Template:PvX/es
Ashes of Creation es un juego PvX.Los jugadores se encontrarán con elementos tanto de JcJ como de JcE.[2][3][4] Es poco probable que un jugador pueda enfocarse solamente en JcJ o solamente en JcE.[4]
- Hay un equilibrio entre JcJ y JcE en Ashes of Creation.[4]
- Todas las estadísticas relacionadas con la efectividad en el combate en PvX.[5]* Algunos servidores podrían estar más enfocados al JcJ que otros.[3]
- No habrá servidores de JcE y JcJ pero algunos servidores estarán más enfocados al PVP.[3][6]
- No habrá distinción entre el equipo de JcJ y el de JcE .[7]
- La progresión del juego podría requerir elementos de JcE.[4]
We're very clear with our objective and philosophy on the game and we understand that they may not appeal to everybody. But it is an important reciprocal relationship between the content that's related to PvE and the content that's related to PvP and they feed off of each other. They're catalysts for change: Their progression, their development. It's things that people can value when they see something earned and they see something lost. That elicits an emotional response from the player: That they've invested time in to either succeed or fail; and PvP allows for that element to be introduced into gameplay. And we're very clear that is our objective: That risk versus reward relationship, that achievement-based mentality. Not everybody's going to be a winner and that's okay.[8] – Steven Sharif