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Naval content refers to content above and below the sea.[3]

Naval content was unlocked as part of the $1,500,000 Kickstarter stretch goal.[5]

Naval content might be included in Alpha-1.[6]

Mariner classes

Mariner classes (also referred to as boatsmanship classes, boatsman skills or seamanship) contain different skill trees arranged in a similar manner to Classes artisanales. As a player gains experience in these different skills they become more adept at using them.[8]

You can spec into and kind of create your own class based on what things you're doing on the boat... It's gonna be very similar to in structure to like the artisanship trees, so you'll you'll have your mariner class: You'll have different trees in that class.[8]Jeffrey Bard


Tea transport PAX East 2018 exclusive cosmetic ship skin.[9]

Sailing will be pretty in-depth and it's going to be based on the size of the ship that you're using. So there will be components for seamanship that other players you will need to have on board if you want to operate a vessel to the best of it's abilities: Let's say in combat or traversing just the world.[10]Steven Sharif

Ship classes

Navires are divided into classes of vessel, which relate to their size and capabilities in battle and in transportation.[12][13]

Size Type Usage.[13] Crew.[14]
Small "Solo" content 1-3
Medium Group content Group size (8)
Large Galleons.[15][16] Raid content Raid size (40)

Certain ship classes will have the ability to render Crowd control (CC) effects on other ships, such as a harpoon effects.[17]

Ships have their own class of vessel and the class that is related to the vessel has a certain purpose both in battle in PvE raids, in transportation.[12]Steven Sharif

Summoning ships

Navires (excluding Naval caravans) can only be summoned from a port or harbor.[18][19]

  • Ships may be able to be summoned in rivers (or other bodies of water) depending on the depth of the water.[20]
  • Naval caravans are initiated when a land-based caravan intersects with an ocean.[18]

You can summon your ships up but you'll need to summon them from land, which means that if something happens to your armada out at sea you won't have backups to just summon immediately in the middle of the fight... They'll have to do so from shore somewhere from some port or harbor.[19]Steven Sharif

Ship building

Ship building is a crafting profession that is able to construct ship components based on blueprints that unlock capabilities that scale with their progression within the ship building profession.[21][15][22]

You can have the base value of a hull. That hull might have certain placements that are available when it comes to utility slots and/or weapon slots for the ship. Essentially you are going to have that hull itself be augmented by constructibles via the ship building profession.[23]Steven Sharif

A player does not need to be a ship builder to construct ships. Players utilize the ship components that are crafted by ship builders to upgrade their ships.[21][24]

  • Anyone with the right schematics, materials and an advanced enough node may construct a ship.[25]

You will not need to be a ship builder profession to construct ships. The shipbuilder profession particularly they have the ability to craft components of the ships which increases the ship's capabilities, defenses, speeds, turn rate, offense and defense, you know all those types of things and then they can sell those to other players.[21]Steven Sharif

Players can choose which "joints" get populated with either utility or weaponry spots on a ship.[27]

Naming ships

Navires and Bâtiments will be able to be named. The custom name will appear as floating text when it is targeted.[28]

Routes commerciales

Mayoral caravan launched by a mayor to establish a trade route with another node.[29]

Routes commerciales in Ashes of Creation refer to.

Naval caravans (Naval caravans)

Alpha-1 Niküa naval caravan Rendu 3D.[30]

Caravans are capable of transitioning from land to naval caravans. So if you start out as a land-based Caravan and you move to the coast and you want to move into the water there's gonna be a little transition period there; it's gonna be a little construction kind of site: You're not gonna have to do anything it's just gonna be a timer right so that you can't quickly move between land and water. It's gonna be probably in the matter of you know a minute to two minutes. There's a little bit of vulnerability in that regard.[31]Steven Sharif

Naval caravans (Trade ships) are part of Ashes of Creation naval content.[4] Naval caravans allow the transportation of trading goods.[32]


Combat naval

Combat naval involves different types of Navires with varying capabilities, armaments and roles to play out on the high seas. There will be a balance and counterbalance between ships from JcJ and JcE perspectives.[13]

Battles at sea will be epic. They will have some supreme rewards and/or losses if the battle succeeds or fails.[14]Steven Sharif

Hijacking ships

Certain ships can be hijacked. Naval caravans can not be hijacked. The cargo on a trade ship will be similar to caravans in that the ship must be destroyed in order to capture the loot from its wreckage.[33]

Nœuds Côtiers/Insulaires

Il existera des Nœuds le long de la côte et dans des archipels.[35]

  • Ces nœuds auront des compétences, services et influences maritimes, ainsi que des Quêtes, qui seront liées à la mer.[35]
  • Les nœuds côtiers changeront les tables d'apparitions du contenu maritime alentour et pourront déclencher des Evénements spécifiques.[15]
  • Les ports à l'intérieur des nœuds côtiers auront des suites de quêtes liées à l'océan et aux îles proches.[15]
  • Il sera peut-être possible d'assiéger une ville côtière par la mer.[36]

Les archipels font partie du contenu naval dans Ashes of Creation.[3][5]


Harbors appear along the coast as a result of a node being developed on or near to the coast.[21][24]

There will be harbors that boats can go inside of those will be present along the coast. Harbors can pop up as a result of a node being developed nearby, if it's near the coast or if a node itself is on the coast it can have a harbor component to it. There will likely be quests that are granted from this harbor, specifically with regards to the sea and sea content; and what you can do in this harbor will be a lot of different things including upgrades to the boats.[24]Steven Sharif

Fishing boats

There may be fishing boats in Ashes of Creation.[37]


Waves on a beach by Michael Bacon.[38]

There won't be tidal patterns in the ocean, but the ocean will not be static content all the time. Unique content will be represented at certain times with regards to certain climates.[39]

Nœuds sous-marins

Les Points d'intérêt sous-marins qui auront des structures de PNJs pourront apparaître comme des villes, mais ne se seront pas des Nœuds.[40]

  • Il n'y aura pas de nœuds sous-marins ou dans l'eau.[35]

Underwater dungeons

Underwater dungeons are part of Ashes of Creation naval content.[3]


Community guides

Voir également

Les références

  1. Direct, 2020-09-30 (40:52).
  2. Vidéo, 2017-11-09 (0:01).
  3. 3.0 3.1 3.2 3.3 3.4 3.5 3.6 3.7 3.8 Direct, 2017-05-17 (30:53).
  4. 4.0 4.1 4.2 4.3 4.4 Direct, 2017-08-23 (28:22).
  5. 5.0 5.1 5.2 Kickstarter - We Just Broke $1,500,000!
  6. steven-naval.png
  7. Direct, 2020-09-30 (41:13).
  8. 8.0 8.1 8.2 8.3 8.4 8.5 8.6 8.7 8.8 Direct, 2018-07-09 (36:05).
  9. Ashes of Creation Store: Tea transport.
  10. Direct, 2018-10-31 (54:21).
  11. Direct, 2020-09-30 (40:45).
  12. 12.0 12.1 Entrevue, 2018-05-11 (11:51).
  13. 13.0 13.1 13.2 Direct, 2017-07-28 (47:53).
  14. 14.0 14.1 Direct, 2019-06-28 (1:12:08).
  15. 15.0 15.1 15.2 15.3 15.4 Entrevue, 2020-07-19 (48:05).
  16. Cygnus.png
  17. shipclasses.png
  18. 18.0 18.1 18.2 Direct, 2020-05-29 (1:28:38).
  19. 19.0 19.1 Podcast, 2018-05-11 (11:51).
  20. boats-rivers.png
  21. 21.0 21.1 21.2 21.3 21.4 21.5 21.6 21.7 21.8 Direct, 2020-07-25 (1:59:09).
  22. 22.0 22.1 22.2 Direct, 2017-05-19 (50:45).
  23. 23.0 23.1 23.2 Podcast, 2020-11-15 (23:30).
  24. 24.0 24.1 24.2 24.3 24.4 24.5 24.6 Direct, 2018-07-09 (30:35).
  25. steven-ships-1.png
  26. steven-ships-2.png
  27. Entrevue, 2018-08-17 (36:29).
  28. Direct, 2018-10-31 (46:18).
  29. 29.0 29.1 Vidéo, 2019-07-15 (2:12).
  30. Direct, 2020-04-30 (56:58).
  31. 31.0 31.1 31.2 31.3 Direct, 2020-04-30 (58:05).
  32. 32.0 32.1 Direct, 8 April 2018 (AM) (15:46).
  33. Direct, 8 April 2018 (PM) (1:20:03).
  34. 34.0 34.1 Direct, 2018-08-17 (58:53).
  35. 35.0 35.1 35.2 Direct, 8 April 2018 (PM) (1:01:28).
  36. Direct, 2017-05-19 (37:51).
  37. Direct, 2017-05-24 (30:09).
  38. Direct, 2019-06-28 (42:55).
  39. Direct, 2019-07-26 (1:02:49).
  40. Direct, 8 April 2018 (AM) (18:29).
  41. steven-underwater-dungeon-leak.png