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Bâtiments de propriété privée

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Différents bâtiments peuvent être placés sur une le terrain d'une propriété privée.[2][3]

Chaque bâtiment nécessitera des plans et différents matériaux.[4]

  • Les sous-sols dans les bâtiments en propriété privée sont encore à décider.[5]

La taille des bâtiments en propriété privée ne changera pas en matière de largeur, mais pourrais augmenter en terme de hauteur.[6]

  • Certains bâtiments auront plusieurs variantes, avec différentes tailles. (Par exemple : une maison de taille petite, moyenne, grande, jusqu'à un manoir.)[6]
    • Une maison de la taille d'un manoir pourrais occuper jusqu'à 50% du terrain d'une propriété privée.[6]

L'Architecture d'un bâtiment en propriété privée est basé sur le plan de construction du bâtiment.[7]

  • Les cosmétiques peuvent également être appliqués à un plan selon le type du bâtiment.[7]
  • La race choisie par le joueur n'influence pas les plans de construction qu'il peut obtenir. (chaque races peut obtenir tous les plans de construction sans restriction particulière) .[8]

Nous voyons les propriétés privées comme votre espace personnel, nous voulons donc que vous puissiez lui donner l'apparence que vous souhaitez.[7]Jeffrey Bard

Crowdfunding

Sunbeam's Remembrance medium homestead cosmetic freehold building skin.[9]

After you build your house, you can build other buildings on your Freehold. Each building needs the blueprint to start the process. If you have a cosmetic skin you want to use on a building, this is used after placing the blueprint. Once this has been placed, the building will be shown in a non-functional, construction state. Players will need to provide the required materials needed to complete the building construction, for each building on their Freehold.[10]

Freehold building skins were offered as Kickstarter and Summer crowdfunding rewards and were available in pre-order packs.[11][12][13][14][15]

  • Freehold building skins can also be achieved in-game.[16]
  • Freehold building cosmetics cannot be sold or traded with other players.[17][11]
Cosmetics that we have sold as part of different packs throughout the past- our pre-order system: Those cosmetics are split into three primary categories: housing, artisanship, and business; and we will have a breakdown that we're going to be releasing of the cosmetics that have come previously and which categories they exist in, but players will have the option to override the appearance of a blueprint that exists within one of those categories with an associated cosmetic skin; and that is obviously not just something that can be purchased through the pre-order system, but also can be achieved in-game as well- our cosmetics that can be applied to specific building types. And we don't get as granular where, let's say, you might have a shrine cosmetic, and you have, let's say, a blacksmith building that you wouldn't be able to apply the shrine to the blacksmith building. If the shrine exists in the artisanship lane you can apply it to any artisanship type building, but not to a house or business. so giving a little bit of additional context there.[16]Steven Sharif
  • A planned feature may allow multiple buildings to be replaced by a single large cosmetic skin.[24]
Cosmetics that are are very large in size- we will have a system that's not been developed yet, but we've been planning for this: we'll have a system where multiple buildings can be occupied space-wise by the larger cosmetic. So, a cosmetic might replace the visual appearance of one particular building, but then you'll be able to have that footprint occupy multiple buildings to replace the visual appearance. So that way you're still utilizing the similar amount of space.[16]Steven Sharif

List of freehold skins

Voir également

Les références