Freehold progression

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Freehold progression unlocks new bonuses, abilities and capabilities for freeholds.[1]

We want there to be progression in many systems and part of the freehold progression is that when you establish these base buildings the longer and more productive you are and exist with that freehold, the more opportunity those buildings will have to both level up: offering new bonuses, new abilities, new capabilities; and just surviving in this world is a feat in and of itself, so it's rewarded by allowing progression with those things.[1]Steven Sharif

Bâtiments de propriété privée

Différents bâtiments peuvent être placés sur une le terrain d'une propriété privée.[3][4]

Chaque bâtiment nécessitera des plans et différents matériaux.[5]

  • Les sous-sols dans les bâtiments en propriété privée sont encore à décider.[6]

La taille des bâtiments en propriété privée ne changera pas en matière de largeur, mais pourrais augmenter en terme de hauteur.[7]

  • Certains bâtiments auront plusieurs variantes, avec différentes tailles. (Par exemple : une maison de taille petite, moyenne, grande, jusqu'à un manoir.)[7]
    • Une maison de la taille d'un manoir pourrais occuper jusqu'à 50% du terrain d'une propriété privée.[7]

L'Architecture d'un bâtiment en propriété privée est basé sur le plan de construction du bâtiment.[8]

  • Les cosmétiques peuvent également être appliqués à un plan selon le type du bâtiment.[8]
  • La race choisie par le joueur n'influence pas les plans de construction qu'il peut obtenir. (chaque races peut obtenir tous les plans de construction sans restriction particulière) .[9]

Nous voyons les propriétés privées comme votre espace personnel, nous voulons donc que vous puissiez lui donner l'apparence que vous souhaitez.[8]Jeffrey Bard

Tavernes

The longer a tavern is in business and the more patrons served, the faster the tavern will level up.[10][11]

Q: What benefits do players receive for taking on the role of a tavern owner?
A: You will get noticeability with regards to your creations because that will be displayed to the characters that consume those things; but, in addition, you can get certain types of itemization rewards depending on the number of patrons that you serve. You can also reap economic rewards, such as gold from the inn that you are selling your goods at. And then you can unlock access to certain types of recipes and or vendors based on the level of reputation you build up in that particular node.[10]Steven Sharif
  • Taverns have tech trees that allow the tavern owner to specialize and upgrade specific bonuses and services provided by the business.[12][11]
info-orange.pngCertaines des informations suivantes n'ont pas été récemment confirmées par les développeurs et peuvent ne pas figurer sur la feuille de route de développement actuelle.
  • There may be quests that can only be gathered from player-owned taverns.[11]

Freehold farms

Alpha-1 freehold farm.[13]

Crops are intended in Ashes to be a rotational profession that is dependent on having the appropriate seedlings and/or any of the necessary tools.[14]Steven Sharif

Freehold farms are workstation plots available for farming crops and livestock on freeholds.[15][15][16][17][18][19][20]

If farming and raising animals is important to you, then know that having room for this on your Freehold is a balancing act. Since Freeholds have space constraints, players will need to make choices about how much room they want to set aside for buildings, and where they want to do things like crop placement and rotation, and where to put livestock animals.[21]
info-orange.pngCertaines des informations suivantes n'ont pas été récemment confirmées par les développeurs et peuvent ne pas figurer sur la feuille de route de développement actuelle.
  • Artisan freehold features are also affected by adjacent terrain features. For example: building next to a river provides a nearby source of clean freshwater, and will have a positive effect on crops.[23]

Fisheries

Alpha-1 Fishery on a freehold plot.[13]

You actually see there a small pond, which is actually another type of farmable area that we're going to have available on the freehold system, which is essentially a fishery so to speak. So fish play an important role from a raw gatherables a standpoint, but also again because a lot of the components of the freehold system are intended to be processing of raw materials, the fishery allows for a focus on specific type of fish gatherables that may only be gathered through the fishery blueprint.[14]Steven Sharif

A fishery is a farmable workstation that can be placed on a freehold plot. A fishery allows gathering of fish that are unique to the fishery blueprint.[14]

Freehold professions

Business chains

There's no reason why you couldn't license your name to somebody else who also has a freehold and who also has an Inn and work together.[27]Jeffrey Bard

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