Archétypes

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Au début du jeu, les joueurs peuvent choisir parmi huit archétypes, qui définissent essentiellement le rôle d'un personnage.[2][3]

We're fairly similar to the holy trinity of class identity. I think that the way our primary archetypes and secondary archetypes, the combination of that creating these 64 different classes, it is a goal to kind of blur the line between those identities, that standard Trinity that's present. I think additionally the way that we're developing classes is to be that rock-paper-scissors type of interaction, especially balance them around group vs. group kind of dynamics or group dynamics; and... by utilizing the augment system allows for players to kind of take skills outside of just the realm of their identity and into a different area.[4]Steven Sharif

Icon Archetype Type.[5]
bard symbol.jpg Bard Arcane
cleric thumb.png Cleric Arcane
fighter icon.png Fighter Martial
mage thumb.png Mage Arcane
ranger thumb.png Ranger Martial
rogue icon.png Rogue Martial
Summoner Class.jpg Summoner Arcane
tank thumb.png Tank Martial

Bard

Bard class symbol.[6]

Le Bard est un archétype dans Ashes of Creation.[7]

Un réel multiplicateur de force, le Bard entonne des chants de gloire et conquête, inspirant ses compagnons à une grandeur toujours croissante. Il connait des secrets et mots puissants, sachant en parlant donner de terribles cauchemars, ou convaincre les ennemis de devenirs amis.

Les Bards sont les supports qui rendent le groupe meilleur en tant qu'unité.[8]

Les Bards sont prévus pour amplifier les compétences de classe des membres du groupe ou raid. Cette amplification n'est pas juste pour les DPS, mais aussi pour les supports, les soigneurs, pour encaisser les dégâts ou se mouvoir. Les Bards sont souvent dépeint comme une classe musicale et bien qu'ils puisse l'être, nombreux bardes peuvent exister juste en racontant une histoire. Raconter une histoire sera l'outil principal par lequel les bardes interagissent avec l'équipe. Et cette histoire améliorera les capacités des joueurs à donner le meilleur. Très similaire au buff d'une équipe, mais vous ne le verrez pas comme le "bot à buff" que vous auriez pu essayer dans d'autres jeux, où ils ne sont bons qu'à buffer l'équipe, puis vous les virez et ils attendent dans un coin en revenant 30 minutes plus tard. Ces buffs seront en rapport avec leur façon de faire.[9]Steven Sharif

Classes

Class Primary Secondary
Magician Bard Mage
Minstrel Bard Bard
Siren Bard Tank
Song Warden Bard Ranger
Songcaller Bard Summoner
Soul Weaver Bard Cleric
Tellsword Bard Fighter
Trickster Bard Rogue

Skills/abilities

Les Bards ont des capacités de combat, pas seulement des buffs.[10]

  • Les bardes auront une grande variété de compétences parmi lesquelles choisir, comme les aspects de maitrise des mots, acteur et musical.[11]
    • Les bardes pourront jouer des instruments de musique, comme les Flutes et Cornemuses.[12][13]
  • Les Bards fourniront des soins de proximité ou basés sur des proc à un bien moindre degré que les Clerics.[14]
  • Les Bards ne seront pas la classe des "temps d'arrêt". Ça sera le rôle des espaces sociaux au sein des noeuds.[10]
  • Les Bards auront une utilité en dehors des combats, tout comme les autres classes.[15]

dans d'autres jeux, les Bards ont tendance à être du genre passif et ce n'est vraiment pas la direction que nous souhaitons prendre. Nous voulons que toutes les classes soient amusantes à jouer. Nous voulons que toutes les classes soient viable. Nous voulons que vous vous sentiez utiles: que chaque instant du jeu soit amusant; donc une grande partie de ce genre de choses sera basé sur les combos, sur des actions réactives entre votre groupe et le monstre que vous combattez, ou les joueurs que vous combattez. Il y aura beaucoup de mouvement entre le front et l'arrière garde pour permettre en quelque sorte d'aider et de faire en sorte que tous bénéficient d'un support quelque soit leur manière de faire. Vous ne serez pas assis à l'arrière à vous ennuyer en jouant passivement du luth.[16]Jeffrey Bard

Les Bards peuvent choisir d'activer des buffs qui augmentent les capacités à tanker, esquiver, causer des dégats et soigner autour d'eux.[17]

  • Certains buffs sont associés à la manière de jouer du Bard en combat: Si un Bard touche une cible avec un skill shot, les alliés à portée pourront bénéficier d'un buff temporaire en lien avec la capacité utilisée.[9]

Disons que le Bard utilise une arme, il a une épée de sortie et... effectue une attaque ressemblant à une excellente performance de gladiateur. Cela inspirera ses amis proches qui bénéficieront d'une augmentation de leurs dégâts critiques, et maintenant ils infligent des dégâts supplémentaires contre les cibles pour les prochaines 10 secondes ou 8 secondes. Donc, vous aurez besoin de rester actif. vous aurez besoin de vous soucier de votre positionnement, la relation entre la position du groupe par rapport à vous afin de vraiment accentuer ce que vous lui amenez.[9]Steven Sharif

Cleric

Alpha-1 early preview Cleric.[19]

Cleric is an archetype in Ashes of Creation.[7]

In a world often fraught with peril, a Cleric is never wanting for friends. They can protect their allies in a number of ways, and when necessary, snuff the life out of others. As masters over the very essence of vitality, they can sense the broken and corrupted... The strands of this essence connect everything and everyone. Clerics find themselves particularly attuned to the threads that channel life and motive energy. By reinforcing these tendrils, they can heal and even resurrect those that have been wounded. By tearing them, they can steal energy from their foes, turning their enemies’ powers against them amid the frenzied heat of battle.[21]

Classes

Class Primary Secondary
Apostle Cleric Tank
High Priest Cleric Cleric
Oracle Cleric Mage
Protector Cleric Ranger
Scryer Cleric Bard
Shadow Disciple Cleric Rogue
Shaman Cleric Summoner
Templar Cleric Fighter

Skills/abilities

Restoration. Enhancement. Debilitation. Clerics keep their team in the fight by bolstering their combat abilities and cursing their enemies. Far from simply supporting their allies through healing, a Cleric is also capable of wielding destructive force in the face of danger.[21]

Clerics have control over life and this may relate to utility abilities that relate to corruption.[22]

Skill Icon Rank 1 Rank 2 Rank 3
Benediction BenedictionIcon.png Chain heal that heals up to 3 targets.[23][24]
Castigation CastigationIcon.jpg Lashes your target with holy energy, dealing direct damage. Provides health regeneration and mana restoration for you and surrounding allies.[25][24]
Damnation DamnationIcon.png Curses your target, dealing holy damage over time and lowering their damage output.[26][24]
Devotion DevotionIcon.jpg A swift act that heals your target.[27][24] It's a quick hot.[28]
Divine Censure DivineCensureIcon.jpg Throws a radiant spear at the target, dealing damage. Any time the target is attacked, the attacker has a chance to get healed.[29][24]
Exorcism ExorcismIcon.jpg Holy power rips at your target's spirit, channeling damage over time. A holy energy blast damages nearby enemies at the end of the channel.[30][24]
Hallowed Ground HallowedGroundIcon.jpg Fills the surrounding area with radiant energy, damaging enemies and healing allies.[31][24][32]
Judgment JudgmentIcon.jpg Holy power crushes your target, dealing direct damage and lowering their damage mitigation.[33][24]
Resurrection ResurrectionIcon.jpg Resurrects a dead ally.[34][24]

Fighter

Fighter is an archetype in Ashes of Creation.[7]

The fighter is an expert in physical combat. A master of many weapons, this warrior strikes fear into the heart of his foes.

Classes

Class Primary Secondary
Bladecaller Fighter Summoner
Bladedancer Fighter Bard
Dreadnought Fighter Tank
Highsword Fighter Cleric
Hunter Fighter Ranger
Shadowblade Fighter Rogue
Spellsword Fighter Mage
Weapon Master Fighter Fighter

Skills/abilities

box warning orange.pngThis section contains information from early testing phases. It will be updated as soon as new information is made available.

The Fighter archetype will include maneuverability and "closing the gap" mechanics to enable the fighter to quickly traverse distances on the battlefield.[35]

Skill Icon Rank 1 Rank 2 Rank 3
Rush rush icon.png Rush toward a target; and upon reaching the target, deal an amount damage with a chance to knock the target down.[3] - -

What we want the Fighter warrior to do is to be able to cut through enemy lines, get to the support area of a raid perhaps and take out healers with some quick DPS burst damage. We want them to be masters of different weapons. We want them to be able to be versatile in whether or not they want to be a ranged fighter or melee one. It's going to be up to the player.[36]Steven Sharif

Mage

Alpha-1 preview Mage.[37]

Mages tend to have the most direct relationship with essence compared to others, and they manage that bond with a singular will. Passive essence is converted into useful forms and patterns under their direction, which can then take the shape of nearly anything imaginable! Mages can bend space, summon light, or set the very air ablaze – applying force in all its rawness, or in any shade of their elemental fury.[37]

Mage is an archetype in Ashes of Creation.[37][7]

  • Mages tend to have the most direct relationship with The Essence compared to others.[37]

As Verra brims with high magic, no party would be complete without a Mage. These masters of the arcane bring terrible elements to bear in devastating spells. If reality needs changing in some fashion, ask a Mage to help.[37]

Imagination. Destruction. Power. Mages cause devastation across large areas, and can apply elemental energies to break through any defense. While masters of mass chaos, Mages are also adept at focusing in on the foes at hand.[37]

As a Mage’s connection to essence develops further, their power will continue to grow, unfold, and take shape. Below is a select collection of the ways a Mage can display their brilliance on the battlefield.[37]

Classes

Class Primary Secondary
Acolyte Mage Cleric
Archwizard Mage Mage
Battle Mage Mage Fighter
Shadow Caster Mage Rogue
Sorcerer Mage Bard
Spellhunter Mage Ranger
Spellstone Mage Tank
Warlock Mage Summoner

Skills/abilities

Skill Icon Rank 1 Rank 2 Rank 3
Black Hole Black Hole Icon.jpg Summons a black hole at the target location that slowly pulls in enemy targets.[39] Snares targets after pull.[40] Black hole explodes at the end of the pull duration dealing damage.[40]
Blink Blink Icon.jpg Blinks forward in the direction you are traveling.[41][42] Increased blink distance. Reduces threat on targets nearby upon activation.[43][42] Increased blink distance. Deals area damage upon impact.[43][42]
Drain Essence Drain Essence Icon.jpg Drains your target, converting their health into mana for yourself.[44] Increase damage and mana conversion percentage.[37] Deplete targets near to your foe.[37]
Fireball Fireball Icon.jpg Throws a fireball at your target. Deals instant damage.[45] Becomes a burn (damage over time).[37][46][47] Area of effect around the target.[37][46]
Gift of the Magi Gift of the Magi Icon.jpg Transfers some of your mana to your targeted ally.[48][49] Increased amount of mana transferred. Increased mana transfer efficiency.[48][37] Increased amount of mana transferred. Increased mana transfer efficiency.[48][37]
Lava Storm Lava Storm Icon.jpg Creates a field of lava at the selected location. Deals additional damage in the center of the ability. Deals area damage around the caster upon cast.[50][51] Increased damage. Increased duration.[50][37] Increased damage. Increased duration.[50][37]
Lightning Bolt Lightning Bolt Icon.jpg Shoots forward a beam of lightning that damages enemies in a line in front of you.[52] Adds damage over time to targets hit.[53] Chains to nearby enemies that are not hit. Anyone who is outside the line has a chance to get a bolt jump to them.[53]
Meteor Storm Meteor Storm Icon.jpg Summons forth a Meteor Storm, dropping 3 meteors in the target location. Each meteor deals large area damage upon impact.[54] Increase damage and number of impacts. Stun enemies as they are hit.[37] Increase damage and number of impacts. Stun enemies as they are hit.[37]
Prismatic Beam Prismatic Beam Icon.jpg Spawns a giant prismatic beam of energy that can be aimed around you. Deals large damage to enemy targets and slows their movement while being hit.[55] Damages over time after channel.[56] Damages enemies between caster and target in a cone.[57][56]

Ranger

Ranger poster from PAX West 2017.

Ranger is an archetype in Ashes of Creation.[7]

Death from afar is the ranger's raison d'etre. A master of the bow and ranged combat, the Ranger is more than happy to let others get their hands dirty. No one else has such a keen eye in natural environments.

Classes

Clase Primario Secundarios
Bowsinger Ranger Bard
Falconer Ranger Summoner
Hawkeye Ranger Ranger
Scion Ranger Mage
Scout Ranger Rogue
Sentinel Ranger Tank
Soulbow Ranger Cleric
Strider Ranger Fighter

Skills/abilities

box warning orange.pngThis section contains information from early testing phases. It will be updated as soon as new information is made available.
Skill Icon Rank 1 Rank 2 Rank 3
Bow's combo bows combo icon.png Target an enemy and use your bow to strike with two arrows. Dealing damage and powering up your focus with this weapon attack.[58][59] Prepares four arrows.[59] Prepared shot works on all arrow attacks.[59]
Flame line flame line icon.png Shoot an arrow that leaves behind a trail of flames.[60] Arrow explodes upon reaching the end of its distance.[60] Enemies take burning damage for entering the flames.[60]
Fleeting shot fleeting shot icon.png Retreating shot rolls backward and does damage.[61] Increases max range.[61] Breaks crowd control.[61]
Hail of arrows hail of arrows icon.png If your focus is at 80%, use this skill to summon a template and launch multiple arrows within the template.[58][62] Adds movement slow.[62] Adds damage over time to targets in the area.[62]
Jump jump icon.png Dash with cooldown.[63] Cooldown is replaced by charges with individual cooldown.[63] Drops a bear trap at the location the ranger dashed from.[63]
Knockback shot knockback shot icon.png Knocks a target back X distance.[64] Adds damage.[64] Add knockdown.[64]
Light armor (passive) Increases armor given by light armor.[65] Further increases armor given by light armor.[65] Each piece of light armor increases damage.[65]
Marked arrow marked arrow icon.png Target an enemy to use this skill, causing that enemy to take additional physical damage.[58][66] Enemy takes additional magical damage.[66] Increases the duration of this debuff.[66]
Power shot power shot icon.png Use this skill to charge up a shot that fires forward in a line, damaging all enemies it touches.[58][67] Chance to cause bleed damage over time.[58][67] Splits into a fan of arrows in a cone. Radius increases based on hold duration.[67]
Ranged passive Reduces minimum range of all abilities.[68] Increases max range of all abilities.[68] Increases crit chance. This effect has a cooldown.[68]
Slice slice icon.png Cone melee attack.[69] Becomes a 360° melee attack.[69] Adds hemorrhage (bleed) damage.[69]
Snare snare icon.png Foot pin roots target in place.[58][66] Adds a bleed.[66] Snares after root expires.[66]
Sniper's eye snipers eye icon.png Summon a zone around you, while within this zone, deal +200% damage for all attacks.[58] - -
Sprint sprint icon.png Increases movement speed. Using an ability ends sprint.[70] Increased resistance to disable abilities.[70] Clears crowd control when sprint starts and removes silence.[70]
Track track icon.png Use this skill to show nearby tracks, leading to unknown adventures.[58] - -
Trap trap icon.png Place a bear trap under the caster that holds them in place and does damage. Also holds targets in place and does damage.[71] Traps stun instead of root.[71] Place up to two traps.[71]

Rogue

Rogue is an archetype in Ashes of Creation.[7]

The rogue is master of opportunity, using skill, positioning, and the environment to dish out frightening amounts of damage. In their downtime, they provide solid utility, helping their friends navigate dangers otherwise unseen.

Classes

Clase Primario Secundario
Assassin Rogue Rogue
Charlatan Rogue Bard
Cultist Rogue Cleric
Duelist Rogue Fighter
Nightspell Rogue Mage
Predator Rogue Ranger
Shadow Guardian Rogue Tank
Shadow Lord Rogue Summoner

Skills/abilities

All classes are capable adventurers, but rogues excel at delving the deepest dungeons and finding the most hidden of treasures.[73]

  • Rogues will have utility skills that enable them to discover hidden doors, traps and additional treasures.[74]
  • These will be randomly spawned throughout different times of the day to ensure that encounters are not the same each time.[74]

If you're in a party and you have a Rogue that's available, they'll be able to use that utility skill to discover these random doors that might exist in a dungeon. Now the way we make it so that it's not essentially the same door every time and it's just a first time thing and every time thereafter you know where that door's at, is these locations are randomly spawned throughout different times of the day so they'll change essentially as you go into a dungeon at different times. So it'll be important and relevant for parties to make sure that they have a diversity of archetypes available to them. And in particular for the rogues case because they can find those hidden type doors and then have access to different types of loot tables based off of that.[74]Steven Sharif

box warning orange.pngThis section contains information from early testing phases. It will be updated as soon as new information is made available.
Skill Icon Rank 1 Rank 2 Rank 3
Stealth This does not render a player completely invisible. Instead, there will be indicators that can help players "feel out" where stealthed individuals may be.[75] - -

Summoner

Summoner is an archetype in Ashes of Creation.[7]

The summoner is never alone. Two hands are good, but in the summoner's opinion, four hands are always better. With the right tool for every job, there's no situation they can't handle.

Summoners can shift their roles easily to fill gaps in a group's composition.[8]

Classes

Class Primary Secondary
Beastmaster Summoner Ranger
Brood Warden Summoner Tank
Conjurer Summoner Summoner
Enchanter Summoner Bard
Necromancer Summoner Cleric
Shadowmancer Summoner Rogue
Spellmancer Summoner Mage
Wild Blade Summoner Fighter

Skills/abilities

The summoner uses many abilities that channel through their summon (also referred to as class skill pets). The summoner is essentially playing through their summon.[77]

You gain your summons from your summoner class as an active skill and then skills can be further developed with points.[81]Steven Sharif

Summoners summon different summons, depending on the class and augments they choose.[83]

  • Animals.[83]
  • Spirits.[83][84]
  • Zombies, skeletons and other undead creatures.[79][84]
  • Corpses (potentially).[83]
  • Some summoners may summon multiple things.[83]
  • Other summoners may only summon one powerful thing.[83]
  • Certain summoners may only be able to summon effects and/or temporary energies.[83]

Augmentation from a secondary archetype can be applied to a summons.[85]

For example: If your summon had a sweeping attack with a claw, or had the ability to bite an opponent, or rush an opponent; and you took teleportation, you could rush them similar to how I've given an example with the tank: Teleporting to a target instead. Or, its claws could combust on impact on a target dealing some burn damage that persists. Or... let's say your summon traditionally was some type of bear or bear cat, you could apply an elemental augment and now it could be a transparent flaming bioluminescent cat; and its damage would be fire based. So, that's how we want to influence the active skills with how augments apply; and that's how it would apply with Summoners.[85]Steven Sharif

Summoner summons are not the same as combat pets.[86]

Tank

Tank poster from PAX West 2017.

Tank is an archetype in Ashes of Creation.[7]

A tank's job is to control a fight, to help the party mitigate incoming damage, and to dictate who is getting hit. They can take an unconscionable amount of punishment, and woe to those who ignore their commands.

Tanks will have different build options:[87]

  • Evasion tanks
  • Control tanks
  • Shield tanks

The game hosts a wide array of progression paths, and some of those paths will grant additional paths to augmenting your threat generation. This can be in the form of enchantments and stats ... and even in the form of augments granted from societies and religions. Gear and skills choice are also a big component.[88]Steven Sharif

All classes with Tank as primary archetype will be viable for tanking upper-end raids.[89]

You will need a tank more or less depending on what's happening in the environment. Certainly in dungeons you will need a tank. I don't picture us creating any encounters that wouldn't need that sort of control. Now we're not just focused on aggro in terms of control and managing mobs... It's not just about mitigating damage, although that's a part of the sort of calculus there, but it's also about making sure that the mobs are doing what you want them to do.[90]Jeffrey Bard

Classes

Class Primary Secondary
Argent Tank Bard
Guardian Tank Tank
Keeper Tank Summoner
Knight Tank Fighter
Nightshield Tank Rogue
Paladin Tank Cleric
Spellshield Tank Mage
Warden Tank Ranger

Skills/abilities

Tanks will not be forced to have a shield but it will definitely be a viable option.[87]Jeffrey Bard

box warning orange.pngThis section contains information from early testing phases. It will be updated as soon as new information is made available.
Skill Icon Rank 1 Rank 2 Rank 3
Absorb bubble absorb bubble icon.png Absorbs a fixed amount of damage then does that damage to nearby targets upon expiration.[91] Increases the duration of the buff.[91] Adds thorn damage while absorb is active.[91]
Block (passive) Increases your block percentage by X.[92] Further increases block.[92] Chance to deal weapon damage on a successful block.[92]
Bulwark Bulwark icon.png Strikes your target and increases your block chance. Generates additional threat.[93] Increased damage. Increased duration. Increased block chance.[93] Increased damage. Increased duration. Increased block chance.[93]
Cover cover icon.png Target a friendly player, to absorb 50% of their incoming damage for 6 seconds.[94][95] Increases damage that's redirected.[95] Gives the target damage reduction buff for the duration. The damage reduction applies to both the tank and the ally.[95]
Crowd control break Breaks non-animated knockdown crowd control effects (such as root, snare and stun).[96] Increases resistances to crowd control effects.[96] Gain focus for each CC effect that is cleared through this use.[96]
Hatred hatred icon.png Single target that adds hate.[97] Add a forced target lock.[97] Add hate over time per tick.[97]
Heavy armor (passive) Increases armor given by heavy armor.[98] Further increases armor given.[98] Each piece of armor added gives health percentage bonus to the tank.[98]
Javelin Javelin icon.png Pulls your target to your location. Generates additional threat.[99] Increased damage. Now pulls up to 3 targets.[99] Increased damage. Now pulls up to 5 targets. Stuns targets.[99]
Lacerate Lacerate icon.png Slashes your target, dealing instant damage and bleeds the target over time. Generates additional threat.[100] Increased damage. If the target is bleeding from previous Lacerate, explode remaining bleed damage as instant damage.[100] Increased damage.[100]
Lob Weapon Lob Weapon icon.png Throws your weapon at your target, dealing damage. Generates additional threat.[100] Increased damage. Bounces up to 2 additional targets.[100] Increased damage. Bounces up to 4 additional targets. When the weapon reaches its final target, explodes into extra area damage.[100]
Longsword combo longsword combo icon.png Target an enemy and use your sword and shield to strike with multiple blows. Dealing damage and powering up your focus with this weapon attack.[94] - -
Myrmidon's Fury Myrmidon's Fury icon.png Strikes your target and increases your damage mitigation. Generates additional threat.[101] Increased damage. Increased duration. Increased mitigation.[101] Increased damage. Increased duration. Increased mitigation.[101]
Onslaught Onslaught icon.png Charge your target. Provides a small damage-absorbing shield. Generates additional threat.[102] Increased damage. Increased shielding. Knocks down target.[102] Increased damage. Increased shielding. Knocks up targets along the chargepath.[102]
Perception perception icon.png Use this skill to detect threats within range of your perception.[94] - -
Resounding Smash Resounding Smash icon.png Smashes the ground in front of you, dealing damage to all targets. A second hit resounds on the primary target. Generates additional threat.[103] Increased damage.[103] Increased damage.[103]
Righteous fury righteous fury icon.png Use your ultimate when your focus has reached 80%, to launch spears at all targets within your forward arc. Dealing damage and pulling them to you.[94] Pulls targets in a cone to the caster and does damage.[104] Adds target lock and hate. All targets pulled now target lock the Tank and their hate is increased.[104] Increases the arc radius to 360°.[104]
Shield might shield might icon.png Single target knock down or stun (bash).[105] Changes to a frontal cone attack.[105] Increases the block chance for a duration after success. Duration of block chance increases based on the number of targets hit.[105]
Shield throw Throws shield and adds hate.[106] Changes to cone attack.[106] Add stun to the first target hit.[106]
Shockwave Shockwave icon.png Stomps the ground in front of you, knocking down and dealing damage to all targets. Generates additional threat.[107] Increased damage. Now deals damage over time in the affected area.[107] Increased damage. Increased effect radius.[107]
Ultimate Defense Ultimate Defense icon.png Provides increasing mitigation based on missing health, up to full invulnerability. Reduces movement speed while active.[108] Increased duration.[108] Increased duration. Now applies a large mitigation increase to nearby group members.[108]

Voir également

Les références

  1. Ashes of Creation Kickstarter.
  2. Entrevue, 2020-07-18 (1:05:04).
  3. 3.0 3.1 progression.png
  4. Podcast, 2018-05-11 (25:58).
  5. Entrevue, 2020-07-29 (49:53).
  6. bard quote.png
  7. 7.0 7.1 7.2 7.3 7.4 7.5 7.6 7.7 Archetype breakdown.
  8. 8.0 8.1 Direct, 2018-01-18 (45:52).
  9. 9.0 9.1 9.2 Direct, 8 April 2018 (PM) (46:11).
  10. 10.0 10.1 Direct, 2017-05-17 (1:06:19).
  11. Direct, 2019-06-28 (1:21:02).
  12. Direct, 2017-07-28 (40:15).
  13. Direct, 8 April 2018 (PM) (1:18:37).
  14. Direct, 2020-07-25 (58:38).
  15. Direct, 2017-05-19 (39:55).
  16. Direct, 2017-06-01 (22:58).
  17. Entrevue, 2020-07-19 (1:00:04).
  18. Vidéo, 2020-11-01 (0:14).
  19. steven-a1-cleric-leak.png
  20. a1-cleric-gameplay.png
  21. 21.0 21.1 Blog: The Gift of Life - Cleric Alpha One Preview.
  22. Direct, 2017-05-26 (19:03).
  23. Vidéo, 2020-11-01 (0:36).
  24. 24.0 24.1 24.2 24.3 24.4 24.5 24.6 24.7 24.8 alpha-1-cleric-spells.png
  25. Vidéo, 2020-11-01 (0:33).
  26. Vidéo, 2020-11-01 (1:02).
  27. Vidéo, 2020-11-01 (1:09).
  28. alpha-1-cleric-devotion.png
  29. Vidéo, 2020-11-01 (0:51).
  30. Vidéo, 2020-11-01 (1:18).
  31. Vidéo, 2020-11-01 (0:45).
  32. Direct, 2020-03-28 (1:22:45).
  33. Vidéo, 2020-11-01 (1:27).
  34. Vidéo, 2020-11-01 (0:55).
  35. Direct, 2017-12-15 (1:00:36).
  36. Direct, 8 April 2018 (PM) (40:23).
  37. 37.00 37.01 37.02 37.03 37.04 37.05 37.06 37.07 37.08 37.09 37.10 37.11 37.12 37.13 37.14 37.15 37.16 Blog: Blazing the way - Mage Alpha One Preview.
  38. steven-a1-mage.png
  39. Vidéo, 2020-12-23 (0:51).
  40. 40.0 40.1 Direct, 2017-10-16 (42:20).
  41. Vidéo, 2020-12-23 (1:17).
  42. 42.0 42.1 42.2 Direct, 2020-07-31 (57:33).
  43. 43.0 43.1 Vidéo, 2020-12-22 (7:35).
  44. Vidéo, 2020-12-23 (1:04).
  45. Vidéo, 2020-12-23 (0:31).
  46. 46.0 46.1 Direct, 2017-10-16 (38:35).
  47. PAX West 2017 Mage poster.
  48. 48.0 48.1 48.2 Vidéo, 2020-12-22 (7:37).
  49. Direct, 2020-07-31 (1:00:44).
  50. 50.0 50.1 50.2 Vidéo, 2020-12-22 (7:36).
  51. Vidéo, 2020-12-23 (1:29).
  52. Vidéo, 2020-12-23 (0:40).
  53. 53.0 53.1 Direct, 2017-10-16 (39:15).
  54. Vidéo, 2020-12-23 (1:46).
  55. Vidéo, 2020-12-23 (1:53).
  56. 56.0 56.1 Direct, 2017-10-16 (42:42).
  57. Direct, 2020-07-31 (1:02:59).
  58. 58.0 58.1 58.2 58.3 58.4 58.5 58.6 58.7 PAX West 2017 Ranger poster.
  59. 59.0 59.1 59.2 Direct, 2017-10-16 (45:21).
  60. 60.0 60.1 60.2 Direct, 2017-10-16 (46:52).
  61. 61.0 61.1 61.2 Direct, 2017-10-16 (45:09).
  62. 62.0 62.1 62.2 Direct, 2017-10-16 (45:37).
  63. 63.0 63.1 63.2 Direct, 2017-10-16 (45:52).
  64. 64.0 64.1 64.2 Direct, 2017-10-16 (46:43).
  65. 65.0 65.1 65.2 Direct, 2017-10-16 (47:55).
  66. 66.0 66.1 66.2 66.3 66.4 66.5 Direct, 2017-10-16 (44:49).
  67. 67.0 67.1 67.2 Direct, 2017-10-16 (44:06).
  68. 68.0 68.1 68.2 Direct, 2017-10-16 (48:04).
  69. 69.0 69.1 69.2 Direct, 2017-10-16 (47:14).
  70. 70.0 70.1 70.2 Direct, 2017-10-16 (46:22).
  71. 71.0 71.1 71.2 Direct, 2017-10-16 (47:29).
  72. Direct, 2017-05-17 (40:07).
  73. Rogue2.jpg
  74. 74.0 74.1 74.2 Direct, 2020-07-25 (42:49).
  75. Direct, 2017-05-03 (49:39).
  76. summoner quote.png
  77. 77.0 77.1 77.2 Direct, 2017-05-19 (10:06).
  78. steven-summoners.png
  79. 79.0 79.1 79.2 Direct, 2020-07-25 (1:41:46).
  80. Direct, 2017-05-26 (43:20).
  81. 81.0 81.1 Entrevue, 2018-08-08 (22:27).
  82. summons-ccs.png
  83. 83.0 83.1 83.2 83.3 83.4 83.5 83.6 Direct, 8 April 2018 (AM) (0:58).
  84. 84.0 84.1 Direct, 8 April 2018 (PM) (11:27).
  85. 85.0 85.1 Direct, 8 April 2018 (PM) (24:11).
  86. Direct, 2020-10-30 (1:21:14).
  87. 87.0 87.1 Direct, 2017-05-26 (32:59).
  88. Official Livestream - May 4th @ 3 PM PST - Q&A
  89. Entrevue, 2018-05-11 (51:11).
  90. Direct, 2018-06-04 (16:23).
  91. 91.0 91.1 91.2 Direct, 2017-10-16 (27:38).
  92. 92.0 92.1 92.2 Direct, 2017-10-16 (29:20).
  93. 93.0 93.1 93.2 Direct, 2020-07-31 (1:14:26).
  94. 94.0 94.1 94.2 94.3 PAX West 2017 Tank poster.
  95. 95.0 95.1 95.2 Direct, 2017-10-16 (23:30).
  96. 96.0 96.1 96.2 Direct, 2017-10-16 (25:56).
  97. 97.0 97.1 97.2 Direct, 2017-10-16 (21:48).
  98. 98.0 98.1 98.2 Direct, 2017-10-16 (29:41).
  99. 99.0 99.1 99.2 Direct, 2020-07-31 (1:14:38).
  100. 100.0 100.1 100.2 100.3 100.4 100.5 Direct, 2020-07-31 (1:14:27).
  101. 101.0 101.1 101.2 Direct, 2020-07-31 (1:14:25).
  102. 102.0 102.1 102.2 Direct, 2020-07-31 (1:14:28).
  103. 103.0 103.1 103.2 Direct, 2020-07-31 (1:14:30).
  104. 104.0 104.1 104.2 Direct, 2017-10-16 (24:37).
  105. 105.0 105.1 105.2 Direct, 2017-10-16 (23:02).
  106. 106.0 106.1 106.2 Direct, 2017-10-16 (28:36).
  107. 107.0 107.1 107.2 Direct, 2020-07-31 (1:14:29).
  108. 108.0 108.1 108.2 Direct, 2020-07-31 (1:14:33).