Destruction de caravane
Si une caravane est détruite (devient une épave) elle fera tomber une partie des Produits qu'elle transportait.[1][2][3]
- Des composants de caravane peuvent également être ramassés lorsqu'une caravane est détruite. Ces composants peuvent être récupérés par le propriétaire de la caravane ou pas les autres joueurs, dans le cas où il s'agirait de composants de haute qualité.[4]
- Les caravanes font tomber des certificats pour des articles lourds qui peuvent être échangés au Nœud d'origine contre une partie des articles.[5][3]
Une caravane devient une épave lorsqu'elle est détruite et cette épave devient un objet utilisable et les joueurs peuvent y récupérer des certificats à échanger contre une portion des articles à l'intérieur de la caravane. L'idée, ensuite, avec ces certificats est qu'ils doivent être ramenés au point d'origine, ou au moins une région à l'intérieur de ce point d'origine. Nous verrons à propos de cette dernière partie, car il existe quelques choses que j'aimerais tester dans l'Alpha d'un point de vue jouabilité. La raison étant que, ce qui pourrait se passer, si vous avez une sorte de collaboration à l'intérieur d'une guilde pour abuser du système. Hé ! Je vais suivre cette caravane jusqu'à la frontière de la zone et ensuite on la détruit tous, on ramasse tout et ont l'amène dans les entrepôts de cette région ; en évitant de parcourir tout le reste du chemin en l'escortant. Donc elle devra atteindre sa destination avec succès avant que les produits ne soient comptabilisés pour cette région.[3] – Steven Sharif
Unsealing crates
Unsealing crates (by breaking open sealed crates) yields less value than transporting the sealed crates for unloading.[6] This is in addition to the value already lost when the caravan (or merchant ship) was destroyed.[7][8][9][10]
- Player commodities have a portion of their value sunk (lost).[6][7][8]
- These commodities cannot be stored in a player's inventory. Looting them will convert them into stolen commodities which yield a lesser value when exchanged at black market locations in nodes.[11][12][9][10]
- To retain the value of the commodities, players must summon an empty caravan from a nearby node to collect and transport them.[12][7][8]
- Unsealing crates with other types of cargo may also cause the cargo to become stolen.[9][10]
- Ressources taken from caravan wreckages become stolen resources.[8]
- Glint taken from caravan wreckages becomes stolen glint.[9]
- Cracking/breaking Crates always give less value than doing the work to get a Crate back to a place where you can unpack it. Commodities like "A Case of Kaelar Wooden Soldiers" don’t go into a player’s inventory. The only way someone gets Commodities like "A Case of Kaelar Wooden Soldiers" from place to place is in Crates.[6] – Ry Schueller
Caravane JcJ
Les Caravanes créent une zone de JcJ ouverte qui marque les joueurs pour le combat (violet).[14]
- Les joueurs auront la possibilité de déclarer leurs intentions d'attaquer, défendre ou d'ignorer grâce à une Interface utilisateur.[15][16]
- Un groupe devra attaquer une caravane avec succès.[1][17]
- Une caravane persistera dans le monde pendant une période de 5 à 10 minutes si son propriétaire se déconnecte ou s'il est déconnecté du serveur.[18]
Caravan PvP incentives and risks
There will be incentives and risks for both caravan attackers and defenders.[19][20] These will be tested and refined during the alpha and beta testing phases.[21]
- There is a level of risk that comes with the attacker. We have progression paths that exist for bandits and that exists for defenders; and if you choose to opt into a caravan attack- you sign up for that attack and you fail that attack- it is detrimental to your path of progression down the bandit area. That's one thing: Two is of course you have gear decay. You have degradation that can be suffered if you die. That is a cost. And then you also have a reputation; and if your reputation precedes you when you want to transit goods across the world; and you see somebody who's doing it and you want to participate as a defender or a participant, they might say hey screw you, you were just murdering my people last week and I saw that you're like on the top of the bandit list for killing caravans. So it has repercussions in the sense that it locks you out of certain player groups. It provides decay to your armor. It has deleterious effects on your progression, and the attacking- and the bandit progression of caravan attacks or defense.[19] – Steven Sharif
- A highwayman system tracks a player's performance in caravan PvP.[22][19][20][21]
- PvP seasons reward performance in the caravan system over the course of the season.[23][24]
- Death penalties (mostly) do not apply to objective-based events (such as caravans, guild wars, and node sieges).[19][20][25][26]
- Gear degradation applies on death during Caravane JcJ.[19][20]
Mercenaires PNJs
Mercenaires PNJs can be hired to participate in objective-based situations.[28][29][30]
- Varying tiers of mercenary NPCs may be unlocked based on the investment made in their progression. Highest tier NPC mercenaries are referred to as heros.[31][32][28][29]
- Maires are able to allocate treasury funding to hire mercenary NPCs to defend their node during sieges.[29][30]
- Nodes can invest in upgrade paths that give a greater selection of roles and quality (gear level) of NPC mercenaries used for caravan defense.[31]
- NPC mercenaries can be hired to participate in castle sieges based on the allocation made by the governing castle and how successful they have been defending their castle nodes.[32][28]
- These mechanics are subject to change based on testing and priorities.[31][32]
- Players can assign mercenary NPCs, but won't micromanage them, in a similar manner to pets.[30]
- There are mercenary NPCs that can be assigned to players. We've discussed about that before and those will follow generically... a pet system even adopted majority of the pet system with the added bonus of objective based points of interest that you can assign them to. But we don't want to inundate the field with these mercenaries they'll be few and far between. They'll be assigned specifically like let's say for example as the mayor of a node during a siege you'll be able to assign these two specific players that are citizens within your node and then they'll have those they'll spawn during the during the node siege; or vice versa and the castle siege guild leaders can assign mercenaries that are available based on the progress of those subsidiary nodes around the castle siege whether or not you have those available to your defense or your attack.[30] – Steven Sharif
Raft caravans
Raft caravans (also referred to as Naval caravans) allow the transportation of cargo over the water.[35][36][37][38]
- Unlike merchant ships, raft caravans are capable of transitioning to and from land caravans at the point of intersection of land and water.[36][37][39][34][38]
- Raft caravans may only be used in rivers.[40]
- Currently the stats of the raft are informed by the components of the caravan. This may be changed based on testing.[41][34]
- By default, raft caravans have a racial appearance. Players will be able to apply caravan skins to change this appearance.[34]
Hijacking ships
Certain ships can be hijacked, destroyed and looted, but the ships themselves cannot be permanently captured.[42][43]
- The cargo on a merchant ship will be similar to caravans in that the ship must be destroyed in order to capture the loot from its wreckage.[43]
Visuels
2024-02-02
Voir également
Les références
- ↑ 1.0 1.1 Direct, 2017-05-15 (45:20).
- ↑ Direct, 2017-12-15 (1:04:25).
- ↑ 3.0 3.1 3.2 Entrevue, 2019-04-15 (26:59).
- ↑ Entrevue, 2019-04-15 (28:28).
- ↑
- ↑ 6.0 6.1 6.2
- ↑ 7.0 7.1 7.2
- ↑ 8.0 8.1 8.2 8.3 Direct, 2023-10-31 (1:18:33).
- ↑ 9.0 9.1 9.2 9.3
- ↑ 10.0 10.1 10.2 Entrevue, 2023-09-10 (53:47).
- ↑ Vidéo, 2024-01-31 (12:49).
- ↑ 12.0 12.1 Vidéo, 2024-01-31 (12:21).
- ↑ Direct, 2020-03-28 (1:27:28).
- ↑
- ↑
- ↑ Direct, 2017-05-22 (40:40).
- ↑ Direct, 2017-05-22 (40:41).
- ↑ Direct, 2020-07-25 (55:32).
- ↑ 19.0 19.1 19.2 19.3 19.4 19.5 19.6 Direct, 2022-06-30 (1:14:52).
- ↑ 20.0 20.1 20.2 20.3 20.4 Direct, 2021-08-27 (1:22:56).
- ↑ 21.0 21.1 21.2 21.3 Direct, 2021-02-26 (1:16:21).
- ↑ 22.0 22.1 Direct, 2023-10-31 (1:11:26).
- ↑ Direct, 2021-09-24 (1:22:46).
- ↑ Entrevue, 2020-07-18 (16:34).
- ↑ Direct, 2020-12-22 (1:13:51).
- ↑
- ↑ Direct, 2023-05-31 (58:25).
- ↑ 28.0 28.1 28.2 Direct, 2020-08-28 (1:41:24).
- ↑ 29.0 29.1 29.2 Direct, 2020-06-26 (59:11).
- ↑ 30.0 30.1 30.2 30.3 Direct, 2019-11-22 (1:14:23).
- ↑ 31.0 31.1 31.2 Direct, 2022-05-27 (1:18:09).
- ↑ 32.0 32.1 32.2 Direct, 2021-04-30 (1:01:10).
- ↑ Vidéo, 2024-01-31 (15:35).
- ↑ 34.0 34.1 34.2 34.3 Direct, 2020-04-30 (58:05).
- ↑ Vidéo, 2024-01-31 (15:27).
- ↑ 36.0 36.1 Vidéo, 2023-10-31 (28:06).
- ↑ 37.0 37.1 Direct, 2022-08-26 (1:20:17).
- ↑ 38.0 38.1 Direct, 2018-04-8 (AM) (15:46).
- ↑ Direct, 2020-05-29 (1:28:38).
- ↑ Direct, 2024-01-31 (1:07:587).
- ↑ Direct, 2024-01-31 (1:08:47).
- ↑ Direct, 2022-05-27 (1:12:33).
- ↑ 43.0 43.1 Direct, 2018-04-8 (PM) (1:20:03).