Template:Ashes of Creation Apocalypse horde mode

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Ashes of Creation Apocalypse horde mode is an Ashes of Creation Apocalypse testing mode where 50 players defend a city against waves of incoming PNJs and player controlled monsters.[1][2][3]

  • Each wave is more difficult than the last.[3]
  • Between waves, players collect experience, money and weapons to take back to their hold to defend against the next wave.[4]
  • Pièces de Monstres enable players to join the game as part of the horde.[3]

Horde mode will include adaptive AI boss mechanics.[2] Rewards are obtained dependent on progress against these PNJs.[5]

Horde mode will absolutely include boss mechanics, so some of the ideas behind that is going to have a wave mode of a variety of NPCs will likely include some achievable cosmetics as well in that mode depending on how far you can get and those cosmetics will include pets of the NPCs that you face, so like a little miniature version of the NPC's and we'll update those as well, that you'll have in the MMO.[5]Steven Sharif

Horde mode is specifically for testing.[5]

It's a way that we thought it would be fun to implement AI mechanics that we're looking to implement. Testing the the blackboard for the AI. Being able to have variable types of NPCs that have roles whether it be like a sniper, ranged, melee, boss, heroic different AI focuses for those monsters during interesting situations.[5]Steven Sharif