Glorious Wiki readers. We are adding the Midnight Magic video and livestream to the wiki. We appreciate your patience as we process the new and updated information! |
Différences entre les versions de « Template:Player agency »
Sauter à la navigation
Sauter à la recherche
m (Text replacement - "(\d{1,2}) September (\d{4,4})" to "$2-09-$1") |
m (Text replacement - "(\d{1,2}) April (\d{4,4})" to "$2-04-$1") |
||
Ligne 11 : | Ligne 11 : | ||
* [[Inventory]] | [[Consumables]] | * [[Inventory]] | [[Consumables]] | ||
− | <blockquote>''We will have a lot of content that is available, but those will be behind doors that are accessible through agency on behalf of the community. In a traditional sense, no we are not a theme-park, however we will probably have more content than a theme-park does, traditionally. Just because, in order for those choices to be meaningful, there must be meaningful content behind the door you choose.''{{livestream|8 | + | <blockquote>''We will have a lot of content that is available, but those will be behind doors that are accessible through agency on behalf of the community. In a traditional sense, no we are not a theme-park, however we will probably have more content than a theme-park does, traditionally. Just because, in order for those choices to be meaningful, there must be meaningful content behind the door you choose.''{{livestream|2018-04-8 (AM)|27m26|cY-JEV49xYY}}{{ndash|[[Steven Sharif]]}}</blockquote> |
Version du 29 août 2022 à 20:43
Systems that grow and shape player experiences in the game.
- Armes | Armure
- Progression | Nivellement
- Logement | Logement de noeud | Appartements | Propriété privée
- Montures | Mules | Dragons
- Créateur de personnages | Apparences d'équipements
- Cosmétiques | Apparences | Costumes | Accessoires
- Inventaire | Consommables
We will have a lot of content that is available, but those will be behind doors that are accessible through agency on behalf of the community. In a traditional sense, no we are not a theme-park, however we will probably have more content than a theme-park does, traditionally. Just because, in order for those choices to be meaningful, there must be meaningful content behind the door you choose.[2] – Steven Sharif