cosmétique.

  • Les costumes ne sont pas verrouillés par genre.[76]
  • Les costumes sont des tenues d'une pièce qui recouvrent la totalité d'un ensemble (équipement).[77][78]

Le costume cosmétique ne vient pas en plusieurs éléments. Il couvrira la totalité de votre ensemble.[78]Margaret Krohn

Accessory skins

Les accessoires sont des éléments cosmétiques achetables dans le Magasin cosmétique.[44]

Mount barding skins

Mount barding cosmetic reward for backing at the Leader of Men level.[79]

Mount barding (also referred to as Saddles) is armor for mounts in Ashes of Creation. Mount barding is similar in concept to player armor.[80]

  • The higher the level of barding, the better looking it will be.[80]
  • Barding will have multiple components that can be equipped. Each component will increase the stats of the mount, such as hit points and speed.[81][80]
  • Barding cosmetics can only be applied to mounts with barding cosmetic slots.[82]
  • Cosmetic skins may only be applied to barding/saddle items that are earned in-game.[83]
    • Barding skins' appearance may differ depending on the type of mount.[82]

Décorations d'habitation

Housing decorations are available for purchase from the cosmetic store.

Backer only armor skin

All Kickstarter backers receive a unique armor skin set.[84]

Armor appearance

Rendu 3D de l'armure de plaque féminine dans l'Alpha-1.[85]

Nous voulons être réalistes avec l'application de types particuliers d'armures, telles que les armures en plaques. À cet égard, pour les différents sexes, il faut tracer une ligne fine entre accentuer la forme du corp et le rendre quelque peu réaliste et réellement applicable à l'environnement.[85]Steven Sharif

L'équipement est destiné à être d'apparence réaliste.[86][87]

  • Il n'y aura pas d'armes "surdimensionnées".[88]
  • L'armure ne sera pas trop sexualisée en apparence.[87]

Nous allons vers une sorte de look plus réaliste; pas nécessairement un cadre réaliste, mais nous voulons que nos personnages aient du poids et se sentent comme s'ils étaient là.[86]Jeffrey Bard

Je pense plutôt que cela ne servirait à rien d'avoir une armure de plaque de bikini, tout comme la réalité, si vous voulez avoir une armure, elle devrait être protectrice. Je pense que le coté esthétique est agréable pour certaines personnes, mais c'est une sorte de problème immersif.[86]Steven Sharif

L'armure prendra une apparence raciale.[89]

  • Les cosmétiques peuvent être utilisés par toutes les races, mais il peut y avoir de légères variations pour les faire fonctionner avec la morphologie de chaque race.[13]

Les joueurs peuvent changer les couleurs de leur équipement à l'aide de colorants.[90][91]

L'affichage du casque peut être activé et désactivé.[92]

  • Les cheveux seront probablement masqués si l'affichage du casque est activé.[93]

Les effets de particules sont utilisés pour indiquer l'importance et la rareté de certaines armes.[94]

Les armes peuvent être rengainées.[95]

Les artisans peuvent influencer l'apparence de leurs objets fabriqués.[96][97]

Appearance slots/Transmogs

Les Equipement auront des appearance slots (Transmutation/Transmog/cosmetic slots) qui permetront de copier l'apparence d'un objet (dans certains cas).[98][99]

  • Il y a des règles pour appliquer des cosmétiques sur des objets spécifiques, contrairement aux costumes, qui n'ont pas de restrictions de niveau. [17]
  • Les Cosmetic slots peuvent être activés ou désactivés par le joueur.[100]
  • une "apparence par défaut du joueur" peut être automatiquement appliquée durant des sieges ou autres combats à grande echelle pour améliorer la performance du serveur.[101][102]

Gear attachments

Attachments are able to be unlocked as flair pieces to armor to create a customizable look.[103]

  • There will be hundreds of attachments available ranging from a small clasp to the front plate of a breast plate.[103]

Items on back and belt

Emplacements de sac à dos .[104]

L'idée est de s'éloigner du type d'application banale des ceintures dans les MMO précédents où elles n'ont pas vraiment beaucoup de caractère pour ainsi dire. Mais en réalité, vous savez qu'en tant qu'aventurier, vous venez avec beaucoup d'outils et de choses que vous devez utiliser dans la nature pour réaliser ce que vous essayez d'accomplir. Nous voulions donc en quelque sorte représenter cela sur votre personnage et vous donner quelque chose qui puisse réellement être tangible pour votre personnage et les voir. Je pense que cela ajoute beaucoup de caractère et de saveur à votre identité.[105]Steven Sharif

Un personnage Mage avec du matériel pour lancer des sorts attaché à sa ceinture.[106]

Cette ceinture a mes composants pour lancer des sorts, donc j'ai vraiment l'impression d'être une sorcière en ce moment. [106] Steven Sharif

Les objets attachés au dos ou à la ceinture des personnage représentent les objets dont ils sont en possession. Les joueurs peuvent définir la priorité d'apparence des éléments qu'ils souhaitent afficher.[107][108][109] Un seul élément peut s'afficher à la fois, et cela est déterminé par le choix du joueur.[110]

Une grande composante du MMORPG qui - la moitié de cet acronyme que vous connaissez est un jeu de rôle RPG. Et pour jouer un rôle, vous devez être capable de représenter ce que votre personnage fait dans ce monde et vous savez qu'une partie de ce que fait l'animation est de créer ces emplacements sur la ceinture ou le dos que vous savez peut accrocher certains types d'accessoires ou d'objets créés par l'équipe de personnages, comme Carson, vous savez, cela peut être un tube de parchemin, cela peut être une potion, cela peut être n'importe quoi : ces joueurs auront la capacité comme nous l'avons vu dans le passé aura la possibilité de sélectionner ce qu'il veut représenter dans ces emplacements, puis l'animation s'assurera que l'empannage est bien en mouvement.[104]Steven Sharif

Les emplacements de dos incluent :[110]

Les emplacements de ceinture (taille) incluent :[107][110]

Il y aura un système de priorité derrière cela qui déterminera... dois-je montrer l'arc si l'espadon n'est pas équipé ou dois-je montrer l'arme d'hast si l'espadon n'est pas équipé.[109]Jeffrey Bard

Character appearance

Nous voulons que vous puissiez exprimer votre identité propre, que vous puissiez roleplay même au niveau esthétique. Il y aura des outils et des paramètres permettant la customisation des personnages. Nous voulons que la culture et l'identité de chaque race soient présentes au point qu'elles soient facilement identifiables par les joueurs et distinguables des autres cultures. A cette fin, il est nécessaire d'avoir un spectre large sur lequel vous puissiez vous placer. Il y aura beaucoup de coupes de cheveux différentes, beaucoup de tatouages. Vous pourrez modifier les traits du visages, la structure osseuse, la taille, la morphologie, le pourcentage de graisse. Vous pourrez ajouter des poils sur différents parties du corps. Si vous voulez des poils sur les pieds, vous pourrez en avoir.[113]Steven Sharif

L'apparence du personnage peut être customisée via le créateur de personnage (CC)[114] et par les salons/barbershops.[115]

  • Les modèles des personnages se veulent réalistes.[116]
  • Le joueur verra un personnage générique avant de débuter la customisation.[117]
  • Les joueurs peuvent faire des personnages en surpoids, maigres, musclés.[118]
  • Les designs des personnages s'inspirent d'un grand panel de cultures, Européennes, Africaines et Asiatiques.[119]
  • Il n'y aura pas de Lolis dans le jeu.[120]

Des curseurs permettront une certaine flexibilité dans la customisation.[121]

  • Des variantes pour les coupes de cheveux.[113]
    • Ajouter de la pilosité sur certaines parties du corps.
  • De la peinture corporelle.[113]
  • Modifier les traits du visage.[113]
  • Modifier la structure osseuse.[113]
  • Modifier la taille.[113]
    • Soyons sérieux, vous ne pourrez pas faire un personnage faisant 3cm de haut.[122]
  • Modifier la morphologie.[113]
  • Ajuster le pourcentage de graisse.[113]

Ces ajustements permettront de faire transparaître un personnage plus féminin ou masculin.[123]

  • La hauteur des sourcils.[123]
  • Ajuster le menton.[123]
  • Modifier les cheveux.[123]
  • Modifier la pilosité faciale.[124]
    • Les barbes des Naines ne seront pas aussi développées que celles des Nains. Cela prendra la forme d'un tressage peu volumineux.[113]
    • La pilosité faciale est une caractéristique des Dünir, pas des Niküa.[113]
  • La morphologie.[123]
  • Il y aura des curseurs pour les seins.[122]
    • Ils dépendront de la race du personnage.
    • L'échelle sera réaliste.

Vous pourrez enregistrer l'apparence de votre personnage sur votre disque dur.[125]

Cosmetic items

Cosmetic items allow players to customize their character in-game.[126]

  • Eye color.
  • Skin color.
  • Hair color.
  • Hairstyles.
  • Tattoos.
  • Scars.

Cosmetic items that produce in-game cosmetic effects will also be available.[127]


Concept d'armure modulaire de clerc par Jeff Delierre et Keith Kovach.[91]

Les teintures dans Ashes of Creation peuvent se référer à:

Les teintures sont craftables. [129]

Dye usage

Dyes are one-time use items that apply a cosmetic color change on certain dyeable items.[130][131]

  • Only one dye can be used per dyeable items. A player is free do use different dyes on different dyeable items.[130]

The Kickstarter dyes are sets of unique colors that are not obtainable by players who did not participate in Crowdfunding. These dyes are not usable as normal dyes are. Instead they are used to override the color of another dye obtained in game.[132]

  • They are assigned to a character from a user's account management page.
  • They do not expire, so they may be used to continually override dye colors.
  • Once a dye has been overridden it becomes a bound dye to that character, so the colors cannot be sold for in-game benefit.
  • When an item is sold or transferred, color changes are reverted.

Dyeable items

Dyes only affect tagged portions of dyeable armor or cosmetic items.[133]

Outside of wanting to keep maybe some identity from a lore perspective; for example if you have like a white lion's suit of armor, you may not want that white lion suit of armor to be black or blue. So, it's possible. It depends on the costume itself.[133]Steven Sharif

Seasonal cosmetics

There may be seasonal cosmetics in the Ashes of Creation MMORPG.[135]


Emoji adds additional flare either for chat or character representation.[126] Emoji packs were available in the Kickstarter and Summer crowdfunding campaigns at the Explorer level and above.[126]

There will be role-playing emoji such as dice rolling.[137]

Voir également

Les références

  1. 1.0 1.1 1.2 1.3 Rime and Regal.
  2. 2.0 2.1 2.2 2.3 Ashes of Creation Reddit - Heat and Harmony.
  3. Direct, 2017-05-08 (48:52).
  4. 4.0 4.1 4.2 kickstarter microtransactions.png
  5. 5.0 5.1 5.2 5.3 5.4 Direct, 8 April 2018 (PM) (58:29).
  6. 6.0 6.1 6.2 6.3 6.4 6.5 6.6 6.7 6.8 steven-cosmetic-variants.png
  7. 7.0 7.1 7.2 7.3 7.4 Direct, 2020-07-25 (1:53:46).
  8. 8.0 8.1 equitable-cosmetics-quote.png
  9. steven-grand-cosmetics.png
  10. 10.0 10.1 10.2 steven-cosmetics.png
  11. 11.0 11.1 toast-creature-variants.png
  12. Direct, 2019-06-28 (1:25:55).
  13. 13.0 13.1 margaret-gear-appearance.png
  14. Direct, 2020-06-26 (1:42:55).
  15. Podcast, 2020-11-15 (49:02).
  16. 16.0 16.1 16.2 16.3 16.4 16.5 16.6 cosmetic-levels.png
  17. 17.0 17.1 17.2 17.3 17.4 17.5 Direct, 2020-11-30 (57:50).
  18. 18.0 18.1 steven-cosmetic-reassignment.png
  19. 19.0 19.1 19.2 19.3 cash shop non tradable.jpg
  20. 20.0 20.1 Entrevue, 2018-10-20 (2:17:43).
  21. Entrevue, 2018-10-20 (2:28:08).
  22. 22.0 22.1 Direct, 2021-05-28 (1:49:24).
  23. Direct, 2021-04-30 (6:46).
  24. 24.0 24.1 24.2 24.3 24.4 cosmetics obtaining.png
  25. Direct, 2018-07-09 (55:20).
  26. 26.0 26.1 Ashes of Creation cosmetic store.
  27. 27.0 27.1 Entrevue, 2018-05-11 (32:36).
  28. Direct, 2021-04-30 (1:20:03).
  29. 29.0 29.1 29.2 Direct, 2020-11-30 (56:02).
  30. 30.0 30.1 kickstarter p2w.png
  31. 31.0 31.1 31.2 loot-boxes.png
  32. 32.0 32.1 Direct, 2020-07-25 (48:28).
  33. 33.0 33.1 Podcast, 2018-08-04 (1:57:56).
  34. 34.0 34.1 RNG boxes.png
  35. Entrevue, 2021-06-13 (48:27).
  36. steven-multi-boxing-3.png
  37. steven-multiple-accounts.png
  38. Direct, 2021-01-29 (46:48).
  39. Kickstarter item application.jpg
  40. 40.0 40.1 40.2 kickstarter mounts.png
  41. Direct, 2017-05-26 (18:10).
  42. Ashes of Creation Forums - Poll + Bonus Dev Discussion - Multiboxing.
  43. Ashes of Creation Store: Cosmetics.
  44. 44.0 44.1 44.2 cosmetic skins.png
  45. 45.0 45.1 45.2 Direct, 2018-12-06 (41:43).
  46. Direct, 2020-11-30 (58:24).
  47. costumes-weapons-quote.png
  48. 48.0 48.1 48.2 48.3 48.4 toast-caravan-skins.png
  49. 49.0 49.1 49.2 49.3 margaret-caravan-skins.png
  50. 50.0 50.1 steven-best-skins.png
  51. Direct, 2017-05-12 (1:04:04).
  52. 52.0 52.1 cosmetic skins.jpg
  53. 53.0 53.1 Direct, 2020-05-29 (1:42:43).
  54. Kickstarter 12k+ backers.
  55. character colors.jpg
  56. costumes and skins.jpg
  57. February 8, 2019 - Questions and Answers.
  58. Direct, 8 April 2018 (AM) (4:47).
  59. Warrior of Old.png
  60. Summer Warrior of Old.png
  61. Pimp your caravan.jpg
  62. Cygnus.png
  63. 63.0 63.1 Steven Sharif Twitter, April 17, 2021.
  64. racial mounts.jpg
  65. Direct, 2018-01-18 (34:08).
  66. 66.0 66.1 66.2 66.3 66.4 Direct, 2019-09-30 (1:39:01).
  67. steven-aquatic-tier.png
  68. underwater taming.jpg
  69. steven-mount-speeds.png
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  74. Direct, 2021-10-29 (51:48:).
  75. Ashes of Creation Store: Vestments of the Runecarvers.
  76. costume-gender.png
  77. costumes-1piece.png
  78. 78.0 78.1 78.2 costumesaccessories.png
  79. Leader of Men
  80. 80.0 80.1 80.2 Direct, 2020-05-29 (58:31).
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  135. Seasonal cosmetics.png
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