Landmarks
Landmarks are scattered throughout the world, allowing players to judge their position on the map.[1]
From a lore perspective these statues have been around for a long time; and they are representative of the civilizations that existed once on this world before.[1] – Steven Sharif
Major visual landmarks. You can look all the way across the horizon have an idea where you're going or where to meet friends or where to meet just based on these huge landmarks in the world.[1] – Mat Broome
Notable landmarks
- Aela
- Drythorne Gulch
- Gemspring
- Hall of Judication
- Highwaymen Hills
- Kyron'Dun
- Lonely Oak Creek
- Remains of Oakenbane Keep
- The Ruins of Thanalas
- The Wreckage of Carphin
- Titan's Ring
Carte du monde
The world of Verra features an in-game viewable world map. This map is not randomly generated, and begins covered in a fog of war.[5] Players will not be able to see the world until they have explored it or gathered information about it. The world is also full of imperfect information, which will require the player to act on it for verification.[6]
- For example, you may hear a rumor in a tavern that tells you the location of a cave full of weak Kobolds, but this was not accurate as the rumor was started by well-equipped bandits in order to waylay overconfident adventurers.[6]
- Information about the world will be presented directly to players through the world map UI as it is gathered.[7][8]
- Node tax rates will be visible on the world map by hovering over a node location on the UI.[9]
- The map UI will potentially incorporate player created location markers that are visible by other party members.[10]
- Previously, detailed information about the world was only available through the Bibliothèque unique node building.[11]
- The map will have geographical choke points caused by non-traversable obstacles (such as Mountains).[14][15][16]
- Even though we're an open-world that doesn't mean that from a design perspective, especially with the way our economic systems work, that we will want to create Geographic choke points.[15] – Steven Sharif
- Zones in Ashes of Creation will cater to all levels.[17]
Verra
Le nom du monde d'Ashes of Creation est Verra.[18]
Visuels
Voir également
Les références
- ↑ 1.0 1.1 1.2 1.3 Direct, 2018-08-17 (10:01).
- ↑ Blog - Development Update with New Map and Feature Discussions.
- ↑ 3.0 3.1 Direct, 2022-08-26 (46:52).
- ↑ Vidéo, 2023-01-27 (4:39).
- ↑ Entrevue, 2017-05-22 (22:54).
- ↑ 6.0 6.1 The mighty beard!
- ↑ Direct, 2023-09-29 (1:14:29).
- ↑ 8.0 8.1 MMOGames interview, January 2017
- ↑ Direct, 2023-09-29 (1:11:22).
- ↑ Direct, 2022-05-27 (2:33).
- ↑ Blog: Know Your Nodes - Scientific Node Type
- ↑
- ↑ Direct, 2017-05-19 (37:03).
- ↑ Direct, 2022-08-26 (53:26).
- ↑ 15.0 15.1 Direct, 2020-06-26 (1:25:11).
- ↑ Direct, 2020-10-30 (1:19:13).
- ↑ Direct, 2017-05-15 (30:53).
- ↑ Vidéo, 2017-09-04 (1:16).