Expansions

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DLC expansions (post-launch releases) are planned on a monthly, quarterly, or six-monthly basis.[1][2]

  • The frequency and size of expansions will be based on the popularity and subscription base of the game.[1]
  • New content will primarily be introduced through the node system. The goal is for existing content to remain relevant alongside the new content.[6]
  • Expansions provide an opportunity for the developers to evaluate ways to unlock content that was not readily experienced by players in the previous release.[7]
Each inflection point, which is those updates as expansions... you get to go back reevaluate. Hey, it seems like 89% of the servers out there never opened this door. Well, maybe the predicates were too granular. Maybe they were too focused. Maybe there's a reason why that didn't happen? Let's expand on that for the next expansion so that this content has an opportunity to come out and see the light of day.[7]Steven Sharif

Subscription model

Game time was previously purchasable in Packs de précommande.[8][9]

This allows us to avoid the pay to win mentality many free-to-play games employ, as well as maintain a steady flow of new content for all our players.[10]

Ashes of Creation (the MMORPG) is a subscription-only game with no box cost.[10]

Certain regions will have "harmonized" subscription prices that better reflect their local economies. Harmonized regions will be segregated from other regions.[13]Ry Schueller
  • Subscriptions will begin at launch or, subject to change, a user may be able to choose to activate their subscription to start at a particular point in time.[19]
I think a sub cost provides both the barrier of entry to prevent, some not all, but mitigate some gold selling bots and whatnot because there's a cost associated with playing the game, but it's also not too high that it gets on the greedy side or prevents a lot of players from participating and trying the game; and then if the game is good then people will continue to subscribe and that subscription provides funding and revenue for the developers to continue a significant content creation and expansion rollout for the game.[21]Steven Sharif
There is no P2W in Apocalypse or the MMORPG![23]

Box cost

Il n'y a rien à payer d'avance pour accéder à Ashes of Creation.[24]

Voir également

Les références