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Respawn points

De Ashes of Creation Wiki
Révision datée du 4 décembre 2022 à 14:37 par Lex (discussion | contributions) (Convert to article)

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Non-corrupt players always respawn at the closest active respawn point (to their death).[2]

  • Corrupt players respawn at random locations in the vicinity of their death, not at regular spawn points.[3]
  • There will not be custom respawn points that can be placed in the world.[4]
  • Evénements in progress may disable certain respawn points in proximity to those events, which might cause players to respawn further away.[2]
That has to do with the lore behind death and resurrection and what it means to have your soul connected as a conduit of that spark of life given from the Goddess of Creation, being that phoenix type of avatar; and if corruption has moved into an area and an event has started, the access to those ley line oriented respawn points may be obscured- might not be accessible. So that could create some additional distance that needs to be traveled as part of these types of events.[2]Steven Sharif

Respawn lore

Il y a un arc narratif qui porte sur comment et pourquoi les personnages ressuscitent ainsi que les lieux dans lesquels ils ressuscitent. Ceci sera révélé tandis que les joueurs explorent le jeu.[6]

Death penalties

When a player dies they disintegrate into ash. The ashes contain any items lost by the player due to applicable death penalties.[8][9][10][11][12]

  • These ash piles are immediately lootable by any player.[9]
It might even be the case that their particular bag space doesn't have available location for a three-by-one log; and you're a lumberjack and they see you just chopping down these trees and you're like, there's no point in me engaging with this person, because I have nothing to gain due to my capacity.[16]Steven Sharif
  • There will be a period of time following a player's death before their mule despawns. Other players must kill that player's mule to be able to loot it.[17]
    • If the mule dies its corpse will contain the same percentage of lootable items according to the player's death penalties.[17][18]
  • Death by falling is possible.[22]
    • Fall damage that occurs while mounted will be first applied to the mount; and if the mount dies as a result, then the remaining damage may overflow onto the player, but this will be determined based on testing.[22]
  • Death by drowning is possible.[23][24]
    • Players that drown will respawn on shore.[23]

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Les références