Concentration

De Ashes of Creation Wiki
Sauter à la navigation Sauter à la recherche

Concentration will be a primary stat for spell casters.[1]

Concentration is a stat that's associated with one of our primary attributes being a derivative waterfall for concentration checks. When concentration fails due to damage that's done, it is going to increase that casting time slightly. It won't interrupt it completely, but it will increase the casting time.[1]Steven Sharif

Damage

  • Damage numbers will not be so large as to be meaningless.[3]
We don't see the need to have these enormous numbers that are really start to lose meaning. That seems to be an innate design issue with other games as they try to balance the damage output in PvP and in PvE; but our design system allows for a more manageable damage protocol for PvE and PvP to be shared; and those damage protocols relate more to lower numbers.[3]Steven Sharif
  • Death by fall damage is possible.[5]
    • Fall damage that occurs while mounted will be first applied to the mount; and if the mount dies as a result, then the remaining damage may overflow onto the player, but this will be determined based on testing.[5]

Voir également

Les références