Combat Momentum
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Combat Momentum is an archetype resource for the Fighter that is generated by certain combat abilities and weapon combos.[2][3][1][4][5]
- Generate 1 Combat Momentum when hitting targets. Weapon combo finishers generate 3 Combat Momentum plus an additional 1 per 10 the caster already has. Combat Momentum grants unique increasing stat bonuses based on the Combat Form you are currently in, and how much momentum you have built.[3]
- Combat Momentum grants unique increasing stat bonuses based on the character's combat form and accumulated momentum.[3]
- You can spend momentum, but it's a resource that's primarily meant to be built up and maintained because of the bonuses that these forms provide.[6] – Tradd Thompson
Skill | Icon | Description |
---|---|---|
Battle Cry | Unleash a resounding war bellow, applying the Riled effect to the caster and all nearby party members and Shaken to all nearby enemies. Gain 5 Combat Momentum for each target that was Riled. Riled targets have increased stability and have increased chance of tripping Shaken enemies.[7] | |
Blitz | Charge directly toward target enemy, dealing Physical damage to the target on arrival.[8] | |
Brutal Cleave | Perform a wide sweeping attack, dealing damage to all enemies in front of you. This ability shares a cooldown with Overpower, and hitting an enemy with a weapon combo finisher reduces its cooldown by 8 seconds. +10-20 Combat Momentum (based on number of targets hit) [9] | |
Climactic Whirlwind | Perform a final swing in an area in front of you after ending Whirlwind's channel, dealing heavy damage and generating 5-10 Combat Momentum based on number of targets hit.[10] | |
Exert | Consume your Combat Momentum rapidly, gaining 20% increased attack and movement speed and immunity to disabling effects while active. Must have at least 20 Combat Momentum to activate, and the effect ends when all Combat Momentum is fully depleted.[11] | |
Form Of Celerity | While in this form, the caster receives +2% Movement Speed per 10 Combat Momentum, up to a maximum of +20%. Shifting form costs 20% of current Combat Momentum and triggers cooldown for all Combat Forms.[12] | |
Form Of Ferocity | While in this form, the caster receives +2% Attack Speed per 10 Combat Momentum, up to a maximum of +20%. Shifting form costs 20% of current Combat Momentum and triggers cooldown for all Combat Forms.[13] | |
Form Of Fluidity | While in this form, the caster receives +4% Disable Resistance Chance per 10 Combat Momentum, up to a maximum of +40%. Shifting form costs 20% of current Combat Momentum and triggers cooldown for all Combat Forms.[14] | |
Lunging Assault | Spend 15 Combat Momentum to lunge in a direction a short distance and perform an upward swing upon arrival, dealing damage to enemies in front of you. You are immune to hard crowd control effects while performing this ability.[15] | |
Meditative Form of the River | Form of the River increases your mana regeneration by 0.01% of your maximum mana per point of Combat Momentum you have.[16] | |
Overdrive | After completing the final spin, you may continue spinning at maximum speed while rapidly depleting your Momentum. Ends after Momentum is fully depleted or after stopping the channel.[17] | |
Overpower | Deal direct damage and apply Shaken to target enemy. This ability shares a cooldown with Brutal Cleave, and hitting an enemy with a weapon combo finisher refreshes the cooldown of this ability. +10 Combat Momentum.[18] | |
Raging Blitz | Blitz generates 20 Combat Momentum.[19] | |
Recharging Lunging Assault | Lunging Assault gains an additional charge and generates 5 additional Combat Momentum when dealing damage to one or more enemies.[20] | |
Reinvigorating Exert | Exert additionally refreshes all ability cooldowns by 1% per point of Combat Momentum the caster has upon activation.[21] |
Combat forms
Combat forms provide bonuses to Fighters based on their accumulated Combat Momentum.[6]
- Combat forms remain active until they are changed.[6]
Skill | Icon | Description |
---|---|---|
Form Of Celerity | While in this form, the caster receives +2% Movement Speed per 10 Combat Momentum, up to a maximum of +20%. Shifting form costs 20% of current Combat Momentum and triggers cooldown for all Combat Forms.[12] | |
Form Of Ferocity | While in this form, the caster receives +2% Attack Speed per 10 Combat Momentum, up to a maximum of +20%. Shifting form costs 20% of current Combat Momentum and triggers cooldown for all Combat Forms.[13] | |
Form Of Fluidity | While in this form, the caster receives +4% Disable Resistance Chance per 10 Combat Momentum, up to a maximum of +40%. Shifting form costs 20% of current Combat Momentum and triggers cooldown for all Combat Forms.[14] |
Voir également
Les références
- ↑ 1.0 1.1 1.2 Vidéo, 2024-03-29 (3:50).
- ↑ [X.com - Combat Momentum is an archetype resource made specifically for the Fighter! X.com - Combat Momentum is an archetype resource made specifically for the Fighter!]
- ↑ 3.0 3.1 3.2
- ↑ Entrevue, 2023-09-10 (16:56).
- ↑
- ↑ 6.0 6.1 6.2 Vidéo, 2024-03-29 (34:03).
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- ↑ 12.0 12.1
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- ↑ 14.0 14.1
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