Freehold progression
Freehold progression unlocks new bonuses, abilities and capabilities for freeholds.[1]
- Bâtiments de propriété privée are able to be levelled up based on the length of time and productivity of the freehold.[1]
- We want there to be progression in many systems and part of the freehold progression is that when you establish these base buildings the longer and more productive you are and exist with that freehold, the more opportunity those buildings will have to both level up: offering new bonuses, new abilities, new capabilities; and just surviving in this world is a feat in and of itself, so it's rewarded by allowing progression with those things.[1] – Steven Sharif
Bâtiments de propriété privée
Différents bâtiments peuvent être placés sur une le terrain d'une propriété privée.[3][4]
- Artisan buildings
- Business buildings
- Fishery
- Freehold building blueprints
- Freehold building permits
- Freehold building tech trees
- Freehold farms
- Guild hall skins
- Salles de guilde
- Fermes
- Auberges
- Large homesteads
- Cour à bois
- Medium homesteads
- Metalworking stations
- Mills
- Patron guild halls
- Sheds
- Shrines
- Small homesteads
- Smithies
- Stables
- Tavernes
Chaque bâtiment nécessitera des plans et différents matériaux.[5]
- Les sous-sols dans les bâtiments en propriété privée sont encore à décider.[6]
La taille des bâtiments en propriété privée ne changera pas en matière de largeur, mais pourrais augmenter en terme de hauteur.[7]
- Certains bâtiments auront plusieurs variantes, avec différentes tailles. (Par exemple : une maison de taille petite, moyenne, grande, jusqu'à un manoir.)[7]
- Une maison de la taille d'un manoir pourrais occuper jusqu'à 50% du terrain d'une propriété privée.[7]
L'Architecture d'un bâtiment en propriété privée est basé sur le plan de construction du bâtiment.[8]
- Les cosmétiques peuvent également être appliqués à un plan selon le type du bâtiment.[8]
- La race choisie par le joueur n'influence pas les plans de construction qu'il peut obtenir. (chaque races peut obtenir tous les plans de construction sans restriction particulière) .[9]
Nous voyons les propriétés privées comme votre espace personnel, nous voulons donc que vous puissiez lui donner l'apparence que vous souhaitez.[8] – Jeffrey Bard
Tavernes
The longer a tavern is in business and the more patrons served, the faster the tavern will level up.[10][11]
- Q: What benefits do players receive for taking on the role of a tavern owner?
- A: You will get noticeability with regards to your creations because that will be displayed to the characters that consume those things; but, in addition, you can get certain types of itemization rewards depending on the number of patrons that you serve. You can also reap economic rewards, such as gold from the inn that you are selling your goods at. And then you can unlock access to certain types of recipes and or vendors based on the level of reputation you build up in that particular node.[10] – Steven Sharif
- Taverns have tech trees that allow the tavern owner to specialize and upgrade specific bonuses and services provided by the business.[12][11]
Freehold farms
Freehold farms are workstation plots available for farming crops and livestock on freeholds.[15][15][16][17][18][19][20]
- Collecte and processing professions such as hunting, taming, and animal husbandry can benefit from having room for animals on a freehold.[21]
- Freehold permissions can be granted to allow other players to harvest resources on a freehold farm.[21]
- If farming and raising animals is important to you, then know that having room for this on your Freehold is a balancing act. Since Freeholds have space constraints, players will need to make choices about how much room they want to set aside for buildings, and where they want to do things like crop placement and rotation, and where to put livestock animals.[21]
- Artisan freehold features are also affected by adjacent terrain features. For example: building next to a river provides a nearby source of clean freshwater, and will have a positive effect on crops.[23]
Fisheries
A fishery is a farmable workstation that can be placed on a freehold plot. A fishery allows gathering of fish that are unique to the fishery blueprint.[14]
Freehold professions
- Artisan buildings on freeholds enable placement of processing and crafting stations.[24][25]
- Business buildings on freeholds allow freehold owners to provide services to other players.[26]
Business chains
There's no reason why you couldn't license your name to somebody else who also has a freehold and who also has an Inn and work together.[27] – Jeffrey Bard
Voir également
Les références
- ↑ 1.0 1.1 1.2 Podcast, 2018-05-11 (48:29).
- ↑ Ashes of Creation Store: Velkor's Eye.
- ↑ Node series part II – the Metropolis.
- ↑ Direct, 2017-05-24 (9:58).
- ↑
- ↑ Direct, 2019-06-28 (1:09:22).
- ↑ 7.0 7.1 7.2 Entrevue, 2020-07-08 (45:23).
- ↑ 8.0 8.1 8.2 Direct, 2020-08-28 (2:14:06).
- ↑ Direct, 2017-05-26 (44:11).
- ↑ 10.0 10.1 Direct, 2022-12-02 (1:22:30).
- ↑ 11.0 11.1 11.2 Podcast, 2018-04-23 (29:56).
- ↑ Direct, 2023-06-30 (27:52).
- ↑ 13.0 13.1 Direct, 2020-05-29 (35:36).
- ↑ 14.0 14.1 14.2 Direct, 2020-05-29 (39:47).
- ↑ 15.0 15.1 Vidéo, 2023-06-30 (6:39).
- ↑ Entrevue, 2021-02-07 (42:41).
- ↑ Direct, 2020-10-30 (44:22).
- ↑ Direct, 2017-10-16 (56:42).
- ↑ Direct, 2017-05-30 (20:01).
- ↑ Direct, 2017-05-05 (32:11).
- ↑ 21.0 21.1 21.2 Blog: Exploring the Boundless Opportunities of Freeholds.
- ↑
- ↑ Direct, 2017-05-05 (15:47).
- ↑ Direct, 2023-04-07 (31:49).
- ↑ Direct, 2022-06-30 (1:08:02).
- ↑ Development Update with Freehold Preview.
- ↑ Direct, 2017-05-26 (50:00).