Play to earn
(Redirigé depuis NFT)
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Intrepid Studios does not plan to introduce NFTs or any other type of play-to-earn mechanics into Ashes of Creation.[1][2]
- To be really clear, we have no plans to have NFTs in Ashes of Creation, or any other "play-to-earn" mechanics.[1]
Payment model
Ashes of Creation (the MMORPG) is a subscription-only game with no box cost.[5]
- The monthly subscription fee is USD $14.99.[6][7]
- There will be no region locking, but certain regions will have "harmonized" subscription prices that better reflect their local economies. Harmonized regions will be segregated from other regions.[8][9][10]
- Certain regions will have "harmonized" subscription prices that better reflect their local economies. Harmonized regions will be segregated from other regions.[8] – Ry Schueller
- Lifetime subscriptions were granted to crowdfunding backers at the Braver of worlds level or higher.[11][12] These will never be available again.[13]
- Subscriptions will begin at launch or, subject to change, a user may be able to choose to activate their subscription to start at a particular point in time.[14]
- Game time (earned through crowdfunding and pre-order packs) will not begin counting down until the game is released.[15]
- I think a sub cost provides both the barrier of entry to prevent, some not all, but mitigate some gold selling bots and whatnot because there's a cost associated with playing the game, but it's also not too high that it gets on the greedy side or prevents a lot of players from participating and trying the game; and then if the game is good then people will continue to subscribe and that subscription provides funding and revenue for the developers to continue a significant content creation and expansion rollout for the game.[16] – Steven Sharif
- There is no P2W in Apocalypse or the MMORPG![18]
Box cost
Il n'y a rien à payer d'avance pour accéder à Ashes of Creation.[19]
Pay to win
Ashes of Creation will not be pay to win.[20][16][21]
- Ashes of Creation will not be pay to win, that is our pledge to the community. One of the core principles we set forth with Ashes of Creation is a very strong desire to maintain the game's even playing field.[21]
- A lot of developers and companies have come along in the past- and I've been hit by this too- and they've said we're not going to have pay-to-win and then boom they roll out some pay-to-win. We have consistently said we won't be pay-to-win and in the pre-orders that we provide and even in the Kickstarter there were absolutely zero pay-to-win components whatsoever. So not only will we talk the talk but we will walk the walk as well.[16] – Steven Sharif
- Because we are a non-box purchase game, meaning there is no box price to play Ashes of Creation, it is only a subscription; and that's beneficial because it reduces the barrier of entry and we want a high population obviously; but at the same time one of the ways we augment the revenue flows to sustain constant updates and new chapter releases and additional content within the game is through a cosmetic-only marketplace; and that means absolutely no pay-to-win whatsoever; and that will be adhered to forever.[20] – Steven Sharif
Inventaire slots, RNG loot boxes and XP potions are considered pay-to-win.[22][23][24][25]
- There will not be level boosts or auto-leveling.[26]
- There will not be a loot box system in Ashes of Creation.[22]
- We will not use a loot box system for cosmetics either. We currently have a cosmetic store that offers limited time, limited quantity items to help sustain game development. These items are purely decorative and do not offer any in-game benefits.[22]
- Multiple accounts and multi-boxing on separate computers is not currently considered pay-to-win.[23][27][28]
- My definition of pay-to-win is really anything that affects the in-game economy, the in-game action pool, your abilities and/or skills... In my opinion the inventory slots and the XP potions would be considered pay-to-win.[24] – Steven Sharif
- Items sold in the store that are also obtainable through gameplay are still considered pay-to-win.[29]
- It undermines an achievement when you remove the need to achieve it.[29] – Steven Sharif
- Q: Will there be RNG boxes?
- A: I dislike RNG. Archeage made me loath rng monetization gimmicks.[25] – Steven Sharif
Voir également
Les références
- ↑ 1.0 1.1 Reddit - Developer response regarding play-to-earn mechanics.
- ↑
- ↑ Newsletter - Pre-order packages are ending reminder.
- ↑ Packs de précommande
- ↑ 5.0 5.1
- ↑
- ↑ Direct, 2018-05-04 (53:34).
- ↑ 8.0 8.1
- ↑ Direct, 2020-07-25 (1:21:03).
- ↑
- ↑
- ↑
- ↑
- ↑ Direct, 2021-02-26 (1:08:47).
- ↑
- ↑ 16.0 16.1 16.2 Direct, 2020-07-25 (1:53:46).
- ↑ Direct, 2018-10-31 (38:47).
- ↑ 18.0 18.1 Blog: Steam Announce And Play Test FAQ For Ashes of Creation Apocalypse
- ↑
- ↑ 20.0 20.1 Direct, 2020-11-30 (56:02).
- ↑ 21.0 21.1
- ↑ 22.0 22.1 22.2
- ↑ 23.0 23.1 Direct, 2020-07-25 (48:28).
- ↑ 24.0 24.1 Podcast, 2018-08-04 (1:57:56).
- ↑ 25.0 25.1
- ↑ Entrevue, 2021-06-13 (48:27).
- ↑
- ↑
- ↑ 29.0 29.1