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Topics that describe how the world of Verra evolves based on player activity.
- Nœuds, Types de Nœuds, Node stages, Zone d'influence
- Économie, Marchés, Étals de joueur, Auction houses
- Classes artisanales, Collecte, Traitement, Artisanat
- Quêtes, Evénements, Tâches
- Navale, Combat naval, Navires
- Bosses d'extérieur, Pièces de Monstres
- Environnements destructibles
Ashes of Creation will be a living, breathing, reactive world. Your actions will shape the Zones of Influence, leveling Nodes to form massive Cities, and create the story of the world that everyone experiences.[2] – Margaret Krohn