Alpha-2

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Alpha-2 - Interface utilisateur du système création de personnages (première itération).[1]

L'alpha 2 a pour objectif d'intégrer une très grande partie des mécanismes du jeu : un très très grand pourcentage.[2]Steven Sharif

Alpha-2 - Introduction du système de création de personnages (première itération).[3]

Un large pourcentage des systèmes de jeu devrait être en place pour l'Alpha 2 de Ashes of Creation.[2]

  • Monde de jeu
    • La Carte de l'Alpha 2 sera d'une taille approximative de 220 km2.[4]
      L'Alpha 2 va probablement représenter environ la moitié de l'espace mondial disponible dans le cadre des tests. Je dirais un peu plus de 220 kilomètres carrés de monde à explorer pour les joueurs, ce qui représente une partie assez complète du jeu.[4]Steven Sharif
    • Climate system.[2]

Les testeurs de l'Alpha 1 et l'Alpha 2 peuvent être invités à participer à des tests ponctuels avant le début de l'Alpha 2 persistante.[24]

L'Alpha 2 sera normalement une alpha persistante.[25][26]

Alpha-2 availability

Phase Release Estimated/Actual date
Alpha-2 Alpha-2 spot testing (NDA).[27][28][29][30] November 2023.[31]
Alpha-2 (No NDA).[27][29][25][26] Q3 2024.[32][27][33]

Read more...

Alpha-2 server wipes

Alpha-2 is known as the persistent alpha.[25][26] Persistent means that the Alpha-2 servers will be kept up all day and night until launch.[34][25]

  • There will be downtime for patches.[34][35]
  • Alpha-2 servers will become the public test servers (PTS) post-launch that are used to test patches and updates.[38][36][25]
Alpha-2 will remain even post launch as our public test server.[38]Steven Sharif
The ultimate goal for A2 is to be persistent and the PTS, but before we get that far there's gonna be some wipes I would expect.[36]Steven Sharif

Alpha testing system requirements

Test de performance de l'Alpha 1, 17 Mars 2021.[39]

Histoire amusante, hier, alors que nous faisions des tests de stress/densité avec nos testeurs NDA, j'ai accidentellement invoqué 5 000 ours autour de quelques centaines de joueurs. Mais bon, ça n'a pas planté ! Pouvez-vous trouver Lt. Toast ici ?[39]Steven Sharif

Ce sont des PNJ pleinement opérationnels. Ils ont des arbres de comportement, ils ont des tableaux d'IA ; ils fonctionnent comme un PNJ le ferait ; à ma surprise et à la surprise de tout le monde en fait, le serveur a très bien géré cela : 5 000 entités, toutes dans une zone très étroite.[40]Steven Sharif

Configuration minimale requise pour l'Alpha-test de Ashes of Creation.[41] Ces spécifications système n'ont pas été changées pour l'Unreal Engine 5.[42][43]

  • Système d'exploitation : Windows 10 64-Bit
  • Processeur : Intel Core i3-2125 3.3GHz / AMD Phenom II X4 3.3GHz
  • Carte graphique : Nvidia GeForce GTX 460 / AMD Radeon 6870 HD avec 1GB et DirectX 12
  • Mémoire vive : 6 GB RAM
  • Réseau : Connexion internet haut débit
  • Stockage: 35 GB d'espace disque disponible
  • Carte de son : Carte son compatible DirectX

Configuration recommandée.[41]

  • Système d'exploitation : Windows 10 64-Bit
  • Processeur : Intel Core i7-6700K 4.0GHz / AMD FX-9590 4.7GHz
  • Carte graphique : Nvidia GeForce GTX 1060 / AMD Radeon R9 Fury avec 4GB et DirectX 12
  • Mémoire vive : 16 GB RAM
  • Réseau : Connexion internet haut débit
  • Stockage: 35 GB d'espace disque disponible
  • Carte de son : Carte son compatible DirectX

Tulnar race

The Tulnar race is expected to be in place for Alpha-2.[10]

Naval schedule

Naval content will be introduced into Alpha-2 as an update.[47][48][2]

Naval will be an Alpha-2 in the sense that at after we launch Alpha-2, at some point in Alpha-2, naval will be implemented as an update; and that naval will be the ability to acquire components, construct those components, acquire recipes, construct certain types of ships, navigate those ships on the water, and engage in certain ship-to-ship interactions and ship-to-player interactions and ship-to-content interactions. Now, it won't be the aspect of that, meaning all ships won't be present: all types of those ships, all attachments of those ships. And it will be maybe a little bit janky to start because it's going to be an alpha version of it. But the intent there is to provide the loop where players get to go and interact with content in the ocean. That won't be at the start of Alpha-2, but it will be in Alpha-2.[47]Steven Sharif

Artisan classes timeline

Classes artisanales (Collecte, Traitement, Artisanat) is expected to come online fully in Alpha-2 and the Betas.[51][16]

Crafting honestly will not come online in any sense of its true form until Alpha-2. Alpha-1 has essentially what are intended to be the core gameplay loop of crafting, meaning the collection of materials, the translation of those materials into processed goods, and the use of those processed goods into item acquisition. That's the core gameplay loop that is currently present in Alpha-1. But those are mostly facilitated piggy backing the merchant systems right now and not actually using the real crafting system; and that's because crafting hasn't been completed in a form that can be implemented in Alpha-1, but will be for Alpha-2. What's present in Alpha-1 doesn't even really scratch the surface for crafting.[16]Steven Sharif

Emblem, logo and symbol editor

The user interface will allow emblems, logos and symbols to be designed in-game.[54][55][23]

Q: Do nodes provide their citizens some kind of clothes or ornaments, capes, tabards, or something that they can basically represent their node?
A: I mean technically the node does have a sigil or insignia and there will be certain armors that you can customize insignia and/or symbols on, so yes you could probably achieve that.[56]Steven Sharif

Alpha-2 NDA

Alpha-1, Alpha-2, Beta-1, Beta-2 releases are not covered by NDA (non-disclosure agreement).[60]

We may not always announce when the NDA testing is, because we're not definitive how that testing is going to influence the future testing schedule; and we don't want to set the wrong expectation from a broader audience perspective on what they should be expecting with regards to testing.[28]Steven Sharif

Early access

Ashes of Creation testing phases.

Ashes of Creation's core game systems are expected to be in place at the start of Alpha-2.[73][2] By the end of Alpha-2, the game is expected to be feature complete, but it will not be content complete until launch.[34][35]

The game will be feature complete before Beta... Beta really is intended to identify last minute bugs to make sure that everything is ready for launch; it's important that all features are complete by Beta-1. Alpha-2 will not be feature complete at the start of Alpha-2. There are going to be updates that are going to be incorporated as part of the Alpha-2 process and there are going to be additional features that come online that get fleshed out between that time and Beta-1. There's going to be regions of the maps that aren't going to be accessible of course during Alpha-2.[35]Steven Sharif
Alpha-2 is intended to exist up until launch. There's going to be different testing periods that we will be releasing either new content locations or zones or systems that we want to have players focus in on. In those situations, if we're having participation drought because of the length of Alpha-2, we can set them up in a more focused setting. We can even incentivize that. We can offer unique testing to potentially new testers as well.[34]Steven Sharif
  • The developers will not necessarily announce NDA testing periods.[28]

Packs de précommande

Packs de précommande were available from the Magasin cosmétique up until they ended on January 17, 2024 at 11:00 a.m. Pacific.[70][71]

We offer cosmetics for players who wish to support the project early. The exclusive nature of the limited availability is something I think collectors value. If you buy cosmetics as an MMO player, I know I enjoyed if the cosmetic is rare and not every girl at the party is wearing the same dress. In addition, these cosmetics are used to populate the world through NPC variants and color/texture changes so their offering aligns with our production schedule. The good thing about these packs is they contain no P2W advantages and there is no box cost, so from a mechanics standpoint you do not need to buy them to excel in the game on launch. And also, there are comparable and subjectively more grand cosmetics achievable in game as well.[74]Steven Sharif

Participation

  • Alpha-0 had over 2,500 participants.[75]
  • Alpha-1 testing had approximately 9,600 participants as of August, 2018.[76][77] There were slightly over 13k participants as of May 31, 2021.[76] There were 5,300 unique logins during the 3 day weekend test of May 27, 2021.[76]
info-orange.pngCette section sera mise à jour dès que les informations seront disponibles par les développeurs

Server wipes

Alpha and Beta servers will be wiped prior to launch.[37]

As a general rule, if the testing phase contains the word Alpha, it is safe to assume there will likely be wipes.[36]Steven Sharif

Étapes

December 2015 First team members were hired.[83]
February 2016 Ashes of Creation design documentation and prototyping.[84][83]
December 10, 2016 Official website was launched and project announced.[83]
January 18, 2017 Official discord was launched.[85]
May 2, 2017 Kickstarter crowdfunding campaign launched with $750,000 funding goal.[86]
June 3, 2017 Kickstarter crowdfunding campaign completed with 19,576 backers raising $3,271,809.[87]
June 2017 Game production began with a team size of 15-20.[84]
June 21, 2017 Summer crowdfunding campaign launched.[88]
July 22, 2017 Summer crowdfunding campaign completed with 2,485 backers.[89]
September 1, 2017 PAX West 2017.[90][91]
November 4, 2017 Raised $16,500 for Extra Life children's hospitals.[92]
December 15, 2017 Alpha-0 released on schedule.[93]
March 19-23, 2018 Game Developers Conference (GDC) 2018.[94]
April 5, 2018 PAX East 2018.[95]
August 15, 2018 Last day for purchases of Alpha-1 through Intrepid pre-order packs.[96]
August 20, 2018 At Gamescom with My.com.[97]
August 27, 2018 100 developers working on Ashes of Creation.[98]
September 1, 2018 PAX West 2018 panel.[99]
October 19, 2018 Ashes of Creation Apocalypse battle royale (previously called Alpha-1 phase 1 battlegrounds).[100]
November 4, 2018 Raised $20,518 for Rady Children's hospital with Extra Life.[101]
April 15, 2019 60 developers working on Ashes of Creation at San Diego offices (following disengagement with Malaysian art team).[102]
November 3, 2019 Raised $20,901 for Rady Children's hospital with Extra Life.[103]
August 21, 2020 Announced a mutual parting of ways with publisher My.games.[104]
October 17, 2020 Almost 3,000,000 registered accounts for Ashes of Creation.[105]
October 17, 2020 ~87 developers working on Ashes of Creation.[106]
November 8, 2020 Raised $88,546 for Rady Children's hospital with Extra Life.[107]
February 26, 2021 Official ashesofcreation.com website redesign.[108]
May 5, 2021 Alpha-1 sales resumed with the announcement of the Adventurer pre-order pack.[109]
May 17, 2021 Verbal NDA was lifted from Alpha-1 testing.[110]
July 9, 2021 Alpha-1 no-NDA preview weekend began on schedule.[111]
July 11, 2021 Alpha-1 no-NDA preview weekend completed on schedule.[112]
July 14, 2021 Alpha-1 no-NDA month long test began on schedule.[113][114]
August 15, 2021 Alpha-1 no-NDA month long test completed on schedule.[115]
November 7, 2021 Raised $34,485 for Rady Children's hospital with Extra Life.[116]
December 23, 2021 Announced that Ashes of Creation is moving to Unreal Engine 5.[117][118]
January 14, 2022 Over 120 people working on Ashes of Creation.[119]
November 5, 2022 Raised $77,939 for Rady Children's hospital with Extra Life.[120]
August 31, 2023 Over 150 people working on Ashes of Creation.[121]
November 5, 2023 Raised $76,964 for Rady Children's hospital with Extra Life.[122]
December 19, 2023 Over 170 people working full-time on Ashes of Creation.[123][124]
March 1, 2024 188 employees working on Ashes of Creation.[125]

Accomplishments

  • MMORPG le plus financé sur Kickstarter.[126]
  • 7ème jeu vidéo le plus financé sur Kickstarter.[127]
  • MMO le plus attendu – MMORPG.com's Best of 2017 Awards.[128]
  • Accès anticipé le plus attendu pour un MMORPG – MMOs World.[129]
  • Gamescom 2018: Meilleur jeu indépendant.[130]
  • Gamescom 2018: Meilleur jeu en ligne.[130]
  • Meilleur MMO indépendant de 2020 – sondage des lecteurs de massivelyop.com.[131]
  • MMO le plus attendu de 2021 et au-delà – sondage des lecteurs de massivelyop.com.[132]

Voir également

Les références

  1. Vidéo, 2022-03-31 (34:16).
  2. 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 2.13 2.14 2.15 2.16 Podcast, 2021-09-29 (59:29).
  3. 3.0 3.1 Vidéo, 2022-03-31 (0:00).
  4. 4.0 4.1 Entrevue, 2022-01-14 (3:50).
  5. cc-alpha-2.png
  6. Direct, 2022-01-28 (15:35).
  7. 7.0 7.1 7.2 7.3 Podcast, 2021-09-29 (23:00).
  8. Entrevue, 2018-10-20 (12:38).
  9. Direct, 2020-03-28 (1:41:11).
  10. 10.0 10.1 Direct, 2018-04-8 (AM) (2:17).
  11. steven-family-summon-2.png
  12. Entrevue, 2018-10-20 (0:00).
  13. Direct, 2021-09-24 (1:18:06).
  14. Direct, 2021-09-24 (1:19:17).
  15. 15.0 15.1 Direct, 2018-09-27 (54:02).
  16. 16.0 16.1 16.2 16.3 Entrevue, 2021-02-07 (35:30).
  17. Direct, 2022-02-25 (1:10:00).
  18. Direct, 2022-01-28 (7:26).
  19. Direct, 2021-12-23 (40:53).
  20. Direct, 2021-12-23 (50:50).
  21. steven-bear-a2.png
  22. Blog: Creative Director's Letter, October 16 2020
  23. 23.0 23.1 23.2 Direct, 2018-10-31 (47:44).
  24. 24.0 24.1 Direct, 2021-07-30 (45:11).
  25. 25.0 25.1 25.2 25.3 25.4 25.5 25.6 25.7 Direct, 2018-01-18 (25:22).
  26. 26.0 26.1 26.2 alpha and beta phases.png
  27. 27.0 27.1 27.2 27.3 Direct, 2023-09-29 (55:34).
  28. 28.0 28.1 28.2 28.3 Entrevue, 2023-07-09 (26:35).
  29. 29.0 29.1 29.2 Direct, 2023-03-31 (5:57).
  30. Direct, 2022-10-14 (17:05).
  31. steven-a2-spot-testing-started.png
  32. Intrepid Studios Support - What are the Alpha/Beta Release dates?
  33. vaknar-a2.png
  34. 34.0 34.1 34.2 34.3 34.4 34.5 Direct, 2023-04-07 (28:08).
  35. 35.0 35.1 35.2 Direct, 2022-07-29 (1:08:49).
  36. 36.0 36.1 36.2 36.3 36.4 server-wipes.png
  37. 37.0 37.1 37.2 server wipe.jpg
  38. 38.0 38.1 Direct, 2022-07-29 (1:10:05).
  39. 39.0 39.1 steven-a1-stress-test.png
  40. Direct, 2021-03-26 (12:34).
  41. 41.0 41.1 What are the minimum requirements for Alpha?
  42. Direct, 2021-12-23 (49:39).
  43. Direct, 2021-12-23 (42:09).
  44. Direct, 2022-07-29 (59:00).
  45. Entrevue, 2023-07-09 (1:06:53).
  46. Direct, 2020-09-30 (41:13).
  47. 47.0 47.1 Entrevue, 2023-07-09 (1:28:32).
  48. 48.0 48.1 Direct, 2022-03-31 (1:10:43).
  49. 49.0 49.1 Entrevue, 2023-07-09 (1:17:48).
  50. Direct, 2020-11-30 (24:51).
  51. 51.0 51.1 Direct, 2021-03-26 (42:28).
  52. Direct, 2021-04-30 (41:18).
  53. Direct, 2021-07-30 (53:15).
  54. 54.0 54.1 54.2 54.3 54.4 Direct, 2017-05-17 (55:40).
  55. 55.0 55.1 guild emblem.jpg
  56. 56.0 56.1 56.2 Direct, 2023-10-31 (1:34:37).
  57. 57.0 57.1 57.2 Entrevue, 2018-10-20 (3:35:54).
  58. Direct, 2022-07-29 (1:06:39).
  59. Direct, 2022-07-29 (1:06:15).
  60. Direct, 2018-01-18 (49:26).
  61. Direct, 2020-05-29 (31:37).
  62. alpha-1-nda-1.png
  63. 63.0 63.1 Kickstarter packages.
  64. MMOGAMES Interview, 2017-09-8.
  65. beta 0.png
  66. Intrepid pre-order pack.
  67. Adventurer pre-order pack.
  68. PAX West 2017 Alpha package.
  69. PAX West 2017 Beta package.
  70. 70.0 70.1 Newsletter - Pre-order packages are ending reminder.
  71. 71.0 71.1 Ashes of Creation cosmetic store.
  72. steven-mail-ru.png
  73. Direct, 2023-03-31 (1:24:21).
  74. steven-cosmetics.png
  75. Entrevue, 2018-08-24 (12:18).
  76. 76.0 76.1 76.2 steven-a1-participation.png
  77. Direct, 2018-08-17 (24:07).
  78. 78.0 78.1 78.2 Direct, 2017-11-17 (28:50).
  79. a2-participants.png
  80. Direct, 2023-01-27 (11:05).
  81. Alpha one test schedule, Mar 12, 2021.
  82. Direct, 2020-11-30 (7:27).
  83. 83.0 83.1 83.2 MASSIVELY OP interview: Ashes of Creation on a new way to MMO.
  84. 84.0 84.1 steven-milestones.png
  85. Ashes Discord.png
  86. Ashes of Creation Kickstarter campaign
  87. Ashes of Creation Kickstarter.
  88. Summer Crowdfunding.png
  89. summerended.png
  90. PAX West 2017 Schedule.
  91. PAX West 2017 Map.
  92. Intrepid Studios Dev Team.
  93. Direct, 2018-01-18 (2:48).
  94. GDC.png
  95. PAX East.png
  96. Newsletter, 2018-08-7
  97. gamescom.png
  98. Ashes of Creation Gamescom 2018 Interview: Responding to Criticism.
  99. Newsletter, 2018-08-7
  100. alpha1-phase-1-update.png
  101. Intrepid Studios Extra Life 2018 (@MediaAoC).
  102. Entrevue, 2019-04-15 (5:09).
  103. extralife2019.png
  104. Blog: New Adventure Awaits.
  105. Entrevue, 2020-10-17 (18:36).
  106. Entrevue, 2020-10-17 (56:55).
  107. extralife2020.png
  108. Direct, 2021-02-26 (9:51).
  109. Ashes of Creation Store: May cosmetics.
  110. steven-a1-verbal-nda.png
  111. Ashes of Creation Twitter - Alpha-1 Preview Weekend Begins
  112. steven-a1preview-end.png
  113. toast-a1-launch.png
  114. Guide to Alpha One.
  115. alpha-1-end.png
  116. extralife2021.png
  117. Vidéo, 2021-12-23 (0:00).
  118. Direct, 2021-12-23 (19:59).
  119. Entrevue, 2022-01-14 (9:11).
  120. extralife2022.png
  121. Direct, 2023-08-31 (2:16:45).
  122. extralife2023.png
  123. Steven Sharif Christmas message, 2023.
  124. Direct, 2023-12-19 (1:32:23).
  125. steven-employees.png
  126. kickstarter most funded MMORPG.png
  127. kickstarter most funded video game.png
  128. MMORPG.com's Best of 2017 Awards.
  129. Most Anticipated MMORPGs For 2018.
  130. 130.0 130.1 DualShockers’ Gamescom 2018 Awards
  131. MassivelyOP 2020 awards reader's poll.
  132. MassivelyOP reader's poll.