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Différences entre les versions de « Scatter Shot »
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|charges=1.{{quote|Concentrated Scatter Shot Skill Tree Description.png}} | |charges=1.{{quote|Concentrated Scatter Shot Skill Tree Description.png}} | ||
|icon=[[File:Scatter Shot Icon.png|61px]] | |icon=[[File:Scatter Shot Icon.png|61px]] | ||
− | |1=Fires a spread of projectiles, dealing [[Physical Damage|Physical Damage]] to every enemy target within a 20m cone in front of the caster.{{quote|Scatter Shot Description.png}}}} | + | |1=Fires a spread of projectiles, dealing [[Physical Damage|Physical Damage]] to every enemy target within a 20m cone in front of the caster.{{quote|Scatter Shot Description.png}} |
+ | }} | ||
== See also == | == See also == |
Version du 18 avril 2024 à 03:16
- Base skill
- Fires a spread of projectiles, dealing Physical Damage to every enemy target within a 20m cone in front of the caster.[2]
- Concentrated Scatter Shot upgrade
- Scatter Shot becomes a held ability. After being fully charged, you instead fire a single projectile in a forward line that pierces through enemies and deals significantly increased damage. 30m range.[3]
- Multi-Scatter Shot upgrade
- Scatter Shot has an additional charge.[4]
- Weapon Mastery: Bows upgrade
- Lowers the Cooldown of Barrage and Scatter Shot by 3s upon: Completion of a bow weapon combo; Firing a fully charged Longbow.[5]