Character sculpting

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Sculpting in the Alpha-2 character creator (first pass).[1]

Clayton and I tag-teamed on this one. We really wanted to give players that feeling that they were grabbing and pulling and sculpting their own character; especially with more minute details. I mean, it would have been easy to give character- players 100 sliders, but it feels better to have a much more tactile response, like clicking and dragging and pulling all these points around.[2]Zachary Mallet

Sculpting micro adjustments with the Alpha-2 character creator (first pass).[3]

Zach mentioned how much variation we achieve through the customization features. A lot of that is achieved through what Steven is playing with right now: with these dots that are appearing; and the reason why those are dots instead of the little plates that you see highlighted on the character is because these are actually changing the shape of the character's features altogether. Plates are used for moving things around and it sort of maps exactly to your input; and that's why that pick map or the plates feel so nice. Then you can click on those dots and drag those around and actually change the shape of a feature altogether.[3]Clayton Stamper

Sculpting provides the ability to customize different segments of any part of the body in the character creator.[1]

  • Plates are used for moving features around.[3]
  • Dots are use to change the shape of the character's features altogether.[3]

Examples:

  • Adjusting the length and proportions of limbs.[1][4]
  • Sizes of calves and thighs.[1][4]
  • Adjustments will allow a character to appear more feminine or masculine.[5]

Créateur de personnages

Scars in the Alpha-2 character creator (first pass).[6]

The cool thing about this character creator is that it's not just intended for your character. It has application with NPCs that you might hire.[7]Steven Sharif

We're gonna use similar tech for implementing things like Animal husbandry.[8]Zachary Mallet

Kaelar Alpha-2 character creation (first pass).[9]

This tech is 100% created in-house at Intrepid and is not metahuman.[10]Steven Sharif

We'll be adding many, many more customization options to the character creator.[11]Cody Peterson

The character creator (or character customization system) allows players to define the look of their in-game characters, hired PNJs; and potentially creatures raised by the animal husbandry profession.[7][12]

The Ashes of Creation character creator is 100% developed in-house by Intrepid Studios and is not MetaHuman.[10]

Additional character creator features include.

  • There will be unlockable features for character customization.[15]
You have that scar because you participated in this siege, or these many sieges; or you have this tattoo because of your of a cultural background, or because of a quest that was accomplished where you're able to get that.[15]Steven Sharif
  • The ability to save and potentially to share characters with other players.[6][16]
The beauty of it is that you can save your character- and we already have some of those features available- and load them; and in the future we want people to be able to share those characters amongst each other.[6]Margaret Krohn
  • The ability to undo changes (Ctrl + Z) will be supported, including undoing changes that were made several edits earlier.[17][18]
  • Choosing base idle animations of characters will be possible in future.[19]
    • Certain animations, such as blinking, will be present when they don't interfere with the customization process.[20]
  • Adjusting the background scene and lighting is a planned feature.[20]
There's going to be a lot of environmental controls that are offered to the character creator so that people can set it up their scene the way they want to grab screenshots or to grab recordings or whatever they want to do.[21]Steven Sharif
  • Asymmetry in terms of manipulating different components of the body or different body features such as hair, beard, and eyes.[22]
Asymmetry is going to be functionality that's possible in manipulating either different components of the body or different features like hair. The beard we saw a little bit of that blending with highlights that you can do. Margaret talked a little bit about the eye asymmetry that you can include. Obviously those are going to exist within certain parameters that we want to define on a per-race basis, but it is something that we think is cool.[22]Steven Sharif
  • Body adornments, such as piercings will be possible within cultural limits.[23]
  • The developers are considering whether to allow custom tattoos to be uploaded by users.[24]

The aim is for the character creator to be on par if not much better than that of BDO.[25][26]

Character appearance

Nous voulons que vous puissiez exprimer votre identité propre, que vous puissiez roleplay même au niveau esthétique. Il y aura des outils et des paramètres permettant la customisation des personnages. Nous voulons que la culture et l'identité de chaque race soient présentes au point qu'elles soient facilement identifiables par les joueurs et distinguables des autres cultures. A cette fin, il est nécessaire d'avoir un spectre large sur lequel vous puissiez vous placer. Il y aura beaucoup de coupes de cheveux différentes, beaucoup de tatouages. Vous pourrez modifier les traits du visages, la structure osseuse, la taille, la morphologie, le pourcentage de graisse. Vous pourrez ajouter des poils sur différents parties du corps. Si vous voulez des poils sur les pieds, vous pourrez en avoir.[29]Steven Sharif

L'apparence du personnage peut être customisée via le créateur de personnage (CC)[30] et par les salons/barbershops.[31]

  • Les modèles des personnages se veulent réalistes.[32]
  • Le joueur verra un personnage générique avant de débuter la customisation.[33]
  • Les joueurs peuvent faire des personnages en surpoids, maigres, musclés.[34]
  • Les designs des personnages s'inspirent d'un grand panel de cultures, Européennes, Africaines et Asiatiques.[35]
  • Il n'y aura pas de Lolis dans le jeu.[36]

Des curseurs permettront une certaine flexibilité dans la customisation.[37]

  • Des variantes pour les coupes de cheveux.[29]
    • Ajouter de la pilosité sur certaines parties du corps.
  • De la peinture corporelle.[29]
  • Modifier les traits du visage.[29]
  • Modifier la structure osseuse.[29]
  • Modifier la taille.[29]
    • Soyons sérieux, vous ne pourrez pas faire un personnage faisant 3cm de haut.[38]
  • Modifier la morphologie.[29]
  • Ajuster le pourcentage de graisse.[29]

Ces ajustements permettront de faire transparaître un personnage plus féminin ou masculin.[5]

  • La hauteur des sourcils.[5]
  • Ajuster le menton.[5]
  • Modifier les cheveux.[5]
  • Modifier la pilosité faciale.[39]
    • Les barbes des Naines ne seront pas aussi développées que celles des Nains. Cela prendra la forme d'un tressage peu volumineux.[29]
    • La pilosité faciale est une caractéristique des Dünir, pas des Niküa.[29]
  • La morphologie.[5]
  • Il y aura des curseurs pour les seins.[38]
    • Ils dépendront de la race du personnage.
    • L'échelle sera réaliste.

Vous pourrez enregistrer l'apparence de votre personnage sur votre disque dur.[16]

Body appearance

Vaelune, Dünir and Empyrean Alpha-1 early character model rendus 3D.[40]

So many options coming down the road. Our character team continues to refine our customization options![41]Steven Sharif

Head appearance

Alpha-2 character creator hair and beard customization (first pass).[49]

Every hair color uses the accent and the fill differently, but usually the fill is the root color and the accent is the tip color.[49]Zachary Mallet

Face appearance

Vek presets in the Alpha-2 character creator (first pass).[56]

Heads will be relatively proportional to the body size, with some limited variability.[57]

Appearance details

A "default player appearance" may be automatically applied during sieges or other large scale battles to improve client-side performance.[63][64][65]

Character blending

Blending in the Alpha-2 character creator (first pass).[14]

This is more of a large scale macro tool that you can select a couple of presets and then you can get certain features from one preset or different features from a another preset. So you place down your presets and then you can click and drag and morph between those different presets.[14]Zachary Mallet

Character blending allows the combination of two or more presets from the character creator. It allows users to click and drag to morph between the different presets to create customized characters without spending time adjusting each angle of every body part.[14]

Voir également

Les références

  1. 1.0 1.1 1.2 1.3 Vidéo, 2022-03-31 (15:21).
  2. Vidéo, 2022-03-31 (15:40).
  3. 3.0 3.1 3.2 3.3 3.4 Vidéo, 2022-03-31 (16:23).
  4. 4.0 4.1 4.2 4.3 4.4 4.5 Direct, 2022-01-28 (59:48).
  5. 5.00 5.01 5.02 5.03 5.04 5.05 5.06 5.07 5.08 5.09 5.10 Direct, 2017-05-22 (54:32).
  6. 6.0 6.1 6.2 Vidéo, 2022-03-31 (34:16).
  7. 7.0 7.1 7.2 Vidéo, 2022-03-31 (18:47).
  8. Vidéo, 2022-03-31 (19:14).
  9. Vidéo, 2022-03-31 (0:00).
  10. 10.0 10.1 steven-cc-metahuman.png
  11. vaknar-cc-options.png
  12. 12.0 12.1 Direct, 2017-06-30 (09:43).
  13. 13.0 13.1 13.2 13.3 13.4 13.5 13.6 13.7 13.8 13.9 Direct, 2017-05-08 (48:49).
  14. 14.0 14.1 14.2 14.3 Vidéo, 2022-03-31 (29:14).
  15. 15.0 15.1 Direct, 2022-04-29 (5:05).
  16. 16.0 16.1 Direct, 2017-05-24 (28:22).
  17. Ashes of Creation Reddit - Ctrl + Z in the Character Creator (1).
  18. Ashes of Creation Reddit - Ctrl + Z in the Character Creator (2).
  19. Direct, 2022-01-28 (39:30).
  20. 20.0 20.1 Direct, 2022-03-31 (56:40).
  21. Direct, 2022-03-31 (4:57).
  22. 22.0 22.1 Direct, 2022-03-31 (58:47).
  23. Direct, 2022-03-31 (59:36).
  24. Direct, 2022-03-31 (1:01:08).
  25. 25.0 25.1 Direct, 2020-07-25 (1:11:52).
  26. character creator BDO.png
  27. Direct, 2017-10-16 (15:18).
  28. Ashes of Creation - The visuals.
  29. 29.00 29.01 29.02 29.03 29.04 29.05 29.06 29.07 29.08 29.09 29.10 29.11 29.12 29.13 29.14 29.15 29.16 29.17 29.18 29.19 Direct, 2018-04-8 (PM) (13:39).
  30. Direct, 2017-05-08 (47:35).
  31. Direct, 2017-05-15 (51:19).
  32. Direct, 2017-06-30 (11:21).
  33. Direct, 2017-06-30 (10:04).
  34. 34.0 34.1 Direct, 2017-06-30 (10:27).
  35. Direct, 2017-06-30 (12:39).
  36. Lollis.jpg
  37. Direct, 2017-06-30 (13:13).
  38. 38.0 38.1 38.2 Direct, 2017-05-24 (48:45).
  39. 39.0 39.1 beards.jpg
  40. Direct, 2020-10-30 (46:22).
  41. steven-friday-sneak-peek.png
  42. Vidéo, 2022-03-31 (7:05).
  43. Vidéo, 2022-03-31 (9:23).
  44. Vidéo, 2022-03-31 (7:50).
  45. Direct, 2020-04-30 (1:10:46).
  46. Vidéo, 2022-03-31 (8:54).
  47. 47.0 47.1 47.2 47.3 Vidéo, 2022-03-31 (7:49).
  48. 48.0 48.1 48.2 48.3 48.4 Vidéo, 2022-03-31 (10:00).
  49. 49.0 49.1 Twitter - A little salt and pepper never hurt anyone!
  50. Twitter - We took our Vek to the barbershop for some fresh new cuts!
  51. 51.0 51.1 Vidéo, 2022-03-31 (11:02).
  52. Direct, 2020-04-30 (46:51).
  53. 53.0 53.1 53.2 53.3 53.4 53.5 53.6 Vidéo, 2022-03-31 (11:04).
  54. 54.00 54.01 54.02 54.03 54.04 54.05 54.06 54.07 54.08 54.09 54.10 54.11 Vidéo, 2022-03-31 (11:52).
  55. Ashes of Creation Twitter.
  56. Vidéo, 2022-03-31 (39:29).
  57. steven-cc-heads.png
  58. 58.0 58.1 58.2 Vidéo, 2022-03-31 (13:31).
  59. 59.0 59.1 59.2 59.3 59.4 59.5 59.6 Vidéo, 2022-03-31 (13:56).
  60. 60.0 60.1 60.2 Vidéo, 2022-03-31 (13:59).
  61. 61.0 61.1 61.2 61.3 61.4 61.5 Vidéo, 2022-03-31 (19:49).
  62. Vidéo, 2022-03-31 (21:03).
  63. Direct, 2020-07-25 (54:10).
  64. Direct, 2019-11-22 (1:08:05).
  65. Direct, 2018-08-17 (1:07:51).