Nœuds de l'Underrealm
Mettre en doute: Does "adjacency" in this context mean that nodes block the growth of their immediate neighbors, even if they are not vassal nodes or have intersecting ZOIs? If so, does this mean topological or topographical adjacency, which can be vastly different depending on the access to the underrealm? |
Les Nœuds de l'Underrealm et les Nœuds se situant directement au-dessus sont reliés mais n'existent pas dans la même ZI.[1]
- Les routes des Caravanes iront sous terre.[2]
- Les Sièges de Nœuds se dérouleront de la même manière.[3]
- Il existera des Métropoles de l'Underrealm .[4]
Adjacent nodes
Les nœuds adjacents (Nœuds voisins) de niveau Expédition (organiser 1) ou plus bloqueront (verrou) la croissance des nœuds voisins.[5][6]
- Ce système sera testé lors de l'Alpha-1.[5][6]
- Les Nœuds vassaux doivent rester un niveaux de nœud en dessous de leur nœud parent.[7]
Underrealm environments
Underrealm environments are vast.[9]
- Caravanes should be able to operate as they do above ground.[9]
- If there's insufficient room for Dragons, another mount type may be utilized.[9]
- Burrowing mounts are being considered as an alternative to flying mounts in the Underrealm.[10]
One of the important aspects of color play is going to be the distinguishing factor between different Underrealms and the regions that exist in the world: Their color influences set them apart from different regions.[11] – Steven Sharif
Seasons above ground will affect the Underrealm.[9]
- This will not be a one-to-one correlation: for example, it won't snow in the Underrealm.
- Tunnel flooding and other effects will be related to the weather above ground.
The seasons above ground will inform what happens underneath. I mean, it's not going to be a direct one-to-one correlation right, not like it's going to be raining in the underworld, but you will see the effects from above happen down below: You might find tunnels being flooded.[9] – Jeffrey Bard
Underrealm resources
Ressources will be different in the Underrealm, including unique species of fish.[12][13][9]
- This will affect professions such as fishing, farming, and animal husbandry.[12][9]
- Since players may only have one Freehold, they must choose their Artisan specializations accordingly if they wish to place it in the Underrealm.[9]
Voir également
Les références
- ↑ Direct, 2017-05-05 (37:52).
- ↑ Direct, 2017-05-26 (31:44).
- ↑ Direct, 2017-05-26 (42:45).
- ↑ Direct, 2017-05-24 (31:39).
- ↑ 5.0 5.1
- ↑ 6.0 6.1
- ↑ Blog - Know Your Nodes - The Basics.
- ↑ Ashes of Creation - The visuals.
- ↑ 9.0 9.1 9.2 9.3 9.4 9.5 9.6 9.7 Direct, 2017-06-01 (24:30).
- ↑ Entrevue, 2018-08-17 (8:57).
- ↑ Direct, 2018-01-18 (14:00).
- ↑ 12.0 12.1 Direct, 2023-04-07 (27:30).
- ↑ Transcription, 2022-11-05 (10:46:47).