Alpha-2

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Révision datée du 2 octobre 2022 à 19:42 par Wikiadmin (discussion | contributions) (Text replacement - "Early access" to "Testing phases")

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Alpha-2 - Interface utilisateur du système création de personnages (première itération).[1]

L'alpha 2 a pour objectif d'intégrer une très grande partie des mécanismes du jeu : un très très grand pourcentage.[2]Steven Sharif

Alpha-2 - Introduction du système de création de personnages (première itération).[3]

Un large pourcentage des systèmes de jeu devrait être en place pour l'Alpha 2 de Ashes of Creation.[2]

  • Monde de jeu
    • La Carte de l'Alpha 2 sera d'une taille approximative de 220 km2.[4]
      L'Alpha 2 va probablement représenter environ la moitié de l'espace mondial disponible dans le cadre des tests. Je dirais un peu plus de 220 kilomètres carrés de monde à explorer pour les joueurs, ce qui représente une partie assez complète du jeu.[4]Steven Sharif
    • Climate system.[2]

Les testeurs de l'Alpha 1 et l'Alpha 2 peuvent être invités à participer à des tests ponctuels avant le début de l'Alpha 2 persistante.[24]

L'Alpha 2 sera normalement une alpha persistante.[25][26]

Alpha-2 availability

Phase Release Estimated/Actual date
Alpha-2 Alpha-2 spot testing (NDA).[27][28][29][30] November 2023.[31]
Alpha-2 (No NDA).[27][29][25][26] Q3 2024.[32][27][33]

Read more...

Persistent alpha

Alpha-2 is known as the persistent alpha.[25][26] Persistent means that the Alpha-2 servers will be kept up all day and night until launch.[34][25]

  • There will be downtime for patches.[34][35]
  • Alpha-2 servers will become the public test servers (PTS) post-launch that are used to test patches and updates.[38][36][25]
Alpha-2 will remain even post launch as our public test server.[38]Steven Sharif
The ultimate goal for A2 is to be persistent and the PTS, but before we get that far there's gonna be some wipes I would expect.[36]Steven Sharif

Alpha-2 server wipes

Alpha and Beta servers will be wiped prior to launch.[37]

As a general rule, if the testing phase contains the word Alpha, it is safe to assume there will likely be wipes.[36]Steven Sharif

Alpha testing system requirements

Test de performance de l'Alpha 1, 17 Mars 2021.[41]

Histoire amusante, hier, alors que nous faisions des tests de stress/densité avec nos testeurs NDA, j'ai accidentellement invoqué 5 000 ours autour de quelques centaines de joueurs. Mais bon, ça n'a pas planté ! Pouvez-vous trouver Lt. Toast ici ?[41]Steven Sharif

Ce sont des PNJ pleinement opérationnels. Ils ont des arbres de comportement, ils ont des tableaux d'IA ; ils fonctionnent comme un PNJ le ferait ; à ma surprise et à la surprise de tout le monde en fait, le serveur a très bien géré cela : 5 000 entités, toutes dans une zone très étroite.[42]Steven Sharif

Configuration minimale requise pour l'Alpha-test de Ashes of Creation.[43] Ces spécifications système n'ont pas été changées pour l'Unreal Engine 5.[44][45]

  • Système d'exploitation : Windows 10 64-Bit
  • Processeur : Intel Core i3-2125 3.3GHz / AMD Phenom II X4 3.3GHz
  • Carte graphique : Nvidia GeForce GTX 460 / AMD Radeon 6870 HD avec 1GB et DirectX 12
  • Mémoire vive : 6 GB RAM
  • Réseau : Connexion internet haut débit
  • Stockage: 35 GB d'espace disque disponible
  • Carte de son : Carte son compatible DirectX

Configuration recommandée.[43]

  • Système d'exploitation : Windows 10 64-Bit
  • Processeur : Intel Core i7-6700K 4.0GHz / AMD FX-9590 4.7GHz
  • Carte graphique : Nvidia GeForce GTX 1060 / AMD Radeon R9 Fury avec 4GB et DirectX 12
  • Mémoire vive : 16 GB RAM
  • Réseau : Connexion internet haut débit
  • Stockage: 35 GB d'espace disque disponible
  • Carte de son : Carte son compatible DirectX

Tulnar race

The Tulnar race is expected to be in place for Alpha-2.[10]

Naval schedule

Naval content will be introduced into Alpha-2 as an update.[49][50][2]

Naval will be an Alpha-2 in the sense that at after we launch Alpha-2, at some point in Alpha-2, naval will be implemented as an update; and that naval will be the ability to acquire components, construct those components, acquire recipes, construct certain types of ships, navigate those ships on the water, and engage in certain ship-to-ship interactions and ship-to-player interactions and ship-to-content interactions. Now, it won't be the aspect of that, meaning all ships won't be present: all types of those ships, all attachments of those ships. And it will be maybe a little bit janky to start because it's going to be an alpha version of it. But the intent there is to provide the loop where players get to go and interact with content in the ocean. That won't be at the start of Alpha-2, but it will be in Alpha-2.[49]Steven Sharif

Artisan classes timeline

Classes artisanales (Collecte, Traitement, Artisanat) is expected to come online fully in Alpha-2 and the Betas.[53][16]

Crafting honestly will not come online in any sense of its true form until Alpha-2. Alpha-1 has essentially what are intended to be the core gameplay loop of crafting, meaning the collection of materials, the translation of those materials into processed goods, and the use of those processed goods into item acquisition. That's the core gameplay loop that is currently present in Alpha-1. But those are mostly facilitated piggy backing the merchant systems right now and not actually using the real crafting system; and that's because crafting hasn't been completed in a form that can be implemented in Alpha-1, but will be for Alpha-2. What's present in Alpha-1 doesn't even really scratch the surface for crafting.[16]Steven Sharif

Alpha-2 NDA

Alpha-1, Alpha-2, Beta-1, Beta-2 releases are not covered by NDA (non-disclosure agreement).[55]

We may not always announce when the NDA testing is, because we're not definitive how that testing is going to influence the future testing schedule; and we don't want to set the wrong expectation from a broader audience perspective on what they should be expecting with regards to testing.[28]Steven Sharif

Participation

  • Alpha-0 had over 2,500 participants.[58]
  • Alpha-1 testing had approximately 9,600 participants as of August, 2018.[59][60] There were slightly over 13k participants as of May 31, 2021.[59] There were 5,300 unique logins during the 3 day weekend test of May 27, 2021.[59]
info-orange.pngCette section sera mise à jour dès que les informations seront disponibles par les développeurs

Testing phases

Ashes of Creation testing phases.

Ashes of Creation's core game systems are expected to be in place at the start of Alpha-2.[74][2] By the end of Alpha-2, the game is expected to be feature complete, but it will not be content complete until launch.[34][35]

The game will be feature complete before Beta... Beta really is intended to identify last minute bugs to make sure that everything is ready for launch; it's important that all features are complete by Beta-1. Alpha-2 will not be feature complete at the start of Alpha-2. There are going to be updates that are going to be incorporated as part of the Alpha-2 process and there are going to be additional features that come online that get fleshed out between that time and Beta-1. There's going to be regions of the maps that aren't going to be accessible of course during Alpha-2.[35]Steven Sharif
Alpha-2 is intended to exist up until launch. There's going to be different testing periods that we will be releasing either new content locations or zones or systems that we want to have players focus in on. In those situations, if we're having participation drought because of the length of Alpha-2, we can set them up in a more focused setting. We can even incentivize that. We can offer unique testing to potentially new testers as well.[34]Steven Sharif
  • The developers will not necessarily announce NDA testing periods.[28]

Alpha-2 videos

Voir également

Les références

  1. Vidéo, 2022-03-31 (34:16).
  2. 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 2.13 2.14 2.15 2.16 Podcast, 2021-09-29 (59:29).
  3. 3.0 3.1 Vidéo, 2022-03-31 (0:00).
  4. 4.0 4.1 Entrevue, 2022-01-14 (3:50).
  5. cc-alpha-2.png
  6. Direct, 2022-01-28 (15:35).
  7. 7.0 7.1 7.2 7.3 Podcast, 2021-09-29 (23:00).
  8. Entrevue, 2018-10-20 (12:38).
  9. Direct, 2020-03-28 (1:41:11).
  10. 10.0 10.1 Direct, 2018-04-8 (AM) (2:17).
  11. steven-family-summon-2.png
  12. Entrevue, 2018-10-20 (0:00).
  13. Direct, 2021-09-24 (1:18:06).
  14. Direct, 2021-09-24 (1:19:17).
  15. 15.0 15.1 Direct, 2018-09-27 (54:02).
  16. 16.0 16.1 16.2 16.3 Entrevue, 2021-02-07 (35:30).
  17. Direct, 2022-02-25 (1:10:00).
  18. Direct, 2022-01-28 (7:26).
  19. Direct, 2021-12-23 (40:53).
  20. Direct, 2021-12-23 (50:50).
  21. steven-bear-a2.png
  22. Blog: Creative Director's Letter, October 16 2020
  23. Direct, 2018-10-31 (47:44).
  24. 24.0 24.1 Direct, 2021-07-30 (45:11).
  25. 25.0 25.1 25.2 25.3 25.4 25.5 25.6 25.7 Direct, 2018-01-18 (25:22).
  26. 26.0 26.1 26.2 alpha and beta phases.png
  27. 27.0 27.1 27.2 27.3 Direct, 2023-09-29 (55:34).
  28. 28.0 28.1 28.2 28.3 Entrevue, 2023-07-09 (26:35).
  29. 29.0 29.1 29.2 Direct, 2023-03-31 (5:57).
  30. Direct, 2022-10-14 (17:05).
  31. steven-a2-spot-testing-started.png
  32. Intrepid Studios Support - What are the Alpha/Beta Release dates?
  33. vaknar-a2.png
  34. 34.0 34.1 34.2 34.3 34.4 34.5 Direct, 2023-04-07 (28:08).
  35. 35.0 35.1 35.2 Direct, 2022-07-29 (1:08:49).
  36. 36.0 36.1 36.2 36.3 36.4 server-wipes.png
  37. 37.0 37.1 37.2 server wipe.jpg
  38. 38.0 38.1 Direct, 2022-07-29 (1:10:05).
  39. Alpha one test schedule, Mar 12, 2021.
  40. Direct, 2020-11-30 (7:27).
  41. 41.0 41.1 steven-a1-stress-test.png
  42. Direct, 2021-03-26 (12:34).
  43. 43.0 43.1 What are the minimum requirements for Alpha?
  44. Direct, 2021-12-23 (49:39).
  45. Direct, 2021-12-23 (42:09).
  46. Direct, 2022-07-29 (59:00).
  47. Entrevue, 2023-07-09 (1:06:53).
  48. Direct, 2020-09-30 (41:13).
  49. 49.0 49.1 Entrevue, 2023-07-09 (1:28:32).
  50. 50.0 50.1 Direct, 2022-03-31 (1:10:43).
  51. 51.0 51.1 Entrevue, 2023-07-09 (1:17:48).
  52. Direct, 2020-11-30 (24:51).
  53. 53.0 53.1 Direct, 2021-03-26 (42:28).
  54. Direct, 2021-04-30 (41:18).
  55. Direct, 2018-01-18 (49:26).
  56. Direct, 2020-05-29 (31:37).
  57. alpha-1-nda-1.png
  58. Entrevue, 2018-08-24 (12:18).
  59. 59.0 59.1 59.2 steven-a1-participation.png
  60. Direct, 2018-08-17 (24:07).
  61. 61.0 61.1 61.2 Direct, 2017-11-17 (28:50).
  62. a2-participants.png
  63. Direct, 2023-01-27 (11:05).
  64. 64.0 64.1 Kickstarter packages.
  65. MMOGAMES Interview, 2017-09-8.
  66. beta 0.png
  67. Intrepid pre-order pack.
  68. Adventurer pre-order pack.
  69. PAX West 2017 Alpha package.
  70. PAX West 2017 Beta package.
  71. Newsletter - Pre-order packages are ending reminder.
  72. Ashes of Creation cosmetic store.
  73. steven-mail-ru.png
  74. Direct, 2023-03-31 (1:24:21).