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Farming
Farming is an Artisan profession.[1]
Crops
Les joueurs pourront faire pousser leurs cultures dans l'espace jardin de leur maison de personnage.[3][4]
Les terrains cultivables pourront également être utilisé pour produire autre chose que des objets alimentaires.[5]
Les croisements/ modifications génétiques ne se feront pas sur les espaces de cultures.[6]
Livestock
Livestock are farmable resources on freehold farms.[9][10][3][4][11]
- Livestock will have process-oriented upkeep requirements, such as feeding.[12]
- Livestock can be bred by the animal husbandry profession.[13]
- Different animals produce different byproducts, such as milk or beef from cows.[14][12][8][15]
Cooking ingredients
Les animaux de ferme (et les cultures) sont utilisés pour fournir des ingrédients de cuisine :[11]
Freehold farms
Freehold farms are workstation plots available for farming crops and livestock on freeholds.[9][9][10][3][18][11][4]
- Collecte and processing professions such as hunting, taming, and animal husbandry can benefit from having room for animals on a freehold.[14]
- Freehold permissions can be granted to allow other players to harvest resources on a freehold farm.[14]
- If farming and raising animals is important to you, then know that having room for this on your Freehold is a balancing act. Since Freeholds have space constraints, players will need to make choices about how much room they want to set aside for buildings, and where they want to do things like crop placement and rotation, and where to put livestock animals.[14]
- Artisan freehold features are also affected by adjacent terrain features. For example: building next to a river provides a nearby source of clean freshwater, and will have a positive effect on crops.[20]
Seasonal resources
Seasons affect crops and other herbology resources available for gathering or planting, including how crop rotation is managed.[23][24][25][26]
- Seasonal variations in resource availability will impact the economy and necessitate the transit of goods between different regions.[24]
- One of the things that is huge about the season system and how it affects crops and the gatherables in the game is the impact it will have on the economy. When a particular area no longer is capable for a week's period of time, or even potentially longer, of producing a certain type of crop or harvestable; and that has to change across the world regionally, now the transit system of those materials of those gatherables they become more relevant, and they're subject to potential risk; and the prices might go up in certain areas. It is something that is actually very instrumental in the overall design of the economy in the game.[24] – Steven Sharif
- Seasons may not directly affect certain gatherables, such as veins of ore, but access to those resources may be blocked during certain weather conditions.[23][24]
- It won't likely affect too much on certain resource spectrums like veins of ore. Those might not be affected by the seasons or weather systems, but there might be blockages to cave networks that house those types of ore veins. Alternatively it is going to be significant impact on any type of herbology or plant-based types of gatherables. It's going to have significant impacts on crops that players can plant themselves on their properties; and that they'll be able to harvest. They're going to need to time the crop placement and its maturity window so that it's harvestable and available to be harvest before the change of seasons that might adversely affect certain types of crops. And not every biome will experience the same type of effects caused by the seasonality of the world. The desert biome might instead of snow have significant more winds that pick up that could be damaging to more fragile types of crops if you have a freehold in that location.[23] – Steven Sharif
Farmhands and NPC assistance
Based on node type and progression, players will be able to hire NPCs to work as farmhands on their freehold farms.[27] Players will be able to command these farmhands in-game as well as potentially offline via an application (mobile app) or web interface.[27][28][29]
Voir également
Les références
- ↑ Livestream, 30 May 2017 (20:01).
- ↑ Vidéo, 2017-05-25 (4:37).
- ↑ 3.0 3.1 3.2 Direct, 2020-10-30 (44:22).
- ↑ 4.0 4.1 4.2 Direct, 2017-05-05 (32:11).
- ↑
- ↑ Entrevue, 2021-02-07 (44:17).
- ↑ Vidéo, 2023-06-30 (12:14).
- ↑ 8.0 8.1 Vidéo, 2023-06-30 (12:57).
- ↑ 9.0 9.1 9.2 Vidéo, 2023-06-30 (6:39).
- ↑ 10.0 10.1 Entrevue, 2021-02-07 (42:41).
- ↑ 11.0 11.1 11.2 Direct, 2017-05-30 (20:01).
- ↑ 12.0 12.1 Direct, 2023-06-30 (1:46:24).
- ↑ Vidéo, 2023-06-30 (7:37).
- ↑ 14.0 14.1 14.2 14.3 Blog: Exploring the Boundless Opportunities of Freeholds.
- ↑ Vidéo, 2023-06-30 (11:53).
- ↑ Direct, 2020-05-29 (35:36).
- ↑ Direct, 2020-05-29 (39:47).
- ↑ Direct, 2017-10-16 (56:42).
- ↑
- ↑ Direct, 2017-05-05 (15:47).
- ↑ Vidéo, 2022-10-28 (19:10).
- ↑ Direct, 2022-04-29 (56:24).
- ↑ 23.0 23.1 23.2 Direct, 2022-05-27 (55:47).
- ↑ 24.0 24.1 24.2 24.3 Vidéo, 2022-05-27 (15:50).
- ↑ Direct, 2017-05-08 (20:27).
- ↑
- ↑ 27.0 27.1 27.2 27.3 Entrevue, 2023-07-09 (1:37:34).
- ↑ 28.0 28.1 28.2 Direct, 2017-05-09 (28:57).
- ↑ 29.0 29.1 29.2 Direct, 2017-11-17 (11:00).