Tavern consumables

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Players will be able to buy food and drink from a Tavern, some of which will be supplied by the tavern owner or other patrons that they get their menu from. These consumables will offer tangible benefits to players that stay within a certain proximity of the tavern itself.[2][3][4][5]

  • Tavern buildings can be upgraded to increase the proximity radius that the consumables provide.[3]

If a player chooses to construct a tavern or a business on their freehold, they can offer food through that tavern and players who are visiting the area doing hunting quests can visit the tavern, eat food if it's available, and they will receive a buff that is proximity based essentially if they hunt around that person's business... Additionally that business can be upgraded through the access of additional blueprints as well as resources that need to be then poured into the building; and if they do so that proximity radius expands.[3]Steven Sharif

Characters will have some agency over what consumables are available in taverns.[2][3] This could be tied to supply quests or available resources within the region.[6]

Characters will have a defined region of agency over what is available in the different taverns, whether they be taverns located within the city or taverns located on a freehold; and those could be tied to supply quests that are then done by the players. They could also be regionally determined by availability of resources.[7]Steven Sharif

If you're a tavern over on the western side you might have different grains, spices and mead there; and over on the other side of the world there might be taverns with completely different things.[7]Jeffrey Bard

Cooking

Même si les recettes dans Ashes incluront des ingrédients et de la cuisine uniques à Verran et Sanctus, il y aura aussi des plats et des recettes familiers, qui peuvent inclure la dinde et les airelles. Le livre de cuisine de Verra est divers et varié dans ces plats disponibles.[8]Steven Sharif

La Cuisine est une profession d'artisanat dans Ashes of Creation.[9][10][11]

Pour rendre la cuisine pertinente, tous les aliments doivent faire quelquechose.[12]Peter Pilone

Les recettes sont découvertes et peuvent être combinées pour créer des plats uniques.[12]

Vous pourrez prendre des objets que vous avez cuisinés et vous pourrez les placer dans une boutique si vous le souhaitez.[9]Steven Sharif

Les meubles fabriqués peuvent contenir des bonus selon la qualité et le niveau du meuble.[3][13]

Stoves

Stoves (Ovens) are a type of furniture used by the Cooking profession.[13]

Tavern progression

The longer a tavern is in business and the more patrons served, the faster the tavern will level up.[15][16]

Q: What benefits do players receive for taking on the role of a tavern owner?
A: You will get noticeability with regards to your creations because that will be displayed to the characters that consume those things; but, in addition, you can get certain types of itemization rewards depending on the number of patrons that you serve. You can also reap economic rewards, such as gold from the inn that you are selling your goods at. And then you can unlock access to certain types of recipes and or vendors based on the level of reputation you build up in that particular node.[15]Steven Sharif
  • Taverns have tech trees that allow the tavern owner to specialize and upgrade specific bonuses and services provided by the business.[17][16]
info-orange.pngCertaines des informations suivantes n'ont pas été récemment confirmées par les développeurs et peuvent ne pas figurer sur la feuille de route de développement actuelle.
  • There may be quests that can only be gathered from player-owned taverns.[16]

Voir également

Les références