Colby Marchi
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Colby Marchi is Lead UI/UX Designer at Intrepid Studios.[1]
Been a gamer my whole life. Got into gaming after going to school for 3D art and being a concept artist; and then eventually found my way into UI and I've been doing that for seven or eight years now.[2] – Colby Marchi
Quoted in
- 2023-02-24 Livestream
- Accessibility settings
- Accessoires
- Action bar
- Addons
- Appearance slots
- Armure
- Hache
- Boots
- Camera
- Personnage
- Character sheet
- Cloaks
- Clothing
- Massues
- Artisanat
- Crafting mechanics
- Crafting stations
- Dagues
- Dual wielding
- Gameplay
- Equipement
- Apparences d'équipements
- Gear loadouts
- Gear slots
- Gloves
- Marteaux
- Helmets
- Intrepid Studios
- Jewel cutting
- Jewelry
- Lance (longue)
- Masses
- Melee weapons
- Necklaces
- Obtaining recipes
- Offhand items
- One-handed weapons
- Orbes
- Pants
- Performance
- Armes d'Hast
- JcE
- Quest givers
- Quest items
- Quest markers
- Quest rewards
- Quêtes
- Ranged weapons
- Recipes
- Rings
- Sceptres
- Boucliers
- Shoulders
- Lance
- Spell focuses
- Livres de sorts
- Bâtons
- Two-handed weapons
- Interface utilisateur
- User interface settings
- Voice acting
- Baguette magique
- #REDIRECT [[MediaWiki:Switching gear/fr]]
- Armes
- Wrists