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== The story of creation ==
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== The Ancients ==
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== Religion ==
 
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== Orders of the Seven ==
  
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== Orders of the seven ==
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=== The Lightpact ===
  
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== See also ==
 
== See also ==
  
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* [[Harbingers]]
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* [[The Ancients]]
 
* [[Religion]]
 
* [[Religion]]
 
* [[Lore]]
 
* [[Lore]]

Version du 20 décembre 2020 à 21:15

"Planetarium" concept art par Ryan Richmond.[1]

Les dix déités dans Ashes of Creation forment un panthéon de dieux.[2] Il y a eu une lutte céleste entre les dieux, qui les a fracturés entre le bien et le mal.[3]

Le commencement de la création de l'univers présent dans Ashes of Creation est le résultat d'un groupe d'êtres divins. Ils étaient dix et il y a eu une lutte céleste qui a conduit à une fracture parmi ces dieux. Et il existe au sein de cette histoire deux composantes de bien et de mal.[3]Steven Sharif

Tôt dans la création de l'Univers, le panthéon des dieux a été divisé. Certains dieux influencent le côté corrompu des êtres qui existent dans l'Univers. Il est possible à travers des quêtes et une décision du joueur de rejoindre ou vénérer ces dieux.[4]

  • Les Anciens et les Autres sont les dieux maléfiques qui sont les principaux antagonistes dans l'histoire et qui ont souillé et perverti toute la création.[5]
  • Il est possible pour certains arcs narratifs de se rattacher à un parcours plus sombre/maléfique, si un personnage en fait le choix.[3]

Les dieux dans Ashes of Creation représentent différents aspects de l'Univers, ainsi que des sentiments.[6]

  • Déesse de l'Amour.[6]
  • Déesse de la Création.[7][6][8]
  • Déesse du Destin (Norlan).[8][9]
  • Dieu de l'Espoir (Resna).[10]
  • Dieu de la Vérité (Shol).[11]

Chaque dieu... possède un domaine spécifique qui le relie au monde et à sa création.[3]Steven Sharif

Nous avons une histoire riche concernant le panthéon des dieux, mais c'est une chose dont je veux être sûr que les joueurs découvrent dans le jeu, pas par des explications.[6]Steven Sharif

The story of creation

L'histoire de la Création nous parle d'une race d'êtres nommés Les Anciens, créés à l'image de ce que furent jadis Les Dix. Les Dix accordèrent toutes leurs qualités à une race devant avoir l'intendance de toute la Création. La puissance des Anciens grandit et un désaccord apparut au sein des Dix pour contenir leur nouvelle création. Trois parmi les Dix se séparèrent des autres et commencèrent à enseigner aux Anciens les Secrets de l'Essence. Lorsque les Sept apprirent cela, une formidable bataille céleste s'ensuivit. Des éternités passent et vous observez tandis que le combat continue dans le royaume céleste. Certains disent que c'est la bataille qui créa les étoiles et les cieux que nous voyons à présent. À chaque coup entre les Dix naquit une nouvelle étoile. Quand la bataille s'acheva, les autres et les Anciens furent bannis par les Sept dans le Néant. Les Sept trouvèrent l'erreur de leur approche et décidèrent de répartir leurs qualités dans quatre races au lieu d'une seule ; et c'est ainsi que les Humains, Elfes, Orcs et Nains vinrent à être. Vous observez tandis que les Sept créent Verra et placent chacune des races à leur emplacement respectif. Lorsque l'histoire prend fin, une sombre silhouette grandit au loin et se rapproche de vous. Jusqu'à ce que tout ce que vous voyez soit l'obscurité. Et vous vous réveillez en sueur après un cauchemar.[12]Steven Sharif

The Ancients

A Lieutenant of The Ancients Rendu 3D.[13]

This is one of the lieutenants that exists of the Ancients; and you can see they have an almost alien look to them and that is because they have deviated over such a long period of time from their original creation, which looked something very very different: more akin to the Elven and Human races that we have now. But over time through their manipulation of the Essence and the corruption that has ensued within their race, they have taken the form that you can see.[14]Steven Sharif

Suffering Wanderer Rendu 3D.[15][16]

You're going to see really a dark, more insidious creature that's present as the primary antagonist within the storyline of Ashes of Creation. You know they don't have the typical physical attributes you come to expect from a bipedal species like eyes and a mouth, but more something alien- that exists something that is just not natural in its appearance.[17]Steven Sharif

The Ancients (the original creations of the Ten gods) and The Others (the banished gods) are the primary antagonists in the lore who defiled and perverted all of creation.[13][18][5]

  • The Ancients learned from The Others how to use The Essence to achieve immortality. This was a pure form of immortality, more akin to the godhood that exists among the Pantheon. This immortality prohibited them from encompassing undeath in the manner of King Atrax.[19]

If the Verran races were combined they’d be the ancients.[22]Steven Sharif

  • The Ancients arrived at Verra through the Harbingers, which are comet-like celestial bodies powered by a very strong source of magic that essentially acts as a bridge between The Void and the Material plane where Verra exists.[13][18]

You're going to see lieutenants, captains, generals, and raid bosses and they're all going to take different forms because their whole perversion of Essence through the corruption is to take creation on the material realm, that the Pantheon of good Gods did, and twist and bend it to the corruption that exists within the Essence, because they view that as a more powerful form, a more raw and arcane form of what magic is meant to be used for. There's no point in these false constructs of morality when utilizing and harnessing the power that comes from the Essence. That is a social construct that was created by inferior gods, according to the Others; and it limits the ability of their creation to really capitalize on what the Essence is to be used for in its pure, innate nature.[24]Steven Sharif

  • The Ancients' race exists in a caste-oriented system because the Essence has a profound effect biologically, physically, and visually on the appearance of the creatures that are manipulating it and are corrupted by it.[25][24]
    • Grunts are the peons or soldiers on the front lines who are specifically geared toward combat, or magic utilization, or specific environments or climates.[25][24]
    • Lieutenants have wing structures and more asymmetrical appearances.[25][24]
    • Captains and generals are also ranks in the caste system.[24]
    • Large raid bosses and/or world bosses are monolithic in their appearance and unlike what standard creatures look like. These are huge, imposing creatures.[25][24]

The gods... wanted to represent their qualities, their characteristics, their attributes within creation with the creation of something, so they started with a race that are now known as The Ancients; and they imbued them with all of their qualities. Essentially now that that turned out to be a mistake because with those types of qualities all in one species there was a a pride that happened- a desire to become more; and that led a little bit of conflict between the Ancients; and actually there was a partition created between some of the gods within the pantheon that embraced the idea of introducing the Ancients as part of essentially their plane of existence and teaching them the ways of the Essence, in all of its facets: not just what can be used for good, but also what could be used for evil as well. And three of the gods split off and went against the quorum that was established about not interfering with the Ancients after they started this down this road of learning more of the essence and how to manipulate it; and these three gods are known as The Others. So the others really embraced teaching the Ancients knowledge of the essence that they had learned through their eternal existence; and this caused a celestial battle to occur; and the pantheon of the Seven were able to defeat the others; and they banished the Ancients and the Others from the material plane and from the plane of the gods to the void which is the furthest from being connected to the essence.[18]Steven Sharif

Religion

Il y a six religions principales ainsi qu'une religion de l'Underrealm.[27][28]

  • La religion est envisagée comme étant une source de motivation et non d'esthétique.[29]
  • Choisir une religion permet au joueur de suivre un chemin lumineux ou sombre.[3]

Nous parlons ici d'un panthéon, pas nécessairement de religions distinctes. Il y a toutes sortes de ramifications sur qui est le meilleur dieu, ou quel est le dieu qui vous correspond le mieux.[3]Jeffrey Bard

Orders of the Seven

Les Ordres des Sept sont des organisations religieuses correspondant aux sept grands temples de Verra.[10]

  1. L'Ordre de l'espoir est un ordre des Humains Aelan basé dans la capitale d'Aela. Sa divinité tutélaire est Resna.[10]
  2. L'Ordre du destin est un ordre des Orcs Kaivek dont le siège se trouve dans la capitale de Ren. Sa divinité tutélaire est Norlan.[9]
  3. L'Ordre de la vérité est un ordre des Elfes Pyrian dont le siège se trouve dans la capitale d'Amera. Sa divinité tutélaire est Shol.[11]

Au sein des temples des sept, il existe différents niveaux d'organisations qui ne font appel qu'aux services des disciples les plus dévots. Selon les aptitudes du disciple, les services peuvent signifier de nombreuses choses. Pour ceux parmi les disciples qui détiennent un ensemble d'aptitudes particulier, il y a les ordres des sept. Chaque ordre obéit à une hiérarchie différente au sein des multiples temples des sept que l'on trouve sur l'ensemble de Verra.[10]Steven Sharif

The Lightpact

Cloak of the Broken Pact cosmetic concept art.[30]

This flowing silken mantle of the Lightpact inspired hope in all those that caught a glimpse of them during the terrible final days of Verra. Fighting tirelessly against the pressing darkness, the fluttering capes were often the last rays of light seen before escaping to safety. Tragically, it was only the cloak itself that was recovered after the finishing blows were felled.[30]

The Lightpact was an alliance of the Orders of the Seven, created by the four major races of Verra in order to solve the mystery of the Harbingers.[31]

Even though they have different focuses and reasons why their followers worship specific gods, at the end of the day, they're all a Pantheon of good. So there's a reason for them to work together to subvert the goals and/or aspirations of the Others and the Ancients. And those who seek to pervert what the Essence is capable of through the means of Corruption.[32]Steven Sharif
  • There are key individuals within the Lightpact and within the religions that have a longer objective that ties into the overarching metanarrative, in terms of the reason for the return to Verra.[32]
Standing against the heralds of corruption, the Lightpact once carried the hopes of all Verrans on their shoulders. Their flames would ultimately be dashed on the rocks of betrayal and destruction. Corruption, death, and evil now grasp and consume the light that once led the way. With the re-emergence of the Divine Gates, will the beacon of faith be set ablaze once more?[33]

Voir également

Les références