Nameplate

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Nameplate in the Alpha-2 party UI.[1]

The icon in the corner next to Steven's nameplate: that little icon is actually his secondary archetype that he hasn't unlocked.[2]Margaret Krohn

Alpha-2 nameplates, targeting plates, and raid frame UI.[3]

There have been some updates to a little bit of the nameplates that Colby and the UI team have implemented, as well as some of the targeting plates as well.[3]Steven Sharif

Nameplates are displayed above the head.[4]

  • Player character nameplates will have first, and optionally last name (surname).[4]
    • The name of the character's guild is displayed next to their name.[5]
    • The character's nameplate will deteriorate to give an indication of how much damage they have taken.[6][7][8]
    • An icon will identify the character's class.[9]
    • Hovering over a player nameplate will show information such as level, class name, and archetype combo.[9]
    • A buff icon will indicate the character's gear and grade.[9][10][11]
  • The size and priority of nameplates will be relate to their distance (away from the camera).[12]
  • The visibility of nameplates can be obscured by in-game objects, such as trees; by utility skills, such as Camouflage or Stealth; or through the use of disguises.[13][14]
  • UI settings will enable nameplates to be hidden, resized, and customized.[15][16]
You can set nameplates to always appear. You can set it to only appear on targets. You can set it to only appear on targets that have taken damage. You can set it to only appear on targets that are aggroing you or your party members. You can set it for your allies, for yourself, for whatever: There's a lot of highly customizable options that are currently in the game.[15]Steven Sharif

Nameplates in the party UI indicate the player's choice of secondary archetype.[2]

  • A padlock icon indicates that the secondary archetype is not yet unlocked.[2]

Nom de personnage

Les personnages auront un prénom ainsi qu'un patronyme (nom de famille) facultatif.[19]

  • La longueur minimale pour le nom d'un personnage sera de trois caractères.[20]

Les noms du personnage apparaîtront sur la feuille de personnage et en option sur la page web de personnage.[4]

  • Dans le jeu, le nom du personnage est affiché au-dessus de sa tête. Cela peut être le prénom ou bien le patronyme.[4]

Threat assessment

You decide to gank the player, but find out that you have been ambushed![21]

Players will have a buff on their nameplate that indicates the gear set they are wearing. Other players will be able to see this buff by targeting that player at a distance.[9][10][11]

You can target a player. You're going to see what type of armor they have based on a buff they have available to them because obviously cosmetics can change appearance. You might have different silhouettes as a result of that.[22]Steven Sharif
  • The border will indicate the level and quality of the tier set.[9][10][23]
    • This also indicates if the gear is enchanted, along with visual effects associated with enchanted items.[10][24][23]
  • The developers believe that inspecting gear to obtain an exact equipment list or gear score may lead to "unwelcome behavior".[25]
When you see a player approaching you and they're wearing a transmog you don't know if that person is a high damage mitigation against physical damage or against magical damage and essentially the way we overcome that is through you being able to target a player at a distance and they will have a buff that's present on them that you will see, which indicates that essentially the piece set that they are wearing. It is important for players to be able to ascertain from a threat assessment standpoint what they're going up against if they're actively checking that, and that will be available.[11]Steven Sharif

Santé

La Santé est une stat dans Ashes of Creation.[6][7]

  • Les joueurs qui ne sont pas dans le même groupe ou raid ne pourront pas voir le pourcentage de santé d'un autre joueur ou la valeur exacte de sa barre de vie.[6][7]
  • La plaque de nom d'un joueur va se détériorer pour donner une indication de la quantité de dommages qu'il a subie.[6][7][8]

Pour ce qui est de voir la santé des autres joueurs : comme vous le savez, leur plaque de nom va se détériorer ou vous donner une indication du type "Eh, ils ont subi des dommages, ils sont sérieusement blessés", mais vous n'obtiendrez pas un pourcentage. Vous n'obtiendrez pas de valeur exacte, sauf si vous êtes dans leur groupe ou leur raid.[7]Steven Sharif

Target markers

The UI will potentially incorporate target marker symbols above player's heads that are visible by other party members.[26]

Name reservations

Name reservations were rewards for backing at the Pioneer level and higher and were previously available through the Voyager plus pre-order pack.[27][28][29]

  • Accounts will have name reservation tokens, that entitle its holder to reserve a name on a specific server when the reservation time comes.[30]

Voir également

Les références