#REDIRECT [[MediaWiki:Switching gear/fr]]
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- It is possible to store and swap gear loadouts with a single hotkey button press when out of combat.[2][3][4]
- There will be a loadout system that you can use in your inventory to help manage those different types of set that you can customize. So you can do a simple hotkey press and be able to swap your armors, out of combat of course, with a single button click.[2] – Steven Sharif
- Artisan gear and adventuring gear do not need to be swapped for either to be effective when they are equipped on a character.[5][6][7]
- Switching weapons is possible while in combat but armor cannot be swapped while in combat.[8][9][10][11][12][13][14]
- You may not swap armor when you're in combat, but you may swap your weapons; and there's obviously a few reasons of why this can be important: We're a itemization agnostic class design, so players equip with items that there are most necessary based on the adversary or the challenge that they're facing; and so we want that to be available for players to swap with weapons.[9] – Steven Sharif
Gear slots
Il y a 16 emplacements d'équipement dans Ashes of Creation:[18]
- 8 emplacements d'armure
- 5 emplacements de bijoux
- 2 emplacements d'armes
- 1 emplacements d'arme à distance
Ranged weapons
A character may equip up to two hand weapons and also wear a ranged weapon on their back.[12][13][20]
- Characters performing ranged abilities will switch to the ranged weapon, then can switch back to the melee weapon and shield or two-handed melee weapon.[12][13]
- There will be a setting to determine if the ranged weapon or main/offhand is the primary weapon to use for Q or left-mouse-button basic attacks.[12][13]
- Rangers do not have a minimum distance requirement for using their ranged weapons.[21] Previously rangers were intended to have a minimum distance requirement.[22]
- Instead of a minimum range requirement, certain Ranger skills, such as Thundering Shot, currently have variable effects conferred at different ranges.[23]
- Some Ranger skills require a bow to be equipped.[24]
Melee weapons
Melee weapons and abilities have a maximum range of effect.[26][22]
Dual wielding
L’ambidextrie sera autorisée pour les armes à une main.[27]
- Les boucliers ne peuvent pas être portés dans chaque mains.[28][27]
- Les épées à deux mains ne pourront probablement pas être portées dans chaque mains.[29]
Voir également
Les références
- ↑ Direct, 2023-04-28 (39:06).
- ↑ 2.0 2.1 Entrevue, 2023-09-10 (47:13).
- ↑ Direct, 2023-02-24 (46:15).
- ↑ Direct, 2021-11-19 (40:53).
- ↑ Direct, 2023-11-30 (1:37:49).
- ↑ Vidéo, 2023-11-30 (19:06).
- ↑ Direct, 2022-06-30 (1:17:34).
- ↑ Direct, 2024-03-29 (1:55:14).
- ↑ 9.0 9.1 Direct, 2023-04-28 (51:16).
- ↑ 10.0 10.1 Direct, 2022-09-30 (51:09).
- ↑ Direct, 2022-09-30 (49:16).
- ↑ 12.0 12.1 12.2 12.3 Podcast, 2021-09-29 (40:50).
- ↑ 13.0 13.1 13.2 13.3 Entrevue, 2018-05-11 (16:32).
- ↑ Direct, 2017-07-28 (34:32).
- ↑ Entrevue, 2020-07-18 (1:03:45).
- ↑ Direct, 2019-05-30 (1:15:58).
- ↑ Direct, 2020-01-30 (25:39).
- ↑ Direct, 2017-07-28 (24:54).
- ↑ Direct, 2023-12-19 (1:40:53).
- ↑ 20.0 20.1
- ↑
- ↑ 22.0 22.1 Direct, 2017-06-30 (47:14).
- ↑ Direct, 2023-12-19 (1:53:41L5DeC8wIcuM).
- ↑ Direct, 2023-12-19 (1:20:41).
- ↑ 25.0 25.1 Direct, 2022-12-02 (1:12:19).
- ↑ Vidéo, 2023-07-28 (23:28).
- ↑ 27.0 27.1 Direct, 2017-06-16 (40:06).
- ↑
- ↑ Direct, 2017-07-28 (33:36).