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Différences entre les versions de « Augments »
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=== Racial augments === | === Racial augments === |
Version du 11 novembre 2017 à 20:41
Class augments
Compétences primaires (class abilities) are based on a player's archetype.[4][5]
- A player may choose a secondary archetype when they reach level 25.[6][7] The player can then augment their primary skills with effects from their secondary archetype.[4][6][7][5][8]
- Outside of class-specific skills there may be a subset of universal skills, such as active block and dodge.[9]
- Class skills are not affected by the type of weapon that is equipped.[10]
- Compétences primaires in Alpha-2 are expected to be very different to those in Alpha-1.[11]
Racial abilities
Le choix de race d'un joueur influencera ses aptitudes raciales.[12]
Chaque race possède des stats de base différentes.[13]
- Les races ne sont pas bloquées selon le genre ou la classe.
- Certaines classes peuvent fonctionner mieux avec certaines races, mais rien n'est imposé.
Stat growth
L'évolution des stats se fait selon cet ordre:[13]
- La race établit les stats de base du joueur.[13]
- L'archétype principal fait évoluer les stats de base.[13]
- L'archétype secondaire (classe) n'affecte pas l'évolution des stats.[14]
- Il s'agit d'une correction de n'annonce précédente.[13]
Les différentes races n'auront pas les mêmes stats. Celles-ci peuvent être importantes, mais nous ne voulons pas non plus imposer une méta pour les meilleures combinaisons de classes et races.[15] – Steven Sharif
Le choix de la profession n'affecte pas les stats du joueur.[16]
L'équipement a environ 40-50% d'impact sur la puissance totale du joueur.[17]
Racial augments
Racial augments are based on a character's race and are available to each class.[18]
- These apply to abilities on a character's primary archetype.[12]
- They affect how the ability works and can also apply cosmetic effects.[19]
Religious augments
Strong religions provide unique augments that can be applied to a player's primary skills.[20][21]
- Religious augments are considered top-tier achievements within a religion.[20]
- These augments can be stacked on top of class augments. They will have a give-and-take system based on the choices a player makes.[20]
You're going to have advancement within the religion and within the church that you're a part of. And those advancements are going to be both reflective of the community's development of that religion out in the world: Building temples, building infrastructure for that, completing certain quests for it; and then you will benefit from the community's development of that specific religion via having certain augment abilities that you'll gain access to be able to apply on top of your secondary class augments to skills; and it's going to reflect what the nature of that religion is.[22] – Steven Sharif
Voir également
Les références
- ↑
- ↑ Direct, 2017-10-16 (1:00:44).
- ↑ Entrevue, 2018-08-08 (22:27).
- ↑ 4.0 4.1 Direct, 2023-12-19 (1:20:41).
- ↑ 5.0 5.1
- ↑ 6.0 6.1 Direct, 2023-07-28 (1:04:27).
- ↑ 7.0 7.1 Entrevue, 2020-07-18 (1:05:04).
- ↑
- ↑ Direct, 2021-11-19 (50:38).
- ↑ Vidéo, 2022-09-30 (17:00).
- ↑ Direct, 2021-09-24 (1:18:06).
- ↑ 12.0 12.1 Direct, 2017-05-08 (43:30).
- ↑ 13.0 13.1 13.2 13.3 13.4 Direct, 2017-07-18 (35:58).
- ↑ Direct, 2019-11-22 (1:4:56).
- ↑ Direct, 2018-04-8 (AM) (25:52).
- ↑ Direct, 2017-07-18 (37:25).
- ↑ Entrevue, 2020-07-19 (53:59).
- ↑
- ↑ Direct, 2019-07-26 (1:28:31).
- ↑ 20.0 20.1 20.2 Direct, 2020-07-25 (57:02).
- ↑ Direct, 2017-05-08 (44:51).
- ↑ Direct, 2017-06-01 (31:47).