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Gear slots
Il y a 16 emplacements d'équipement dans Ashes of Creation:[4]
- 8 emplacements d'armure
- 5 emplacements de bijoux
- 2 emplacements d'armes
- 1 emplacements d'arme à distance
Ranged weapons
A character may equip up to two hand weapons and also wear a ranged weapon on their back.[6][7][1]
- Characters performing ranged abilities will switch to the ranged weapon, then can switch back to the melee weapon and shield or two-handed melee weapon.[6][7]
- There will be a setting to determine if the ranged weapon or main/offhand is the primary weapon to use for Q or left-mouse-button basic attacks.[6][7]
- Rangers do not have a minimum distance requirement for using their ranged weapons.[8] Previously rangers were intended to have a minimum distance requirement.[9]
- Instead of a minimum range requirement, certain Ranger skills, such as Thundering Shot, currently have variable effects conferred at different ranges.[10]
- Some Ranger skills require a bow to be equipped.[11]
Boucliers
Boucliers are a type of weapon in Ashes of Creation.[13]
- Shields in the MMORPG grant a static defense/damage mitigation value.[14]
- Shields may also offer additional value/block chances on a directional basis.[14]
- Boucliers cannot be dual wielded.[15][16]
Cloaks
Cloaks (capes/coats/backs) are a type of back armor in Ashes of Creation.[20][21]
- There will be one shoulder capes, full body capes and cloaks. These attach to the player's back slot.[22]
- Players may choose to show or hide items in their back slot.[22]
- There will be capes (cloaks) with hoods.[23]
- Cloak cosmetic skins can not be applied over costumes.[25]
Backpacks
Un sac à dos est un objet fabriqué par un artisan qui fournit de l'espace d'inventaire personnel.[27]
- Plus haut est le niveau du sac à dos, plus grand est l'espace d'inventaire.[27]
- Différents types de sacs à dos répondent aux besoins de différentes activités.[27]
- Les sacs à dos de collecteur sont prévus pour transporter des ressources.[27]
- Les sacs à dos d'aventurier sont prévus pour transporter des consommables et des objets.[27]
In order to roleplay you need to be able to represent what your character is doing in that world and part of what animation is doing is creating these sockets on the let's say the belt or the backpack that can plug in certain types of props or items that are created by the character team.[26] – Steven Sharif
Voir également
Les références
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5
- ↑ 2.0 2.1 2.2
- ↑ Direct, 2020-01-30 (25:39).
- ↑ Direct, 2017-07-28 (24:54).
- ↑ Direct, 2023-12-19 (1:40:53).
- ↑ 6.0 6.1 6.2 Podcast, 2021-09-29 (40:50).
- ↑ 7.0 7.1 7.2 Entrevue, 2018-05-11 (16:32).
- ↑
- ↑ Direct, 2017-06-30 (47:14).
- ↑ Direct, 2023-12-19 (1:53:41L5DeC8wIcuM).
- ↑ Direct, 2023-12-19 (1:20:41).
- ↑ Twitter - Carphin Shield.
- ↑
- ↑ 14.0 14.1
- ↑
- ↑ Direct, 2017-06-16 (40:06).
- ↑
- ↑
- ↑
- ↑
- ↑ Direct, 2017-07-28 (31:30).
- ↑ 22.0 22.1 Direct, 2020-09-30 (49:51).
- ↑
- ↑
- ↑
- ↑ 26.0 26.1 Direct, 2019-05-30 (1:09:17).
- ↑ 27.0 27.1 27.2 27.3 27.4