Créateur de personnages

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The character creator (or character customization screen) allows players to define the look of their character in Ashes of Creation.[2]

Nom de personnage

Characters will have a first-name and an optional surname.[3]

Character appearance

Character appearance can be customized in the character creator (CC).[4]

  • Character models are focused on realism.[5]
  • A player will see a generic character before customization.[6]
  • Player can adjust their character to be overweight, skinny, muscular.[7]
  • Character designs will have influences from a wide range of cultures, such as European, African and Asian.[8]
  • Sliders will offer flexibility in customization.[9]
  • Character appearance is able to be saved to hard disc.[10]

Early access

Template:Character creator early access

Tul'nar

Tulnar character model concept art of the three base influences.[11]

There's a number of minor races and major races that all sought refuge within the Underrealm and we talked about how this particular player character race was going to have a pretty unique approach when it comes to character customization because with that background there comes different species influence in the race itself and we want players to be able to dial up or down those influences as they see fit between the humanoid, the simian or mammalian, and the reptilian influences; and as you dial those things up, your base body- if it exceeds a certain percentage threshold- will assume the form and stance of one of three primary types of influences that exist for the Tulnar. And now what you're going to see is those three distinct influences and you can be of course a hundred percent in one if you wish and you'll be very similar to what you're going to see here from the concepts; or you can mix-and-match and you can blend between the different influences.[12]Steven Sharif

The Tulnar race does not have sub-types. Instead, players will be able to significantly customize the appearance of Tulnar characters based on three base influences; or blend between these different influences.[12][13][14][15][16][17]

Races are primarily humanoid in appearance.[18]

  • There are feline and bestial components that can be scaled up when creating a Tulnar character but Tulnar do not equal furries.[19][14]
  • Catgirl and Loli Tulnar are not able to be created.[19]
Tulnar do not equal furries, but there are definitely some bestial components that you can scale up when you're creating your Tulnar character, so you could max that setting I guess. Whether or not that would give you what you would think of as a furry, I guess it's going to be up to your interpretation of what a Furry is.[14]Steven Sharif
Q: Will character creator allow us to make Tulnar that might look somewhat like Kobolds from Pathfinder or DnD?
A: I wouldn't say exactly, but there's definitely elements of Kobolds that you could incorporate in a character creator with the Tulnar, yes.[21]Steven Sharif
info-orange.pngCertaines des informations suivantes n'ont pas été récemment confirmées par les développeurs et peuvent ne pas figurer sur la feuille de route de développement actuelle.
  • Mammalian Tulnar may have snout features, fur and inverted knees.[22]
  • Reptilian Tulnar may have more circular eyes and head shape, and scaly skin.[22]

Cosmetic items

info-orange.pngCertaines des informations suivantes n'ont pas été récemment confirmées par les développeurs et peuvent ne pas figurer sur la feuille de route de développement actuelle.

Cosmetic items allow players to customize their character in-game.[23]

  • Eye color.
  • Skin color.
  • Hair color.
  • Hairstyles.
  • Tattoos.
  • Scars.

Cosmetic items that produce in-game cosmetic effects will also be available.[24]

Voir également

Les références