Jeu de rôle
Révision datée du 15 octobre 2017 à 13:55 par Lex (discussion | contributions) (Created - DRAFT ONLY)
There are different systems that allow stories to be told in Ashes of Creation.[1]
- Musical playing with instruments.
- Easter eggs out in the world.
- Social buildings provide spaces for players to gather and tell/share stories, while also affecting the game and interacting with the world.
- The Gouvernement de Nœud system builds into this.