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== Character appearance ==
 
== Character appearance ==
  
Character appearance can be customized in the [[Character creator|character creator]] ([[Character creator|CC]])<ref name="livestream-8-may-2017-47:35">[https://youtu.be/3UIqmWTGZ2k?t=2855 Livestream, 8 May 2017 (47:35).]</ref> and via in-game salons/barbershops.<ref name="livestream-15-May-2017-51:19">[https://youtu.be/1duIKUf8gVs?t=51m19s Livestream, 15 May 2017 (51:19).]</ref>
+
{{Character appearance}}
 
 
* Character models are focused on realism.<ref name="livestream-30-june-2017-11:21">[https://youtu.be/UYn9in9UrEs?t=11m21s Livestream, 30 June 2017 (11:21).]</ref>
 
* A player will see a generic character before customization.<ref name="livestream-30-june-2017-10:04">[https://youtu.be/UYn9in9UrEs?t=10m4s Livestream, 30 June 2017 (10:04).]</ref>
 
* Player can adjust their character to be overweight, skinny, muscular.<ref name="livestream-30-june-2017-10:27">[https://youtu.be/UYn9in9UrEs?t=10m27s Livestream, 30 June 2017 (10:27).]</ref>
 
* Character designs will have influences from a wide range of cultures, such as European, African and Asian.<ref name="livestream-30-june-2017-12:39">[https://youtu.be/UYn9in9UrEs?t=12m39s Livestream, 30 June 2017 (12:39).]</ref>
 
* Sliders will offer flexibility in customization.<ref name="livestream-30-june-2017-13:13">[https://youtu.be/UYn9in9UrEs?t=13m13s Livestream, 30 June 2017 (13:13).]</ref>
 
* Character appearance is able to be saved to hard disc.<ref name="livestream-24-May-2017-28:22">[https://youtu.be/KCr9yh2Y97I?t=28m22s Livestream, 24 May 2017 (28:22).]</ref>
 
* There will be salons/barbershops in-game to change a character's appearance.<ref name="livestream-15-May-2017-51:19"/>
 
  
 
== Early access ==
 
== Early access ==

Version du 1 mars 2018 à 16:33

Scars in the Alpha-2 character creator (first pass).[1]

The cool thing about this character creator is that it's not just intended for your character. It has application with NPCs that you might hire.[2]Steven Sharif

We're gonna use similar tech for implementing things like Animal husbandry.[3]Zachary Mallet

Kaelar Alpha-2 character creation (first pass).[4]

This tech is 100% created in-house at Intrepid and is not metahuman.[5]Steven Sharif

We'll be adding many, many more customization options to the character creator.[6]Cody Peterson

The character creator (or character customization system) allows players to define the look of their in-game characters, hired PNJs; and potentially creatures raised by the animal husbandry profession.[2][7]

The Ashes of Creation character creator is 100% developed in-house by Intrepid Studios and is not MetaHuman.[5]

Additional character creator features include.

  • There will be unlockable features for character customization.[11]
You have that scar because you participated in this siege, or these many sieges; or you have this tattoo because of your of a cultural background, or because of a quest that was accomplished where you're able to get that.[11]Steven Sharif
  • The ability to save and potentially to share characters with other players.[1][12]
The beauty of it is that you can save your character- and we already have some of those features available- and load them; and in the future we want people to be able to share those characters amongst each other.[1]Margaret Krohn
  • The ability to undo changes (Ctrl + Z) will be supported, including undoing changes that were made several edits earlier.[13][14]
  • Choosing base idle animations of characters will be possible in future.[15]
    • Certain animations, such as blinking, will be present when they don't interfere with the customization process.[16]
  • Certain ability sound effects will adhere to character customization selections, such as race.[17]
  • Adjusting the background scene and lighting is a planned feature.[16]
There's going to be a lot of environmental controls that are offered to the character creator so that people can set it up their scene the way they want to grab screenshots or to grab recordings or whatever they want to do.[18]Steven Sharif
  • Asymmetry in terms of manipulating different components of the body or different body features such as hair, beard, and eyes.[19]
Asymmetry is going to be functionality that's possible in manipulating either different components of the body or different features like hair. The beard we saw a little bit of that blending with highlights that you can do. Margaret talked a little bit about the eye asymmetry that you can include. Obviously those are going to exist within certain parameters that we want to define on a per-race basis, but it is something that we think is cool.[19]Steven Sharif
  • Body adornments, such as piercings will be possible within cultural limits.[20]
  • The developers are considering whether to allow custom tattoos to be uploaded by users.[21]

The aim is for the character creator to be on par if not much better than that of BDO.[22][23]

Character appearance

Nous voulons que vous puissiez exprimer votre identité propre, que vous puissiez roleplay même au niveau esthétique. Il y aura des outils et des paramètres permettant la customisation des personnages. Nous voulons que la culture et l'identité de chaque race soient présentes au point qu'elles soient facilement identifiables par les joueurs et distinguables des autres cultures. A cette fin, il est nécessaire d'avoir un spectre large sur lequel vous puissiez vous placer. Il y aura beaucoup de coupes de cheveux différentes, beaucoup de tatouages. Vous pourrez modifier les traits du visages, la structure osseuse, la taille, la morphologie, le pourcentage de graisse. Vous pourrez ajouter des poils sur différents parties du corps. Si vous voulez des poils sur les pieds, vous pourrez en avoir.[26]Steven Sharif

L'apparence du personnage peut être customisée via le créateur de personnage (CC)[27] et par les salons/barbershops.[28]

  • Les modèles des personnages se veulent réalistes.[29]
  • Le joueur verra un personnage générique avant de débuter la customisation.[30]
  • Les joueurs peuvent faire des personnages en surpoids, maigres, musclés.[31]
  • Les designs des personnages s'inspirent d'un grand panel de cultures, Européennes, Africaines et Asiatiques.[32]
  • Il n'y aura pas de Lolis dans le jeu.[33]

Des curseurs permettront une certaine flexibilité dans la customisation.[34]

  • Des variantes pour les coupes de cheveux.[26]
    • Ajouter de la pilosité sur certaines parties du corps.
  • De la peinture corporelle.[26]
  • Modifier les traits du visage.[26]
  • Modifier la structure osseuse.[26]
  • Modifier la taille.[26]
    • Soyons sérieux, vous ne pourrez pas faire un personnage faisant 3cm de haut.[35]
  • Modifier la morphologie.[26]
  • Ajuster le pourcentage de graisse.[26]

Ces ajustements permettront de faire transparaître un personnage plus féminin ou masculin.[36]

  • La hauteur des sourcils.[36]
  • Ajuster le menton.[36]
  • Modifier les cheveux.[36]
  • Modifier la pilosité faciale.[37]
    • Les barbes des Naines ne seront pas aussi développées que celles des Nains. Cela prendra la forme d'un tressage peu volumineux.[26]
    • La pilosité faciale est une caractéristique des Dünir, pas des Niküa.[26]
  • La morphologie.[36]
  • Il y aura des curseurs pour les seins.[35]
    • Ils dépendront de la race du personnage.
    • L'échelle sera réaliste.

Vous pourrez enregistrer l'apparence de votre personnage sur votre disque dur.[12]

Early access

Template:Character creator early access

Character page

La Page web du personnage (fiche du personnage) va être disponible près de la lancement tel que vu dans:[38]

  • L’apparence du personnage.[38]
  • Les succès et les server firsts.[38]
  • Les informations sur la classe du personnage.[38]
  • L’histoire du personnage dans une page de journal (publiquement partagé par le joueur.).[39][40]
  • Des traits qui décrivent l’histoire du personnage.[40]

Vous allez avoir une page d’accueil unique par personnage et cette page d’accueil sera personnalisable par l’utilisateur qui décide ce qu’il affiche. Il aura une petite partie jeu de rôle ou vous pourriez construire un arrière-plan, les traits et des trucs du genre.[40]Steven Sharif

La page du personnage sera accessible en ouvrant un navigateur depuis l’interface utilisateur.[39]

Cela fait partie du désir de la fiche de personnage, espérons-le, sera également accessible dans le jeu en ouvrant un navigateur dans l’Interface utilisateur ou vous pouvez voir l’historique du personnage et choisir les entrés que vous voulez partager avec s’autres. D’un point de vue jeu de rôle, on veut que les joueurs soient en profondeur avec leur personnage.[39]Steven Sharif

Le joueur peut décider quelles informations seront visibles sur la page de personnage.[38]

Nom de personnage

Characters will have a first-name and an optional surname.[41]

There is a minimum length of three for a character name. [42]

Tul'nar

Tulnar character model concept art of the three base influences.[43]

There's a number of minor races and major races that all sought refuge within the Underrealm and we talked about how this particular player character race was going to have a pretty unique approach when it comes to character customization because with that background there comes different species influence in the race itself and we want players to be able to dial up or down those influences as they see fit between the humanoid, the simian or mammalian, and the reptilian influences; and as you dial those things up, your base body- if it exceeds a certain percentage threshold- will assume the form and stance of one of three primary types of influences that exist for the Tulnar. And now what you're going to see is those three distinct influences and you can be of course a hundred percent in one if you wish and you'll be very similar to what you're going to see here from the concepts; or you can mix-and-match and you can blend between the different influences.[44]Steven Sharif

The Tulnar race does not have sub-types. Instead, players will be able to significantly customize the appearance of Tulnar characters based on three base influences; or blend between these different influences.[44][45][46][47][48][49]

Races are primarily humanoid in appearance.[50]

  • There are feline and bestial components that can be scaled up when creating a Tulnar character but Tulnar do not equal furries.[51][46]
  • Catgirl and Loli Tulnar are not able to be created.[51]
Tulnar do not equal furries, but there are definitely some bestial components that you can scale up when you're creating your Tulnar character, so you could max that setting I guess. Whether or not that would give you what you would think of as a furry, I guess it's going to be up to your interpretation of what a Furry is.[46]Steven Sharif
Q: Will character creator allow us to make Tulnar that might look somewhat like Kobolds from Pathfinder or DnD?
A: I wouldn't say exactly, but there's definitely elements of Kobolds that you could incorporate in a character creator with the Tulnar, yes.[53]Steven Sharif
info-orange.pngCertaines des informations suivantes n'ont pas été récemment confirmées par les développeurs et peuvent ne pas figurer sur la feuille de route de développement actuelle.
  • Mammalian Tulnar may have snout features, fur and inverted knees.[54]
  • Reptilian Tulnar may have more circular eyes and head shape, and scaly skin.[54]

Cosmetic items

info-orange.pngCertaines des informations suivantes n'ont pas été récemment confirmées par les développeurs et peuvent ne pas figurer sur la feuille de route de développement actuelle.

Cosmetic items allow players to customize their character in-game.[8]

  • Eye color.
  • Skin color.
  • Hair color.
  • Hairstyles.
  • Tattoos.
  • Scars.

Cosmetic items that produce in-game cosmetic effects will also be available.[55]

Voir également

Les références

  1. 1.0 1.1 1.2 Vidéo, 2022-03-31 (34:16).
  2. 2.0 2.1 2.2 Vidéo, 2022-03-31 (18:47).
  3. Vidéo, 2022-03-31 (19:14).
  4. Vidéo, 2022-03-31 (0:00).
  5. 5.0 5.1 steven-cc-metahuman.png
  6. vaknar-cc-options.png
  7. 7.0 7.1 Direct, 2017-06-30 (09:43).
  8. 8.0 8.1 Direct, 2017-05-08 (48:49).
  9. Vidéo, 2022-03-31 (29:14).
  10. Vidéo, 2022-03-31 (16:23).
  11. 11.0 11.1 Direct, 2022-04-29 (5:05).
  12. 12.0 12.1 Direct, 2017-05-24 (28:22).
  13. Ashes of Creation Reddit - Ctrl + Z in the Character Creator (1).
  14. Ashes of Creation Reddit - Ctrl + Z in the Character Creator (2).
  15. Direct, 2022-01-28 (39:30).
  16. 16.0 16.1 Direct, 2022-03-31 (56:40).
  17. Direct, 2024-03-29 (1:54:44).
  18. Direct, 2022-03-31 (4:57).
  19. 19.0 19.1 Direct, 2022-03-31 (58:47).
  20. Direct, 2022-03-31 (59:36).
  21. Direct, 2022-03-31 (1:01:08).
  22. Direct, 2020-07-25 (1:11:52).
  23. character creator BDO.png
  24. Direct, 2017-10-16 (15:18).
  25. Ashes of Creation - The visuals.
  26. 26.0 26.1 26.2 26.3 26.4 26.5 26.6 26.7 26.8 26.9 Direct, 2018-04-8 (PM) (13:39).
  27. Direct, 2017-05-08 (47:35).
  28. Direct, 2017-05-15 (51:19).
  29. Direct, 2017-06-30 (11:21).
  30. Direct, 2017-06-30 (10:04).
  31. Direct, 2017-06-30 (10:27).
  32. Direct, 2017-06-30 (12:39).
  33. Lollis.jpg
  34. Direct, 2017-06-30 (13:13).
  35. 35.0 35.1 Direct, 2017-05-24 (48:45).
  36. 36.0 36.1 36.2 36.3 36.4 Direct, 2017-05-22 (54:32).
  37. beards.jpg
  38. 38.0 38.1 38.2 38.3 38.4 Direct, 17 Novembre 2017 (13:59).
  39. 39.0 39.1 39.2 Entrevue, 8 Août 2018 (28:50).
  40. 40.0 40.1 40.2 Entrevue, 24 Août 2018 (6:30).
  41. Livestream, 8 May 2017 (48:39).
  42. Livestream, 31 Oct 2017 (39:33).
  43. Twitter - The Tulnar are a proud, noble, Underrealm-dwelling race.
  44. 44.0 44.1 44.2 44.3 44.4 Direct, 2022-07-29 (56:00).
  45. 45.0 45.1 45.2 45.3 Podcast, 2021-09-29 (16:51).
  46. 46.0 46.1 46.2 46.3 46.4 46.5 Direct, 2018-04-8 (AM) (3:12).
  47. 47.0 47.1 47.2 47.3 Direct, 2017-08-23 (31:29).
  48. Direct, 2017-07-28 (20:17).
  49. 49.0 49.1 49.2 49.3 Direct, 2017-06-30 (15:10).
  50. Entrevue, 2021-06-13 (33:21).
  51. 51.0 51.1 Podcast, 2021-09-29 (18:19).
  52. Podcast, 2020-11-15 (1:03:17).
  53. Entrevue, 2019-04-22 (58:20).
  54. 54.0 54.1 Entrevue, 2019-04-15 (20:15).
  55. Direct, 2017-05-26 (32:14).